We are more and more to VR,VR technology will be more and more in the field of application, in the next 5-10 years, VR will usher in the outbreak of the tide, currently in the game, film and television, sports and other areas of positive performance, but in the next 5-10 years, the world will usher in a large-size VR outbreak. At present, VR has been active in the fields of game, film, sports and so on. But what other opportunities exist in the future?
1. Cultivate brand loyalty
When an enterprise wants to build its brand, VR is a good choice. VR can provide consumers with an immersive feel, allowing consumers to deeply understand the brand wants to convey the concept. After all, words are pale in the face of immersive, interactive VR.
2. Bringing new forms of meetings
At present, many enterprises in order to reduce the number of remote business, as far as possible using telephone or video to conduct remote meetings. However, there is a degree of communication barrier between the two approaches, such as the difficulty of seeing each other's facial expressions and body language. However, with the development of technology, we may in the future through the VR way of remote meetings, not only can naturally communicate with each other, and even can have eye contact. This new way of meeting will improve work efficiency and make office life more beautiful.
3. Improve network the degree of suitability
For many people, shopping online is a habit. However, because of the inability to personally experience, the purchase of goods often there is an "inappropriate" situation. Here, VR can play its role in improving the suitability of online shopping. For example, when you buy a sofa, you can "see" the selected sofa in the VR room.
4. Great impact on the education industry
No matter what stage of education, people can through VR "experience" learning, which not only increases the joy of learning process, but also increase the richness of learning content. It can be said that the use of immersive, interactive VR learning or education, will have a huge impact on the education industry.
5. Improve product design level
You can test and collect market feedback by putting the products you have designed into the world of VR. In this way, you can reduce product development time and reduce development costs.
6. Provide opportunities for pre-experience consumption
At present, our e-commerce is very developed, consumers can order any goods through the Internet, from daily necessities to hotel tourism. However, there is a problem here, when the product does not meet people's expectations, there will be a lot of unpleasant things. And VR allows us to experience before we buy, so that we can take online shopping services to a more accurate level.
7. Provide new ways of entertainment
Compared to other industries, the entertainment industry is now affected by VR is estimated to be the largest. You can now buy some of the most well-experienced VR devices and then experience VR games and VR videos. In fact, VR provides a new way for people to entertain themselves.
8. Increase the turnover rate of real estate sales personnel
The idea of using VR to view the house is already in practice in our country, and there will be a lot of teams to implement it in the near future. This approach is easy to understand, compared to those who can only see the picture of the house, people prefer this "experiential" looking at the room. For real estate sales staff, this approach makes it easier for him to communicate with consumers and improve the turnover rate.
9. Impact on the personnel sector
Through VR, the HR department can conduct interviews, training or meeting interviews, etc. remotely. In this way, the personnel department can interact well with employees, and such interviews occur anytime, anywhere.
10. Affecting the health care industry
Whether they are patients, athletes or people who are passionate about fitness, they can see their own visual indicators through VR. With this timely feedback, you can have fun with the whole exercise or fitness process, finally overcoming the disease, winning the game and accomplishing your goals.
11. Improve professional Learning efficiency
Imagine that if you want to exercise your speech, you can simulate a scene for tens of thousands of viewers through VR, and when you want to understand the workflow or improve your skills, you can make a work scene from VR and learn from it. If you also want to improve other abilities, you can achieve this through the "parallel world". Therefore, VR can help any one to do without geographical restrictions, no knowledge limits of learning.
12. Geographic distance becomes irrelevant
Today, we can communicate face-to-head with Skype,Google Hangouts and other social applications. However, we can communicate more intimately through VR. No matter where you are, you can use VR to make the two sides in the same place and the same world.
These are the VR scenarios and opportunities that YEC members think of, and of course, the opportunities for VR are not limited to these. However, we can exert our own observation and imagination to conceive a better vr+ future.
> The back of the tech boom was an awkward fact: talent shortages. With the rapid development of recent years, our country in the vr professional field of talent gap up to 100 etc Vr education brand -- development of all-round practical classes.
Taking fully into account the current situation of students ' weak foundation, the cloud and college Unity3d curriculum is scientifically rigorous, so long as the learning task is completed according to the teaching requirements, 0 basic students can master the core of Unity3d technology, and thus engage in VR for themselves. Industry related work to complete important accumulation.
Cloud and data are already in the forefront of the education industry in the VR world.