Why China swims in Europe and America

In fact, the market's transcendence is only on the one hand, benefiting from the demographic dividend, China's gaming industry in the international market has always been ranked among the top, but really let the game observation is pleasantly surprised in this new wave of hand-swim wave, we see the game in the market is basically from Chinese local game manufacturers, rather than overseas foreign products. We all know that in the internet age, China has been the so-called agent for the king, from the "Legend" to "World of Warcraft", and then to Tencent's rise after the CF, DNF, LOL, these products are agents from overseas, we can actually find that even though it was born ...

From 100 to 2000, Huawei learns the marketing path of millet

Introduction: Huawei has only spent a year, the Glory brand smartphone sales from 1 million to 20 million, which largely stems from the rival millet online sales strategy imitation. Beijing time December 24 Morning news, Huawei only spent a year, the Glory brand smartphone sales from 1 million to 20 million, which largely stems from the rival millet online sales strategy imitation. Given this initial sign, Huawei executives want to replicate the rapid growth of millet. Since the latter in a few years in the world's top five manufacturers of intelligent experts, so ...

Rivals too powerful Sony to give up custom market, an unwise decision

Guide: On the last day of October, Sony announced its second-quarter earnings for the year ended September 30, 2014, with sales rising 7.2% per cent year-on-year, to 1.9015 trillion yen and a net loss of 136 billion yen. On the last day of October, Sony unveiled its second-quarter earnings as of September 30, 2014, with sales rising 7.2% per cent year-on-year, to 1.9015 trillion yen, and a net loss of 136 billion yen, despite a sharp expansion from 19.3 billion yen a year earlier, compared with the 230 billion trillion yen previously predicted by analysts. The reason for the return of investors disappointed ...

Sony is a shoo-in, Microsoft Xbox One has lost?

Reading: November 9, the Kinect, cut prices, bonus games, Microsoft has done its homework, but its video game console Xbox One sales have not improved. November 9, the Kinect, cut prices, bonus games, Microsoft has done its homework, but its video game console Xbox One sales have not improved. Microsoft's latest promotional activities include the introduction of the Kinect's Xbox One console for US consumers, priced at only 350 dollars, with a bonus game. This price is higher than last November ...

The game can also enter the classroom?

Introduction: "The development of electronic sports and DotA team analysis" is Chongqing Energy Vocational College This semester open elective courses, once a week, a two-class. The development of electronic athletics and the analysis of DotA team are the elective courses offered by Chongqing Energy Vocational College This semester, one time a week and two classes at a time. To this, the parents spit the trough point praise to have, thought needs to see the child control ability and the teacher to guide; the teacher thinks that the electronic athletics does not equal the network game, may enhance the student comprehensive ability, the sports personage thinks may have, but needs to grasp "the degree". The electronic athletics, the network game enters the university classroom, in our country also ...

Refusing to move games is Nintendo's biggest mistake

Introduction: Nintendo is not ready to change its attitude towards mobile gaming. This may be the biggest mistake it has made. Nintendo is not ready to change its attitude towards mobile gaming. This may be the biggest mistake it has made. In answer to investor questions, Nintendo CEO Rock Iwata Satoru Iwata reiterated the company's long-standing stance on mobile gaming: "Basically, Nintendo uses smart devices to strengthen relationships with users rather than doing business directly with smart devices." "Of course, that doesn't mean Nintendo will completely ignore mobile games. Rock Iwata ...

E-Sport allows you to enroll without exams.

According to the Wall Street Journal, the Illinois State University of Morris in the United States has not only put electronic athletics games into school sports, but also offered scholarships and games rooms for the best students.   If the level is high enough, you can even be exempted from being the student of the school. This year, the University of Morris joined the sports department's sports program, the e-game League of Heroes, the player can become a student at Morris University with superb gaming skills, and the school has set up an electronic athletics game school team and set up a special scholarship of about 20,000 dollars ...

Korean game market is afraid of saturation, international market is the way out

Introduction: South Korea's major gaming companies have released the third quarter of 2014 performance data. Most companies are underperforming in the international market, apart from their proud Com2us and other tour companies. South Korea's main gaming companies have made public their performance figures for the third quarter of 2014. Most companies are underperforming in the international market, apart from their proud Com2us and other tour companies. In view of the growing slowly approaching saturation of the domestic market in Korea, it is urgent to find a way to improve the performance of international markets. According to the Platform division, the third quarter in the network end of the tour department except N ...

H5 games have business.

Guide: In the technology gradually narrow and mobile phone app games, PC-side web games, client game distance between, and gradually play their advantages across the screen, and let their content is no longer limited to the simple small game category, can gradually extend the player's game time and bonding degree,        The natural income model is also slowly converging and stabilizing with other game types. Gradually in the technology and mobile phone app game, PC end of the web game, the distance between the client game, and gradually play their advantages across the screen, and let their content not ...

Hundred-Vision and the Oriental Pearl of the United, game market or have influence?

Guide: November 21 nights, by Shanghai Wen Guang Group Holdings of Hundred-Vision and the Oriental Pearl Common two assets integration program. Hundred-Vision through the new shares to absorb the merger of the Oriental Pearl, the survival of the company name to be changed to "Shanghai Oriental Pearl New Media Co., Ltd.". November 21 Night, by Shanghai Wen Guang Group Holdings of Hundred-Vision and the Oriental Pearl Common two assets integration plan. Hundred-Vision through the new shares to absorb the merger of the Oriental Pearl, the survival of the company name to be changed to "Shanghai Oriental Pearl New Media Co., Ltd.". For each of the two companies represented in China's Microsoft Xboxone and ...

Game design contains a small world, not just art

Guide: From the market point of view, we must have a very strong logic, such as I now spent 5000 yuan to buy a 3-level mounts, now I spent 10,000 to buy a 4-level mounts, but if it is more than the 3-class riding on the family how to think. There are words in the game circle, do not understand the program will not be planned is not good art. Game Arsenal Art Montana Experience: Game art is not only a summary of the art points:? Play art is the most important thing is to love the game, from the design of the picture must consider how to make the game interesting;? Game artist can study more psychological knowledge, it is very important for you to tap the customer's psychological appeal.

The future world, homework is playing games?

Reading: Students now play more games longer than ever before-averaging more than 13 hours a week. This is a huge educational opportunity-after all, games are one of the most powerful and natural ways of learning for children. Many students have a sense of fear in their homework, and if they ask their parents, many parents may have a problem with homework. A recent study by Stanford University suggests that spending too much time doing homework can lead to anxiety, physical health problems and even antisocial behavior. The effects of homework stress on teachers, students and parents seem to have a snowball effect ...

Grand games say goodbye to games?

Guide: As Internet giants scramble to build an internet ecosystem, old internet companies are selling their assets. It is understood that at present, Shanda's proprietary core assets are left Sheng, Sheng and so on. November 27, the grand game announced that the Grand Interactive Entertainment Group will be its current holdings of 18% of the stake, part of the sale to the China Cashmere Shengda Investment Holdings (Hong Kong) Limited, and the other part of the sale to billion Li Shengda Investment Holdings (Hong Kong) Limited. The deal, two companies have access to 48759187 shares of Class B common stock. So far, the Grand Interactive entertainment set ...

Grand Entertainment, literary business folding, hand Tour transformation failure

A sale announcement will have already faded out of the public view of the royal network and back to the forefront of public opinion. A few days ago, the Royal network announced the sale of its last possession of the grand game 18.2% stake, while Chen Flyover also announced the resignation of the Grand Game director, chairman of the Grand Games and remuneration committee, the Chairman of the Finance Committee and other functions. The move was interpreted as "the end of the legendary era". However, by visiting a number of royal separation of senior executives, the message is that this means that the royal network has been in accordance with the Chen of the success of the transformation, but this transformation is quite helpless color. Entertainment, literature ...

Game development Research: Women are better at developing games than men

Women are better at developing games than men, a study from the University of Sussex in the UK recently showed. The study showed that when it comes to developing games, girls can write more complex programs than boys, and they know more about coding. Part of the study at the University of Sussex is to have a group of 33-year-olds spend 8 weeks developing their own 3D role-playing games. Dr. Kate Howland and Dr. Judith developed a programming language called Flip, which uses a simple interface to help children trigger changes in the game ...

Game Market Jungle Law: Last year is blood, this year is the Dead Sea

Guide: With the rapid development of the game industry, the problem gradually exposed, quick success, talent difficult to recruit and other problems emerge. How to grasp the right choice, overcome many difficulties, leading the industry development, has become a game developers must think of the problem. With the rapid development of the game industry, the problem gradually exposed, quick success, talent difficult to recruit and other problems emerge. How to grasp the right choice, overcome many difficulties, leading the industry development, has become a game developers must think of the problem. In recent years, the game industry in Xiamen is one of the most popular words in internet communication, and it is widely used in intelligent mobile terminals.

UGC and social marketing activities in the gaming industry

Today's world information dissemination rapidly, information flattening trend is obvious, especially in the internet industry. There are also some notable changes in the relationship between game companies and players. The original game company is a developer, is a promoter, the player is an audience. Now, the player is very close to the game company, and even participate in the development and dissemination of the game. From UGC to social marketing, the era of national Games has come to us. From the development point of view, after years of development of the game industry, the current player's appreciation of the level of the game increasingly professional. They can be very good screening game ...

The quality of the game can not be significantly improved, how to improve the retention rate

Once a senior told me a truth: The game has how much volume, in the beginning to do, it has been decided. The question of the Lord, as long as the people who do this line, will encounter, I will, I have encountered many times, the next two months will be expected to encounter many times. Obviously, "the game quality can not make a significant improvement" is a matter of course, on the line, where there is room and time to make drastic changes? Naturally, our team can only think of limited adjustments under existing conditions to make running data look good. 20L Bucket, you expect it to fit ...

Chen farewell to the game, the reason for the fight heart too tired

The same game for the main business listing, and with a different mind privatization. Old opponents of the former Shi Yuzhu in micro-blog claimed, "Long legs Obadhai one day to play 5 hours Hand Tour", in the capital Beats Chen overpass but choose to sell the game. Before this, Shanda literature finalized the sale matter, the Grand Group senior director Zhuge accepted the reporter to interview has confirmed, Grand will transform into the investment holding group. But it is still surprising that the transformation of the grand final will be the start of the game business also immediately sold. A few days ago, the announcement of Shanda Games, Shanda Interactive Entertainment Group will be its current ...

Games can also become children's play, Plants vs zombies bring you positive energy

With the development of electronic technology and network, the West in this century, especially in the United States, video games popular, and quickly spread around the world. This kind of game is not only children and teenagers love, but also many adults are attracted. Therefore, the design, production and sales of electronic games soon formed a huge market management system, a lot of profits. Although such games provide entertainment for consumers and have some benefits in developing children's intelligence, sensitivity to the mind, and even a wealth of knowledge, their fascination with gambling can also fascinate many children and affect learning. How to make better use of this kind of tour ...

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