Introduction to gaming companies

Source: Internet
Author: User

Introduction to gaming companies

1. R & D department 2. Marketing Department 3. Customer Service and Human Resources Department

The R & D department is divided into four departments: Planning Department, Program Department, art department, and test department.

Planning Department: main planning, system planning, resource planning, plot planning, and numerical planning.

Program Department: main programmer, Game Engine Development Engineer, game client Development Engineer, game server Development Engineer

Art Department: main art, original painting designer, 2D art designer, 3D role designer, 3D scene designer, special effect designer

Testing Department: game tester

Marketing Department: Research on Product Data, Market Operation of games, advertisement sales, publicity, distribution channels, and Internet cafe cooperation.

Customer Service and Human Resources Department: customer service department and Human Resources Department

Game Company game product production process: Game Decision-Making and design stage-> game production stage-> game testing stage

Game product production process: the Decision-Making Layer decides the production content-> plans and writes documents, including the design purpose, design direction, design principles, planning results, etc.-> the Quality Assurance Department reviews the functions of the completed documents-> convene a function meeting to clarify the work of each department according to the specific arrangement of the documents-> planning, procedures, three-way production of Fine Arts-> test new functions in the game version

Games and education:

Games are completely autonomous behaviors caused by the internal motives of individual humans. They do not come from external control, and game activities focus more on processes; education is largely controlled by external factors, with obvious external goals and greater emphasis on results. Games not only benefit the health of the body, but also promote the development of human psychology. It can be seen that education and games have a unified goal. Education not only helps people adapt to the natural environment, but also helps people integrate into the social environment, improve people's understanding of nature and people themselves, and enable people to understand their own freedom and creativity, cultivate rich feelings and perfect personality. The goal of education is not the knowledge itself, but to make people grow physically and mentally. It is not only the subject of self-life, but also the subject of social life. The game is equal to the education stand on the same position.

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