Engine Used for iOS applications

OriginalArticle, Reprinted, please note:Reprinted from All-iPad.netLink:Engine Used for iOS applications This is an engine comparison chart on paradw.games, comparing the size of IOS apps generated by several engines. Indeed, if the Pro

IOS document Interaction Programming Guide

Original article: http://developer.apple.com/library/ios/#documentation/FileManagement/Conceptual/DocumentInteraction_TopicsForIOS/Introduction/Introduction.html About documentinteraction   IOS supports previewing and displaying documents with

IOS date nsdateformatter Method

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IOS tool series-Image Processing-imageutil

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The arm structure that IOS developers should know

When I wrote "getting started with the neon iPhone", I thought that the reader had a better understanding of the processor knowledge of iOS devices. However, after reading some discussions on the internet, I found that the original knowledge is not

Illustration of the 24 secret functions of Apple iOS 5 (figure)

Address: http://www.techweb.com.cn/world/2011-10-18/1107209.shtml   Techweb report: on October 11, October 18, according to foreign media reports, Apple's new operating system iOS 5 has hundreds of new features, but the company's website only shows

What's more about IOs: the trivial aspects of development

I sorted out some minor issues during development over a month. Of course, there must be more problems, For example, some of the skills used by the category, some special characters in the Protocol format, Synchronous to Asynchronous Network

Bug? Integer comparison of iOS programs packaged by air

I found a Flash Player crash bug when executing netstream. Play. I did not expect to encounter another air bug today. Different from the previous bug, this bug is quite easy to reproduce, but I still found a reproduction Method for one day.Problem

[IOS] several minor issues found during the use of the asihttprequest Library

During iOS development, the asihttprequest library is the most commonly used network library, which is powerful and easy to use. However, there are several minor issues when using this library. I have been searching and researching on the Internet

Some problems I encountered in iOS game development

Recently, when developing IOS games, I encountered some peripheral problems, which were not a major problem (pediatrics for experts), but all delayed development. Record it here and make a summary. It will be updated later. It would be nice to be

Unity3d game engine: unity3d feedback to iOS Advanced Interface (10)

Unity3d game engine: unity3d feedback to iOS advanced interface message If the original Yusong Momo article is reprinted, please note: Reprinted to my independent domain name blog Yusong Momo program Research Institute, Original address: http:/

25 tips and skills for enhancing the performance of IOS apps)

When developing IOS applications, it is critical to ensure the program has good performance. This is what users expect. If your program runs slowly or slowly, it will lead to negative feedback from users. However, due to the limitations of iOS

Gcd ios Summary

There are two ways to assign tasks to the main queue, both of which are asynchronous, even if the task is not executed Program continues: The dispatch_async function executes a block object on the dispatch queue. The dispatch_async_f function

IOS unit test

From: http://www.devdiv.com/forum.php? MoD = viewthread & tid = 124254.1. Unconditional failure) StfailFailed test case Stfail (failure_description ,...)ParametersFailure_descriptionSpecifies the format string of your error message, which can be

[IOS-Cocos2d game development of 20] the basic knowledge of the genie collection (Bitmap operation/texture replacement/Re z axis, etc.) and the use of ccsprite and cclayercolor to make a simple covering layer!

Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/iphone-cocos2d/516.html Recently I wrote a lot of cocos2d blog posts, so because himi is generally about error-prone

Set iOS app properties with air

Supports background tasks on iOS Reserved IOS infoadditions settings Different iOS device models are supported. High-resolution display IOS custom URI Scheme IOS compatibility Filtering Exit rather than pause The settings that apply only to

Summary of output format characters in IOS

/****% U table shows the unsigned typeInt output format: % I, % d, % o % xFloat output format: % F, % E, % GDouble Output Format: % F, % E, % GChar output format character: % CLong output format character: % LLong int output format character: %

IOS voice features

Technically speaking, recording is mainly used to send the recording file to the server and then transmit it to another device for playback. This process is very simple, however, one problem is that it should be suitable for network transmission,

Getting started with iOS development: using ad hoc for user testing

Before completing iOS development and preparation for release, we all hope that the app can be tested among friends around us, provide comments, and release the app to the app store after modification. With this in mind, Apple uses ad hoc to

[IOS] common functions for iOS development

1. Obtain the local language + (NSString *)getLocalLanguage{ NSString *language = [[[NSUserDefaults standardUserDefaults] objectForKey:@"AppleLanguages"] objectAtIndex:0]; return language;} 2. Obtain the MAC address // returns the local MAC

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