Online games introduce artificial intelligence: gamers are not real

Source: Internet
Author: User
Keywords Robot artificial intelligence game player Sqlitebot Mario car
"Can computers deceive game masters?" Can you make it feel that it is one of them?  "This is a question raised in the second annual" Robotic Turing Test, "the three-month race that ended on the IEEE Intelligent and Gaming Computing Forum held in Milan. The game's content is for programmers to develop a software "robot" that allows them to be mistaken for a real person by a group of professional players to control the characters. The aim of the game is not only to improve the artificial intelligence of entertainment, but also to bring progress to AI in non game applications.  The robotic Turing Test, designed by Alan (Alan Turing), requires robots to convince the panel to believe that they are realistic only under online text conversations. Artificial intelligence and true and false in the Internet world an associate professor of computer and information at the University of Exeter in Perth, Australia, and Philiphingston, the game's Philippe Henston, said: "The robotic Turing test is important for AI in the game, Make the game more fun by providing more interesting opponents to gamers. This is also significant for the broad sense of artificial intelligence, because it emphasizes the core problem of artificial intelligence, that is, how human intelligence is connected with the intelligence of the computer? "This year's robotic Turing Test attracted 15 contestants from Japan, the UK, the United States, Italy, Brazil and Canada," he said. Each judge will take turns to fight two unknown opponents, one of which is operated by a real person and another by the contestants. And then judge it according to the circumstances of the battle. In 10-15 minutes, the judge will try to identify the AI player. To win a prize as high as 6000 dollars, robots need to cheat at least 80% of the judges. In last year's game, however, no contestant could have succeeded in achieving that feat.  For the most "human" robot, the minimum reward value of 1700 dollars, awarded to the University of Southern California Jerry Keslin (Jeremycathran), his results are a robot called Sqlitebot. Whether the player is playing against the Mario on Nintendo's W II game, or using Microsoft's Xbox360 game handle to fight the alien invaders on Halo3, AI is important for creating fascinating games.  Developers are trying to make artificial intelligence more believable. AI should be emotionally adaptable epic game company chief programmer Steve Pol (Steve Polge) said, "To create a good robot is very challenging." You can't always ask for artificial intelligence to be like people, because people can be very annoying, obnoxious opponents. Instead, the wave giant thinks developers are developing artificial intelligence that can make unexpected plans and surprise players or set unexpected challenges, which will definitely help the game play better.。 "Risto Mikulenin Risto Miikkulainen, a professor of computer science and neuroscience at the University of Texas at Austin, is one of the contestants in robotic Turing testing," people adapt very quickly when playing games, so adaptability is a feature. So when making artificial intelligence robots, you can't make them 100% accurate, because adaptability is imprecise. "Robotic Turing testing is not only an attempt to improve game technology, but also to foster innovation outside the industry, from artificial intelligence used in emergency simulation training, to the breakthroughs of future robotic colleagues." "People need ways to measure the milestones in AI research," said Robert Loberna, founder and former chairman of the annual Loberna Award for Artificial intelligence, including a traditional Turing test. "So when you're arranging a game like a robotic Turing test, you can see if we're at a milestone," he said. "Robot Turing tests can encourage AI researchers to achieve the most elusive characteristic of human beings: emotions," said Will Wright, developer of the best-selling simulation game Sims and Spore Spore. Machine response is already a ubiquitous part of our lives, but they are not always satisfying.  So it is an interesting task to let Ai recognize the dimensions of our feelings. This means that newly developed robots can not only deceive people, but also touch humans with feelings. "You want to create an emotional model for an agent who has a competitive relationship with you, and that's not just a clear goal, it's creating a robot that will stand on your corpse and dance for victory," White said. "This edition is organized: This newspaper reporter Peng Tao this edition, by the MIT Science and Technology Pioneering magazine (www.mittrchinese.com) exclusive authorization publishes
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