IOS_31_cocos2d _ layer CCLayer _ accelerator
Finally:
In the cocos2d-x, the inheritance structure of the Layer:
From the figure above, we can see that:
Which of the following direct subclasses are: Control, ScrollView, Menu, and LayerColZ labels?
[IOS] recommends several third-party services to improve the efficiency of mobile application development.
Mobile development involves a wide range of content. Next we will introduce several third-party service websites suitable for independent
Network development tools for IOS development
Network development tools for IOS development
Mobile development usually involves several modules: 1. network detection 2. Network request get and post requests 3. File Upload 4. File Download 5.
IOS developer-UITabBarItem custom image (black removed)
When you use UITabBarController in a project, each UITabBarItem can display the corresponding image.
UITabBarItem has two states: Selected or unselected.
If you use storyboard to set an image,
IOS8 Core Image In Swift: more complex Filters
IOS8 Core Image In Swift: automatically improves Image and built-in filter usage
The above article is mainly about the basis of Core Image, just to illustrate the simple use of CIImage, CIFilter,
Custom buttons for IOS development (three callback modes integrated) and iosbutton
Storyboard was used for the previous work. In today's code, the handwritten Code encapsulates a Button. This Button inherits from the UIView class and uses three
New Features of iOS7 ViewController transition (3) Switch of custom View Controller container --- non-interactive
@ Continue with the previous content. This chapter describes how to switch the view VC on the custom ViewController container. the
IOS GCD User Guide
Grand Central Dispatch (GCD) is one of the technologies used to execute tasks asynchronously. Generally, the code used for thread management described in the application is implemented in the system level. Developers only need to
IOS programming image cache module design, ios programming cache Module
Why does the mobile client stay? Instead of being replaced by Wap? Because the mobile client has an irreplaceable advantage of Wap, it is its own strong computing capability.
An
10 Xcode plug-ins commonly used by IOS developers10 Xcode plug-ins commonly used by IOS developersApplicant to remove sponsor links
A proper plug-in means that it can adapt to different development environments. Sublime Text and TextMate are good
IOS audio playback (2): AudioSession Conversion
Preface
This is the second article in the iOS audio playback series.
Before implementing the seven steps described in the previous article, you must also face a troublesome problem,
Android pull-down refresh and pull more, high imitation ios left sliding delete item, solves a lot of gesture Problems
I. Preface
Old rules, let alone nothing else. This demo is made up of a collection of relevant knowledge. It can be said that it
Exploration of string memory management policies in iOS: ARC & MRCTwo days ago, I argued with my colleagues about whether the copy operation would change after NSString was executed. After a long time, I wrote the code to verify that the NSString
Ios package the application and generate the ipa File
If my program has been debugged, how can I send it to others? Under normal circumstances, the IPA file is output from Xcode's Organizer, but we do not have a certificate, so the output will
IOS development certificate and packaging problems
I haven't written a blog for a long time. I read that the last original blog was published on February 1, October 18, 2013. It should have been written before the closed development last year, and
Ios6 memory warning and ios6 memory warning
The Memory available for each app in the iPhone is limited. If the Memory used by an app exceeds 20 mb, the system will send a Memory Warning message to the app. After receiving this message, the app must
Swift rubber band and swift rubber band
Today, I saw a good ios game source code on the ios tutorial online. This is the source code of a rubber band flying plane with swift. The game source code is more detailed, you can study it.
The persistent storage of data in IOS is similar to several common storage methods of files in Android.For persistent data storage, ios generally provides four different mechanisms.1. attribute list2. Object Archiving3. database storage (SQLite3)4.
This game is about a ball moving randomly on the screen. You can use your fingers to manipulate a ball. If the two balls collide with each other, it means losing. A very simple game.
Define two UIImageView and one start button in StoryBoard
Link
1. Basic concepts of copying objects
Copy an object as a copy and open up a new memory to store the copy object.
2. To copy an object
Protocols and
Protocol
Common NSObject objects include NSNumber, NSString, NSArray, NSDictionary,
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