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"Science and Technology" November 9 News, DOTA2 this morning, the test version of the update, the update has no major changes, mainly for the heroic skills used easily caused by the bug repaired. Although no new heroes and items added, but the balance of the game has made a lot of adjustments to improve the smoothness of the game and players experience.
Here is a detailed description of the updated details:
Hero Repair
Dark Sage
-Fixed the illusion of the wall of reproduction time
Dragon Rider
-Fixed the true dragon form to the siege unit does not produce sputtering error
Charm Witch
-Fix the error of being asleep when the natural aid does not produce therapeutic effects
-Fixes a bug that advances cannot be cast against a magical immune unit (but the magic immunity is still not able to cause damage)
Dwarf Helicopters
-Gei is now starting at 150 miles ahead of the dwarf chopper.
Haskell
-Fix the mistake of not properly buff the sacrifice
Lich
-Fixed a serial frost after the refresh of the invalid error
Shadow Lance Hand
-Fixes a shadowy illusion. Errors that do not reproduce the heroic skills and attributes correctly
-Fixes a shadowy illusion that cannot be tied to the wrong
Shadow Shaman
-Fixed a group of snakes guarding against the error of no casting point
Silent Warlock
-Fixed the illusion of stealing intellectual error
The soul-splitting man
-Fixed a bug that would interrupt the sprint during the shadow sprint
Templar Assassin
-Fixed the ability of a psionic trap to detonate the nearest trap. Error that is invalid when the trap is too far
The Immortal Corpse King
-Fixed the zombie does not correctly disable the Jump knife error
Highly toxic warlock.
-Fixed the bug where the stinger's duration does not grow with the escalation
Visagi
-Fixed a bug that would attack a mercenary when flying over a neutral creature.
Wizard Guard
-Repair The death of the ghost of the soul after being blown or purified
-Fixed the Lightning link to the Magic Immune Unit cast error
Witch
-Fixed the bug where the paralytic potion could not bounce in the Magic unit (no dizziness, but no bounce end)
-Fixed a bug where the death guard couldn't bounce to the magic unit
Bug fixes
-Fixes the mistake that the hero will be stuck in some rare cases
-Fixed a bug where neutral creatures would see and attack Scout guards (and other non-attacking guard units)
-Fixed the secret law shoes and Meckensmee not to the friend Invincible unit Invalid error
-repair of the poisoned beads, can cause fatal damage
-Fixed neutral creature jackal, toxic attack can cause fatal damage
-Fix the Vladimir's sacrifice, the halo still works after the hero dies
User interface
-The moving speed on the panel will be written a sum, not two separate numbers
-Fixed the moving speed of broken quiet shoes
-Updated the quiet shoe breakage icon
-If you miss the night Smile Tide and accept a new line, then return to the night Smile Tide Team
-Increases the current mic volume effect for bubbles that pop up on chat
Sound
-Increased voice automatic enhancement. All sounds will be tuned to a unified level, and it is recommended that the microphone that shuts down Windows be automatically enhanced
-Reduced speech latency