Explanation of iOS network audio playback and ios audio playback

Explanation of iOS network audio playback and ios audio playback In daily iOS development, we usually encounter media playback problems. XCode provides us with a powerful AVFoundation framework and MediaPlayer framework. AVAudioPlayer in the

Basic knowledge of IOS development-navigation and basic knowledge of ios

Basic knowledge of IOS development-navigation and basic knowledge of ios   1: Basic knowledge of IOS development-fragment 1 A: interchange between NSString and NSInteger B: basic types cannot be stored in Objective-c integration. For example, int

IOS data type, basic ios Data Type

IOS data type, basic ios Data Type Data Type 1. Objective-C data types can be divided into basic data types, object data types, and id types. 2. Basic data types: int, float, double, and char. 3. The object type is the pointer type declared by the

IOS continuous integration: Create a project using the command line

IOS continuous integration: Create a project using the command line When developing iOS applications, Zookeeper mostly uses Xcode for development. However, sometimes it is necessary to use command lines to create projects, such as ci continuous

Source code of the Youku client application, which is imitated by the client source code

Source code of the Youku client application, which is imitated by the client source code This is a copy of Youku project that I used to learn and work on in my spare time while studying Swift. I hope to help people who want to learn Swift.There are

Explanation of local notifications/local notifications in iOS Han junqiang's blog

Explanation of local notifications/local notifications in iOS Han junqiang's blog Notification is a very common information transfer mechanism in smartphone application programming. It can save resources and check information status without

IOS development: Unity3D role Controller component Research

IOS development: Unity3D role Controller component Research You can use it as follows. First open the Unity game engine Editor, right-click the Project view and choose Import Package> Charactr Controller to Import it to our Project. As shown in, the

Automatically adjust the height of the input text box in iOS, and automatically adjust the text box in ios

Automatically adjust the height of the input text box in iOS, and automatically adjust the text box in ios // Automatically adjust the height of the input text box -(Void) textViewDidChange :( UITableView *) textView { Float height; If

01-scaling and animation effects of image buttons (initial application of block) and 01-block

01-scaling and animation effects of image buttons (initial application of block) and 01-block 1 # import "ViewController. h "2 3 # define kDelta 60 4 5 @ interface ViewController () 6 7 @ end 8 9 @ implementation ViewController10 11 # pragma mark

One slide-rotating boot page, slide-rotating boot page

One slide-rotating boot page, slide-rotating boot page An online open source code is rewritten Reference: http://code.cocoachina.com/view/126307 The Online demo may be a little difficult to change the image. I changed the image distribution by

POP-A click animation with a zoom-in and restoration effect, pop-zoom-in and restoration Animation

POP-A click animation with a zoom-in and restoration effect, pop-zoom-in and restoration Animation Principle Listen to click events on the screen -(Void) touchesBegan :( NSSet *) touches withEvent :( nullable UIEvent *) event; -(Void) touchesEnded :

IOS development-get rid of the disabled methods (continuous update)

IOS development-get rid of the disabled methods (continuous update) With the rapid development of the iOS platform, various interfaces are constantly updated. With the release of iOS9, another batch of old methods are not recommended. If you call

IOS development diary 46-Implementation of Countdown effect, ios diary 46-countdown

IOS development diary 46-Implementation of Countdown effect, ios diary 46-countdown Today, the blogger needs to implement the countdown effect and has encountered some difficulties. I would like to share with you the hope that we can make common

It's fun to move the ios app after a layer is painted ., Layerios

It's fun to move the ios app after a layer is painted ., Layerios Usage: key frames are used. Tutorial purpose: to allow the upper layer sub-layer to move along the lines on the other sub-layer. That is, after the line is drawn, the image begins to

Ios development diary 11-http and socket, ios11-httpsocket

Ios development diary 11-http and socket, ios11-httpsocket Today, the blogger has a need for network development and encountered some difficulties. I would like to share with you the hope to make common progress. Today, I would like to share with

IOS removes the border Gray Line in the navigation bar; Removes the border Gray Line in the search box and the text box shadow.

IOS removes the border Gray Line in the navigation bar; Removes the border Gray Line in the search box and the text box shadow. To implement the above interface, the display is usually inconsistent with the Expected One, although the color we set

GCD-block-Background running, gcd-block-Background

GCD-block-Background running, gcd-block-Background When an app exits by pressing the home key, it only takes up to 5 seconds to save or clear resources. However, if you call the beginBackgroundTaskWithExpirationHandler method, you can run it in the

Design and Implementation of the Bus card system for ios development

Design and Implementation of the Bus card system for ios development //// Main. m // Bus-Bus/* Bus card recharge system. There are two options: the first option is coin or banknote, and the second option is card recharge. The value of recharge is 20,

IOS development-CoreLocation location

IOS development-CoreLocation locationIntroduction In the mobile Internet era, mobile apps can solve many things in users' lives, suchNavigation: Go to any unfamiliar locationNearby: Looking for restaurants, hotels, banks, and cinemas The map and

IOS-Get Model (device Model), Version (device Version), app (program Version), etc.

IOS-Get Model (device Model), Version (device Version), app (program Version), etc.IOS-Get Model (device Model), Version (device Version), app (program Version), etc. NSLog (@ uniqueIdentifier: % @, [[UIDevice currentDevice]

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