Deep study on the system of "The 2 of the Dragon Knight Regiment"

Source: Internet
Author: User
Keywords Attack player transfer occupation enemy
A deep battle banner game, there must be many places to study, the mystery of the gold is such a game, from the combat strategy, the character of the practice, career planning, there are a lot of commendable place, small knitting here combined with some information on the Internet, sorted out this study, hoping to help everyone in the process of playing this game, Can be more smooth, and cultivate a strong our team, eliminate opponents. The figure of the gold, the appearance of the role of 32, including a variety of races, occupations and heroes a total of three factions. The first Category: Sword System (Sword, Dragon, Sword Saint, Rongians, Hero, Ninja): The pace of medium, attack, Defensive force medium, high agility, generally have magical characteristics, in the general turn career, if you will use magic , the resistance to evil is very poor, if not magic, then strong resistance, special turn will appear very powerful attributes. The second category: The Spear System (Knight, Paladin, Dragon Rider): The driving force, attack, range and life values are excellent, and generally in the magic of the disadvantage, in this game, the knight has the best mobility, the role is generally the leading type, but also a very fast upgrade of a family, Two different high-level occupations, the Paladin has high attack, defense, life and relatively high protection, and the Dragon Knight is relative sacrifice these and in exchange for the ability to fly freely, these two professional strengths, as to the direction of growth as you like. The third category: The Mage system (attack type, reply type), the attacking Mage is very powerful, advanced attack Mage can effectively fight against a wide range of enemies, reply-type Mage is the main strength of the team growth, the Master System is the shortcomings of slow action, less than Mordor, but magic resistance, there are several heroes according to the progress of the plot, The condition of joining the team has the phenomenon of mutual restriction, so every hero is familiar with, a burst machine is not possible, which increased the game's tolerance, because the game every time there is a limit on the number of players, no more than 21, so the player will encounter the selection of hero debut problem, The heroic ability between the professions is probably a balance, as long as the intention to cultivate, plus there are many add properties of the potion, each warrior is very powerful, there is no one particularly powerful problem, the mage better than the soldiers to cultivate, and also easy to make, basically the game later the greatest use is to put the destruction of God and transmission, when necessary to take the card bit. The training level is phlogistic the Dragon 2 each to have 255 rounds, in fact, each of the real battle will not be more than 30 rounds, especially in the later ranks of many people learn to transfer, the battle will be faster, if each clearance is so fast clearance, hit the back of the checkpoint will find the enemy is too strong, the game can not go on, This is because there is no active practice in the early stages of the game, this game a lot of levels for the game to design a favorable position of the terrain, the game early efforts to practice the level of words, all the strength of the potion, endurance potions, speed potions, life of the real, magic crystal advice or to save the money to stay behind. Weapons, anti-weapon games, toolsGreatly enhance the abilities of the heroes, each professional hero has a corresponding weapon, defense, different levels of weapons attack range will have different changes, such as Harold use a small axe or a strong magic axe when the attack range is around the four lattice, the use of a swing axe attack range increased to 8 lattice, So by the time he was 80, I asked him to spare this swing axe. The setting of transfer system is also a major feature of this game. For the transfer of requirements, each career is not the same, the early appearance of the hero each has two transfer routes, to meet the conditions, there are hidden occupation of choice, to play every role of the transfer, need to go through the customs to do, Greatly enhanced the game's tolerance. It is highly recommended that each role 40 to change the position, if the 20 level to transfer, you and your team with 60 to carry hard, in the late game will be very sad. Some details the role of each game if in the turn did not do any action, the system will respond to a certain amount of blood according to its level, this is the 1th card position of the support elements, such as our team defense is equal to or higher than the enemy attack, the system that the attack is useless, the enemy will automatically give up the attack and stand beside our team, But if one of our higher-order players and a lower-rank player stand together and are cast by the other's mage for a spell attack, this law is invalid, the enemy in attacking our team, the AI will choose our defense than the enemy attack less than the players, so we have a high defense (only a little blood) of the players with a low defensive force (full of blood) If you stand together, the enemy will give priority to attacking players with low defensive strength (full blood). If we have two or more similar players, one of whom is an arrow, the enemy will attack the Archer first, each player can only recite 8 items, more than 8 will be prompted to discard items, click on any role, you can view the basic situation, One of the columns is mv=04, which refers to the number of steps the character can move, taking advantage of this, can be the first step in the position of the Department, to fight against the enemy.
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