Absrtact: Recently, VC company Rothenberg Ventures launched the world's first dedicated to virtual reality entrepreneurs River Incubator, is currently open to apply. The 2014 is a year of virtual reality, and companies are moving. In March, Facebook was 20
Recently, VC company Rothenberg Ventures launched the world's first dedicated to virtual reality entrepreneurs of the Incubator River, currently open to apply.
The 2014 is a year of virtual reality, and companies are moving. In March, Facebook bought Oculus VR at a price of $2 billion, and Google's June I/O conference released Cardboard, and Sony's Project Morpheus also released the full version of the game "street sled" the same month, and Samsung also followed the release of project in September Moonlight. From games to concerts, movies and televisions, immersive VR is stirring, trying to subvert people's many life experiences.
With strong hardware and a complete infrastructure, dancing with a star at a concert to go to the moon with Armstrong and to dinner with a loved one on the other side of the globe becomes something that can be perceived and experienced. The virtual reality World classroom has also become an exciting idea. Quote River Official Website Introduction in the sentence: "Our imagination is the only limit we now." ”
This foray into virtual reality, the company made enough to prepare. After investing in the 3D view service provider Matterport in 2013 and altspace the 2014 virtual reality software company, they appeared to have more confidence in VR.
Since VR is still in the experimental phase, the incubator will provide more than 700 square meters of office space for entrepreneurs in San Francisco. To make the conference more experiential, they chose to release and organize attendees to experience new products at the company's annual founder's conference in April 2015 and the SVVR (Silicon Valley virual Reality) conference in May. More importantly, river will regularly organise industry elites and provide some help to these early entrepreneurs, who will be of great importance for sustained and stable community-type communication.
With the competition from big companies and the full research and development of small teams, 2015 may be the year of a VR boom. In addition to the virtual reality industry incubators, there are many areas in the VR industry that need to be filled and strengthened, such as more professional VCs, content and service providers.
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