The U.S. military today won the epic Studio Unreal 3 engine authorization, the Phantom 3 engine in the military role is mainly used in military simulation training. It is said that the simulation will mainly include an explosive ordnance drill (IED), such as mine clearance. Gi.biz reported that a military software supplier, Ipkey, bought the Phantom 3 engine authorization through an applied research consortium to develop simulated improvised explosive devices and environmental modelling, referred to as "I-game". With the Unreal 3 engine, I-game can get a truer picture, create a more realistic training environment, and give soldiers a better understanding of the IED challenges they face. Ipkeys employee Kirk Hymes is a guide to modeling and simulation applications, the U.S. Marine Corps project director, who said in a statement that "with the Unreal 3 engine, Ipkey will create real maps, scenes, environments and virtual soldiers, allowing soldiers in the Warriors (Warfighter) to be on the scene." "We are honored to be able to provide software support to the military," said Mark Pappas, Ipkey Manager, adding that our warriors will provide accurate and reliable data to allow soldiers to conduct simulated drills safely and easily. ”
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