In the field of Web game, nearly 50% players are keen on the RPG real-time game type, of which 42% users will choose the game because of the novel game, "Plot" factor for the first time over the screen, become a new focus of attention.
Key words: Xian domain 2
With the continuous development of the Internet, the page tour industry has entered the Red Sea stage, but the RPG page Tour products with excellent dynamic visual effects and operating pleasure, always occupy the mainstream market. According to the survey results of well-known foreign game research institutions, in the field of web games, nearly 50% players are keen on RPG real-time game type, of which 42% users will choose the game because of the novel game, "Plot" factor for the first time more than the screen, become a new focus of attention.
RPG page Tour user Experience change: The plot becomes the key
2012, http://www.aliyun.com/zixun/aggregation/12816.html "> domestic page Tour products into the blowout period, more than thousands game into the market, after the market spontaneous survival of the fittest, less than 6%." The research shows that these products, which are recognized by the players, have made innovations in at least three aspects: the plot, the cycle of play and the social competition. Among them, the recognition of the plot of more than 42% players. The reason is that the simple rough game world view set, has not been able to adapt to the quality of the game to improve the requirements.
Second, it is because the Three Kingdoms, West Tour, Magic, and other topics such as the flood of content, to a certain extent, affect the user experience of the player. On the market everywhere content theme, the common main plot, causes the player to produce the esthetic fatigue. With the intensification of product competition, innovative and strong products to attract more users in the current page tour market environment.
How to create a high quality plot that is popular with the players
Grasp the needs of users in order to create a game for the player's needs. For the page tour industry, you can learn from the single machine, the end of the field of the plot to build the model, there are three main types:
1. External writers, purchase copyright and other cooperation methods
The purchase of novel copyright or external writers for the interpretation of the world view structure, has always been the client's plot focus: This can not only attract the writer's own fan group, but also affect a lot of plot control game selection, "Qian Female Ghosts", "Ancient Century" and other games is a good example. With the development of the page tour industry, more and more page tour manufacturers are also aware of the plot for the player's attractiveness, began to change their plot style, drawing on this route.
A few days ago, by the man network launched the 3D Fairy new tour "Fairy Domain 2", invited domestic writers to the world view of the plot reorganization and structure, the introduction of more than 3,000 feeder to assist players to explore the game world, these spur the way the trigger requires the player to actively to chat with NPC, task interface no longer have any hint. This kind of plot task mode, to a great extent, urges the player to explore and promote the main line of the game, thereby enhancing the user experience.
2, the world view of transplanting classic game products
A world view transplant of game products that have already been recognized by the player is a very safe and effective way. Classic products already have a large user base, but also to a certain extent, has guaranteed the number of game potential users and attention. However, if the world view does not meet the expectations of the player, it may also lead to the original brand recognition of the decline, which requires manufacturers to grasp the "scale." At present, this type of game represents the "new Paladin", a mixture of five Chinese paladin content, the world view seems huge, but also easy to cause the player on the main task of "unclear", the plot development is not clear enough.
3, professional team based on the theme of the game structure
The third way of plot, is a professional research and development team through the game theme analysis, deconstruction and create the corresponding plot outline. The advantage of this approach lies in the development of the main line of the game is very intuitive, the plot has always been consistent and smooth, even to achieve a strong sense of generation. For example, the recent continuous update of the "Kowloon Dynasty", has always maintained the main line to promote the coherence of the plot. But this way also to the research and development team's quality and creative efficiency requirements are very high, if someone in the team on the consciousness of fault or confusion, will also play a role in the plot of the game product.
Whether the page is currently in the Red Sea or blue sea, the real products are always able to stand out, by the player recognized. In the page users are increasingly concerned about the trend of the game, manufacturers should also from the "plot" to start, all-round upgrade the quality of the game to promote the healthy development of the page tour industry.