DotA hero out of the month riding the Moon Blade skills detailed

Source: Internet
Author: User
Keywords Dota

&http://www.aliyun.com/zixun/aggregation/37954.html ">nbsp; "Science and Technology" September 6 news, remember the DotA circle once circulated a word: "10 months ride 10 dishes, no exception." "For novice players, the month ride is indeed a strong hero, but its own fragile body is so vulnerable, so want to use a good month riding first to his skills to do a more in-depth understanding."

Moon Blade This skill for the month ride is tantamount to a remote DPS equipped with a wild war effect, which is also the monthly ride as a later capital. Today's small set for everyone to introduce a month to ride the edge of this skill, hoping to help players.

The moon Blade enables the Knight of the Moon to attack multiple targets by ejection, starting with the second, each ejection, and the target's damage is attenuated by 35%. Scope of Action: 500

Level 1-The Knight of the month attacks the ejection of 1 goals.

Level 2-The Knight of the month attacks the ejection of 2 goals.

Level 3-The Knight of the month attacks the ejection of 3 goals.

Level 4-The Knight of the month attacks the ejection of 4 goals.

▲ What is the moon blade?

The moon Blade is a skill of the knight Luna of the Moon. It can produce multiple ejection, redirect each ejection to a new target, and decay a certain damage. Greatly enhanced Luna later physical DPS ability, with line brush money ability and push ability, with big strokes, let Luna of the regiment war output is quite scary.

▲ Action Mechanism

1 This is through the War3 game engine to give the Luna weapon type for missile (Bounce), so that she can learn an upgrade technology, thus getting the ejection number of increases. It is this type of weapon (not the upgrading of technology) that may lead to an anomaly with other attacks that change the type coexistence.

The 2 illusion can inherit this skill, whether the ejection number or the damage attenuation is the same as the Luna itself calculation method.

The March Blade also works for the Confederate unit, which means that when you attack a friendly unit, you will also be able to eject the enemy units in the range.

4 The attenuation of each ejection is like a normal attack that calculates the armor type and the armor value. If the main unit dodged the Luna attack, there would be no attachment ejection, and if the first time did not dodge it, it would not be dodged by hard programming.

▲ How strong is the ejection?

Ejection fixed 500AoE is to start from each goal to re-examine, Luna learning the Moon blade skills, when the Luna attack hit a target, the program will check the nearby AoE there are no other suitable targets, if there will be to the most recently available target to send a ejection. This check lasts until the ejection number is completed or is not suitable for the unit. The Moon Blade is a unit that cannot be ejected into the fog of war.

You can calculate the ejection attenuation ratio using the following formula:

Ejection attenuation ratio =0.65^ (n-1)

N is the nth goal, the main target is the 1th.

So the following percentages are calculated:

1.100%

2.65%

3.42.25%

4.27.46%

5.17.85%

The damage calculation for the new ejection is based on the number before the last target is reduced, i.e. if the first attack gives the first target 100 damage, then the second target will be 65 damage without considering how much armor the first target has blocked.

So the damage caused by the 4-level lunar blade is: 100+100*65%+100*65%^2+100*65%^3+100*65%^4=253 damage.

▲ Ejection and rebound

For example, the month rode up the 4-level moon blade, she only attacked a moment, then the moon Blade will only be ejected at each target, and the ejection unit will not be ejected again

The moon blade can bounce back to the previous unit, although it usually looks like it can only hurt one unit at a time. This is because a new attack on each Luna will reset the record of the ejection unit.

There are several enemy units in front of the month, the month of the Moon Blade attack A, ejection to B body, if the moon Blade has not been catapulted to C body and issued a 2nd attack, that is, the last month blade has not disappeared in the case of a second attack!

The first ejection will not follow the rules of the lunar blade ejection, which can be ejected between any two targets until the ejection cap is up to 5 times.

The deeper mechanism is as follows: Each unit has a tracking recorder to record whether the unit has been ejected by the lunar blade. This tracker can only record a blade per month. The tracking logger updates the data when a crescent blade is sent or the current moon blade reaches a target and then changes the target. When a unit's tracking recorder is "already hit by the Moon Blade 1", when it is hit by the Moon Blade 2, its tracking recorder will be updated to "have been hit by the Moon Blade 2" to prevent the Moon Blade 2 hit this unit again. So the moon Blade 1 can hurt this unit again. After the Moon Blade 1 hit this unit again, the recorder is updated, the Moon Blade 2 can hurt it. This is the reason that one month's blade can injure the same unit multiple times.

▲ interactions with various types of attack changes

The following ball effects will cause Luna attacks to fail:

Disability (loose China, scattered night)

Corrosion (dimming)

Lightning (Whirlpool, Rei)

The following ball effects will not have their own effect, but will not cause Luna attacks to fail:

Frozen (ice eye)

Feedback (dissipation)

The following attack modification types are slightly different from the lunar blades:

Sucking blood (4 ball props) (blood sucking is only valid for the main target)

Fatal Strike (Crystal Sword, Cannon) (the attack that triggers a fatal strike without a lunar blade ejection)

Pounding (broken bone Hammer, golden) (the attack that triggered the hit has no moon blade ejection)

Note that if the Luna has a blood-sucking ball and a loose China, then the attack does not become ineffective because the blood is completely covered by the effect of disability. So for the night such props, if only want to attack speed and so on, and so on, and do not want to disable the ball or cause the attack ineffective, you can first out a blood-sucking ball props such as control helmet.

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