I. Overview
1. The nature of the game:
"The game is essentially human social activity," said the Facebook game director, Davis, at the Game Developers Conference in San Francisco. Needless to say, this sentence is right, the biggest difference between online games and stand-alone games is the interactive nature of online games. How to build better interactivity has always been the focus of major game manufacturers, in China's special characteristics of the players, increased interactivity is the most important.
2. Increase the meaning of interaction:
Increasing the interactivity of the game is of great significance to the network game. The network game has the mechanism which the player communicates with each other, the good interaction tool and the game itself is equally important. Many designers mistakenly assume that gameplay is the most critical factor and spend a lot of time increasing the content of the game without taking the time to revise social tools to build and maintain those social groups.
I think the promotion of network game interaction, mainly has the following 3 aspects of significance:
1 Meet the needs of interactive players:
According to the famous "Tu model", the behavior patterns of online games are categorized and summarized into four types: achievement, exploratory, social and killer. Depending on the type of game and subject matter, there are a large number of social players in each game, and the interest of such players is to interact with other players. The game world whether has the convenient quick chat and the friend system, compared with how many wild monsters are easier to let them concern. Game interaction System Design not only to meet the basic needs of all players, but also need to better meet the needs of social players, a better way to create opportunities for interaction between players.
2 Establish effective Community effects:
The number of games to reach a certain scale, you can form a good community effect, through systematic guidance and good dating system, can well promote the relationship between players, forming a good community effect on the stability of online and increase the game is a good embodiment. No matter what game, old players to the end is a sentence: for the game to stay for friends. So the increase of interactivity can not only improve the game, but also to reduce the loss of players is very important significance.
3 increase interactivity, the main operation of the domestic mainstream game:
Foreign games users Market, is a professional "game" players as the core, gradually spread to the internet crowd, is a stand-alone game market derivative. And China's online gaming user market, a large number of Internet users directly into, they do not need rules, do not need to set, do not know the classics, do not pay attention to "professional." They are the people who seek to replace real-life entertainment on the Internet. So in this case, more able to build a player relationship (positive, negative) interactive system bred and Born, from the journey is a best example, at this time we should learn from.
3. The interactive system of various personals of domestic game
From the current point of view, all the domestic line of online gaming interaction and dating systems are doing very well, not only can meet the basic needs of the players, but also can really social as part of the importance of the game, a better example of the journey of the "city Dating" information, the giant "Beauty certification" system, These innovations not only can strengthen the difference of the game, but also play a key role in the establishment of the game community effect.
Current blog, Facebook, net, happy net big line its way, how we through with these social network unifies, achieves the good game on-line and the offline interaction is we need to consider, this article draws lessons from "The Tianlong Eight" "The Giant" "Genghis Khan" and so on several games, through the analysis reference each other excellent product setting, So that we better develop in line with the market to meet the needs of users of the function.
Second, the current popular interactive system
1. The same city system
1) Overview of the city system
The same city system is generally through the IP limit and other servers, specifically set up a can for the same province players to communicate with the channel. The needs of different players in the game are different, if the special set up the same city channel, can be a good promotion of the same province, the exchange of players. The core idea of the same city system is that through various interactive design, it helps the players to establish various relationships quickly and easily, and form a good community atmosphere to increase the game and reduce the loss of users.
Not only Tianlong eight has the same city channel, the journey has launched a data film, name is called "with the city dating", visible to the same city, the establishment of the player relationship, supplemented by beauty verification and other gimmicks, will definitely give the Player Unlimited association, the sticky nature of the game also greatly improved, can also be through the game of human relations, will be the player to retain. The journey of "the city dating" profile is as follows: http://zt.ztgame.com/campaign/tcyh/index.htm
The same city channel of Tianlong eight
2) The reference meaning of the same city system:
Consciously increase the interactivity of the game, not only can improve the game, but also through the establishment of a player relationship to reduce the loss of the player. The introduction of the same city system will undoubtedly provide unlimited possibilities for future expansion of game operation.
The journey was originally through the introduction of the same city information, with random friends, journey Baby Draft activities, no doubt greatly increase the game online game, but also for advertising to provide a good material, supplemented by the ground to promote and other forms, can carry out a very big round of game promotion, these will undoubtedly push the game to another level.
The journey of "dating the city" makes a lot of play.
The introduction and improvement of these systems is undoubtedly the need for our research and development and product personnel to pay attention to, whether we can also through this improvement, also introduced a data film to increase the player's interaction? Even without the introduction of the film, the same city channel, whether we can set up for the same city players, such as the City players team has experience plus, the same City player Brush copy has bonus, and so on, through these settings, will undoubtedly greatly enhance the interaction between players, for our game is a great advantage.
2. Player information collection and display
1 The significance of information collection of players
Through specific system settings, we can collect the user information of the player, which includes: Age, Birthday, constellation, native place, province, etc. Through the user's basic data collection, can expand the depth of understanding between players, also in the future operation of the process of reserving a lot of digging space, which for the operation of the game is very important.
The image below is a giant game registration interface, you can obviously see the giant in the register has collected the player's information, such as birthplace, Constellation, Zodiac, birthday. After mastering this information, we naturally can plan a lot of content and play, after having these data foundation, then can support our various activities design of operation better.
Giants in the collection of the player's registration data, all the same place of origin are divided into the fellow channel, all people can communicate here, listening to familiar hometown place name, feel very cordial. Believe that with the depth of the game, the deepening of these relationships, can be transformed into a local player party, local account transactions, virtual goods trading.
2 The significance of the player information display
With good information collection, how to carry out the necessary information display is also the focus of our consideration, the current Facebook, network, NET, QQ space and other social networks in the ascendant, everyone in the blog is now written, if the game can be added to the basic information of the player, you can better display the personality of the player, can also better promote the player's offline interaction.
The figure below is "Tianlong eight" "giant" player personal information display screenshot, these two games all support the player personal information display, moreover the giant supports the personal photograph the upload, when clicks sees the player material, may the detailed understanding player's personal basic information, including age, gender, university blog and so on, temporarily does not discuss the effect how , this kind of information demonstration way is worth us to draw lessons from.
3. Innovative Dating System
Most games usually have friends, guild, the function of the team, these have become the essential function of the game, how to develop more available dating system on the basic function of the game is the focus of our consideration, now many games have developed a relatively independent dating system, which is very necessary for casual games.
The above picture is "LUNA" the so-called friendship system, players can be based on age, region, constellation, hobbies and other types of search, if the right to search the opposite sex players, we can brush a copy of the form to play, not only can increase intimacy and can also get better items, these settings will undoubtedly greatly increase the sticky game , but also adds to the game's gameplay.
4. Innovative interactive design--Built-in IM and group
The interaction of online games has always been a key consideration in basic design, at present, many games have a better design, these designs can well meet the needs of the players, but also to the social players to provide a very convenient tool, according to domestic user habits and online game player characteristics, you can refer to the inside of the Games built-in IM settings, With similar settings can be very good to meet user habits.
At present, many netizens are in similar direction, for example, "dream of the Fairy" "Genghis Khan," The player interactive design is relatively good, the following figure is the illusion of the built-in interactive tools, whether from the type or God are doing the comparison in place, I believe that players in such a convenient tool, the desire to communicate will be able to meet unlimited.
Group function is also a trend to pay attention to, how to be full of users of common concern in the game to communicate, which will be a great help to the construction of the community.
5. Other
Competition in the domestic game industry is increasingly fierce, only we continue to learn from the advantages of the success of the game can make their products conducive to unbeaten, this article just sorted out a number of interactive systems to do a better game, hope to be able to give a chance to open ideas to bring a certain role.
This article from: www.gameLook.com original link: http://www.gamelook.com/?p=13962