Unity3d game engine development from beginner to proficient (tank War project Combat, Ngui development, Gameobject)Suitable for people: BeginnerNumber of lessons: 20 hoursTechnology used: Unity3d, VS2008, NGUI2.61, GameobjectProjects involved: Tank Wars Project CombatConsulting qq:1840215592Course Content IntroductionUnity3d game engine development from beginner to proficient in the course of the introducti
Unity3d game engine development from beginner to proficient (tank War project Combat, Ngui development, Gameobject)Suitable for people: BeginnerNumber of lessons: 20 hoursTechnology used: Unity3d, VS2008, NGUI2.61, GameobjectProjects involved: Tank Wars Project CombatConsulting qq:1840215592Course Content IntroductionUnity3d game engine development from beginner to proficient in the course of the introducti
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. Net can also be used to develop Android and IOS games !. Net can also develop Android mobile apps!
Many beginners mistakenly think that Android and IOS development can only be developed using Java, ObjectC, and other languages. In fact, with Mono technology, we can use C #/. Net to write Android and IOS programs. Thanks to the efficient development of C # And the perfect cross-platform Mono, this technology has been applied in a large number of formal commercial projects, for example,
Welcome to Unity Learning,Unity training ,UnityEnterprise TrainingEducation Area, there are manyu3d Resources,u3d Training Video,u3d Tutorials,U3d Frequently Asked questions,u3d Project Source code, the "Dog Planing Learning Network" Unity's Ultimate Academy, dedicated to building the industry unity3d Training , learning the first brand. Objective:Always have an idea, is to work in the pit through their own deep digging, summed up into a set of soluti
As we all know, Unity3D is a game development tool that can easily create multiple platforms and is a fully integrated professional game engine. In the current version, its powerful game production functions have been achieved to the point where people are stunned. Especially the first-person war game it created in version 3.0, the image quality is no inferior to mainstream first-person shooting games such as crossing FireWire and battlefield king. Fo
1. Export. Unity3d format resources:
Http://game.ceeger.com/Script/BuildPipeline/BuildPipeline.BuildAssetBundle.html
Here I have changed a little bit ~~~ The Code is as follows:
Using unityengine; using unityeditor; using system. io; public class buildassetbundlesfromdirectory {[@ menuitem ("asset/build assetbundles from directory of Files")] Static void exportassetbundles () {// get the selected directory // obtain the selected directory string Path
URL: bbs.9ria. comforum. php? Modviewthreadtid168629fromuid308561 over the past few days, I also studied how Unity3D can be directly connected to the Sqlite database. Don't talk nonsense. Let's talk about it directly. The original Article is from: wiki. unity3d. comindex. phpSqlite. You can learn it. 1,
URL: http://bbs.9ria.com/forum.php? Mod = viewthreadtid = 168629 fromuid = 308561 over the past few days,
clients are unable to upload operational data in time due to network or device problems, it will affect the performance of other clients and cause bad gaming experience. In view of the fair competition of the game, this need to wait for the mechanism is necessary, but does not meet the needs of the hand-travel network environment. To do this, you need to use the "optimistic" mode, that is, the host collects client uploads and broadcasts the received operation data at a fixed frequency, regardle
Objective:There has always been an idea, is to work in the pit through their own deep digging into a set of solutions for the same problem for colleagues to shoot brick discussion. Eye Gaze 2015 The first business day is coming, small bastard also rest almost, thinking also should write something activity brain and finger. So today, the small bastard will record some of the usual work encountered in the pit, as well as small bastard coping methods, welcome to shoot brick discussion. So today we
When you use Unity3D to create web-based online games, you will inevitably use a technology-Dynamic Resource loading. For example, to load resources in a large scenario, users should not wait for a long time before loading all resources at the beginning of the game. The scenario resources near the user should be loaded first. In the game process, the remaining resources will be loaded in the background without affecting the operation until all the res
Interaction between unity3d and IOs (1)
Today, we will introduce the first part of interaction between unity3d and IOs: transmitting messages from IOS to unity3d. Let's start:
1.
First, use unity3d to create a plain, and adjust the camera angle and the position of the light source, as shown below:
2.
Then we cr
Unity3d is a fully integrated professional game engine developed by Unity Technologies, which integrates a professional rendering engine and "WYSIWYG" development editing interface to quickly create interactive 3D content with powerful audiovisual effects. What are the Unity3d development languages? What's better with unity3d development language?There are three
start the content of the first article:first, we need to create a new class library project that can be done using Visual Studio or MonoDevelop. Here I use vs2012 to create:Select the project type and write the project name. the newly generated project has a default Class1 classYou can change the name of the class you want by renaming it in Solution Explorer, like I changed it to Math3d.then write a simple static method inside. Here I have written the simplest addition (add). Also can not write
OnAt present, the development trend of the game industry as a relatively mature middleware, many toolset and basic construction in different games are interlinked, there has been a metaphor for the game engine in the near future will be like the current operating system, Show a more stable state (for example, now more active operating systems are only Widnows and Linux).If you pursue performance, you can actually rewrite the renderer and shader in unity or other engines to make improvements, so
Original address: http://bbs.18183.com/thread-456979-1-1.htmlThis post finally by Ah, will libai on 2014-2-27 11:17 Edit " to give a person to fish , rather than to teach people to fishing ", Unity3d Call the iOS version of 91SDK as an example , using C #/C/obj-cinteraction principle,This article willDetailMediumShaoxingUnity3dwith iOSRoomSolutions for Interaction. First, open Xcode to create a new empty project, and refer to the 91SDK development doc
Unity3d Game Development1. Unity3d is a game engine that can be used to develop many games.To use Unity3d to develop a game, we must first download an Unity3d software. After downloading, download a cracking patch so that you can perform normal development.2. Only one project can be started at a time in
1, Unity3d a game engine, can be used to develop a lot of games. To develop the game with Unity3d, we will first download a unity3d software. After downloading, download a crack patch so that it can be developed normally.2, Unity3d can only open one project at a time. (1) The more important object in
http://blog.csdn.net/dyllove98/article/details/9501695The new game out of the first version of the process, have to admire Unity3d powerful power, PC, MAC OS, Linux, IOS, Android, web Player, the day before yesterday released the Unity3d 4.2 version also supports Windows PHONE, Black Barry, these platforms are all packaged in one click, so easy! However, when you packaged the Web player deployment, there wa
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