1. Flame Seal
In the fireworks, I generally like to use people with high growth rates. These figures do not have a high level of appearance, that is to say, experience is low, but because of the high growth rate, it is generally easy to cultivate strong people.
In the later stages of the game, there will be some high-level figures. These growth rates are generally terrible. for players who are too lazy to cultivate, these figures are good and time-saving.
2. Degree, work experience
People with high education background, in the same age, generally do not have many people with less work experience than those with lower education background. However, theoretically, the growth rate is relatively high,
For people with relatively low academic qualifications, the growth rate is generally low.
As for Boss, they like high growth rate, but lack of experience, or low growth rate, but are experienced? Unknown.
Or, in this case, small companies generally like to use people of high grades, so they do not need to spend time practicing them.
Is this a good comparison ?....
Tian Zhi