Grand Game Talent Heart Sutra: People who are wise to cherish people Ming

Source: Internet
Author: User
Keywords The Grand game the platform the person who knows
Tags create development economic economy game game talent games games market
March 25 News, for every game practitioner, 2009 is worth a careful aftertaste, seriously remember the year.  Ten years of development like high-speed trains, China's online gaming has emerged as one of the most high-profile economic industries, almost to the Chinese economy to create a miracle.  Figures will provide a note of this prosperity, in 2009, the Chinese online games market sales amounted to 25.62 billion yuan, income growth of 39.4%, and led to the development of nearly 50 billion of related industries; Over the past decade, China's gaming industry has doubled in size, and talent is still hungry. According to the survey, the current domestic game professional talent gap still up to 600,000, high-end online games talent is particularly commodity. What kind of contradictory logic is there in the inverse ratio of "high input and low output" between the industrial surface and the talent training?  And to get through this contradictory joints of the control point again where? If the people impetuous, quick success, to promote the industry's impetuous, the loss of talent, reflective of the blame, we must point to the enterprise's own attitude towards talent. Low salary, high pay, even if you know how to cherish talent, a step-by-step to erode the industry's credibility of the mechanism of talent.  As the public opinion points out, for high-end online gaming talent, they are more eager to "self-realization" than high salaries, and expect to be successful and other people's recognition. Shanda Game 20 Plan product director tender has been carried out to the nine session, presumably people should also be two years ago, the Grand boss Chen flyover in person, rallying appeal to remember, this famous talent plan has been in the industry stirred up all the waves. However, the language of the High Line, is a common problem, only strong, big and far-reaching, it is a real influence. Behind the halo, we should ask is: 20% divided into the end has no one to get? Have you had a successful star product director?  Have all the promises been honoured? It is understood that since the implementation of the 20 plan, Shanda games for the 20 project team issued quarterly bonuses, has more than tens of millions of records. But what we are more pleased to see is that the gold producers who have come out of the 20 plan should be the original intention and the most valuable place for the project. Chen Haojian has been a "blood legend" product director, is also 20% divided into the first beneficiaries, Guang 09 to join the Grand game, Tsai is the original Hao side platform COO, is also the "legendary World", the initial product director .... Backed by the 20 program, they are now the major game producers of Shanda's games, while managing a variety of important games.  In all the stories, there are specific characters who are the protagonists, and looking back over the past two years, it is these people who have written a thick and thick footnote to the 20 plan. Enterprise development can not be separated from the "aspiration", the Chinese online games have a future, enterprises will bear the brunt of the responsibility.  Enterprises really realize the value of knowledge, cherish only, not only their own development, the entire industry will upgrade the standard, the so-called sustainable development of the future can be expected. Talent is a good hand, get and play well is not easy, love deep and harsh cut, in the new Year's 20 plan to carry out, as always concerned about the development of this industry, we also give a grand game to send a language: Know people wise, cherish people Ming.
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