How to effectively transfer information to users

One of the duties of the product manager and designer in designing the product is to effectively communicate the information to the user. In the Internet products, operation guide, the results of feedback, interface elements, size, color, etc., can be regarded as the transmission of information. Efficient and accurate information delivery is the foundation of a good user experience. The following summarizes several simple principles of effective information delivery: First, the use of user-friendly language information transmission process is like a dialogue, dialogue requires language. Language may be in the form of words, pictures, it may be flashing, color, size contrast, but no matter using ...

How to enhance the "taste" of your product design

In today's data-driven world, if you do not want to be assimilated around, then taste should be one of the few qualities you should have. Similarly, taste should be one of the most important assets in the job for designers, product managers, developers, entrepreneurs, artists, and creative people from all walks of life. As Barry Smith, the designer once put it, "Your talent will never go beyond your taste." The biggest challenge for those who are inherently tasteless is to improve their taste. Rich industry experience often helps to improve your taste ...

Everywhere design, there are wood ...

In today's era of pan-design, design has gradually shifted from an art genre to a lifestyle, so there are always many embarrassing situations. For example, a brand lover and you talk about the latest fashion information, such as a few days ago a public relations friends have drawn a draft of their own signs so that you modify and adopt a certain archaeological friends to find a design website template told His design is faster and better; let you think people understand design than you; it seems that my "college graduate" designer seems to be on the sidelines. Here I dare not write anything too professional articles, so I usually collect some pictures and posters ...

Visual design is to better express the message

In daily work, we often encounter some design is very "beautiful" pictures are not recognized by the user, the click rate is very low, this time we will secretly complain, but did not understand what exactly is the problem? What is the difference between web design and graphic design, we subjectively add elements for the page whether there is a rule to follow, bloggers used to be a visual design rookie (now too), with their own personal experience to talk about the Web page Some experience in the design. Let's take a look at the banner of a special topic: At first glance, it looks as if the picture looks okay, but after looking through it, we can see the whole picture ...

How to identify and utilize user's emotions

In the daily survey http://www.aliyun.com/zixun/aggregation/8135.html> usability testing, interviews, symposiums and other surveys, we find some interesting phenomena either as moderators or observers: In the process of participation, the user is in a state of contemplation, with a sense of loss, frowning, etc. In addition, some body movements such as shrugging, hands-on crossings and the like are accompanied by some intonation changes, Oh, tut, etc. The user shows so rich and interesting ...

Self-evident design

In the way of communication between people, language communication is the most elementary, if understood, a look enough. Design is also true. What kind of design language should a good designer should communicate with your audience and audience? In fact, a good design is to speak for themselves, I call it "self-evident design"! Accessibility accessibility, accessibility, accessibility. Design content is more important than the design page itself, visibility design is only half the success. I advocate simplicity. Simple things can also have amazing explosiveness. This is a...

Talking about the method of product competition analysis

In the enterprise competing products analysis work Most product managers in the actual work rarely done, either by the market and operations staff, or the product department with market research related positions regularly to do. Recently, some departmental colleagues conducted a monthly competitive bidding analysis of existing products and participated in part of the work. It is also a new experience and learning experience for product managers who are neither professionals nor generalists.Competitive product analysis can only serve as a reference (because the information mining channels and concerns are relatively subjective, the more dangerous Some product managers deliberately gather data to anticipate the subconscious mind), usually serving ...

Apple does not have Google: the design of director-centered theory

In the apple, "1" is a magical number. The final design decision a person has the final say. Not a few core groups. No data analyst. Without the unanimous approval of the committee. The decision to follow only one person's feeling go: Steve Jobs, CEO. In contrast, Google's decision-making more traditional, many people have the right to talk. Compared with the designer's suggestion, group decision-making prefers to take experimental data to speak. The game is far from over. Apple, which embodies only the taste of a monopolist, produces a better product, proving that there are not a few groups, without the advice of thousands of people, you ...

Small design, big idea-design with the intention to imitate

In the work of the day may only be in the design of a small point, we may have some ideas of our own to draw them out, perhaps to imitate some of the features of a product that is recognized as very powerful, in fact, if the brain, not fundamentally to ponder, just from the surface of imitation, may not have realized the http://www.aliyun.com/zixun/aggregation/8511.html "> Design thought of those Daniel at that time." Everyone should have seen the comments in the PPT, have not seen the ...

Passive initiative – talk about recommendations in products

While listening to music on the road, I always used to cut the song in the "Random play" mode until I cut to the song I wanted to hear. I do not know similar scenes have "experience", is my personal habits or people have such a feeling, so want to write out by the habit of some of the recommendations on the recommendation of some feelings. Behavior: Select "Random play" always want to cut the song to "want to listen to the song" Random play from my habits of use, "random play" often occurs on the commute road or just busy a little relaxed, when the choice of "random play" means to "listen to the song" This matter too much "listen to what song" ...

Design the concept of "layer" from the perspective of painting

In the history of the visual wave, painting and design in all aspects of the Association ("design" for foreign words, in the traditional Chinese, the corresponding word is "business"), many times you have me I have your situation, the Western art of http://www.aliyun.com/zixun/ Aggregation/39592.html "> Renaissance, the New art movement is one of the best examples. As a illustrator and designer, there is a lot of experience in between the two. The cognition of "layer" of the picture, ...

Three thoughts in the toilet

It reminded me of three things when I saw the other thing in the toilet. The first one, want to talk about the fly caused by some of the summary, in fact, the design of the way the thinking has not changed, is still http://www.aliyun.com/zixun/aggregation/12467.html "> user-centric in the design, Although the men who urinate are not required to aim at the bed-wetting, are the users of the urinals the only men? Every day to face these urinal cleaning aunt is ...

Demand is king

Before entering the investment industry, I made Internet products. All http://www.aliyun.com/zixun/aggregation/6900.html "> Product personnel, the first thing to do is to study the needs of users. Into the investment industry, the analysis of many companies, found that this is a universal truth. One of the most spoken words in startups and VC circles is Business-model. It seems that model is right, can have a great success of the beginning. For a while, entrepreneurship ...

7 Misunderstandings in mobile web design

At the "Future of Web Design" conference in New York today, Josh Clark published the name "Http://www.aliyun.com/zixun/aggregation/8404.html" as a developer representative > Mobile Web Design 7 Mistakes "speech. He said: "Our work has become more difficult ... We're overwhelmed with different screens, but it's also a very exciting thing. New platforms continue to emerge, our work is the world ...

Analysis of the user interaction design of Windows Phone 7

At the Mobile World Congress 2010 conference in Barcelona on February 15 this year, Microsoft finally officially announced the next generation of smartphone platform Windows phone 7 Series (now renamed Windows Phone 7). Over the past six months, there has been a growing awareness of Windows Phone 7 as major media have become more concerned about Windows Phone 7. At the same time, in order to be able to in the vast number of developers in Windows ...

Discussion on symmetric interactive application

In the interface design, the information presentation mode of symmetry is very common, and the information equivalence and uniform distribution in the surrounding of the regular geometry can bring the harmonious proportion and balance. In the interactive design process, the user's operation flow is also done in a symmetrical manner, which we call symmetric interaction (symmetry of consortium). For example, the iphone's switch machine process, are the following process: Switch machine as a commonly used mobile phone related operations, the design of the idea has also adopted the principle of symmetry interaction, so that both follow the same process, it is easy to reason ...

Internet Product Manager must-read books you've read a few.

In the Internet industry these years, read a lot of books, there should be read and should not read. In order to let other colleagues less waste a little time, I organized the "Internet Product Manager" will be reading list for reference. The order of the books is not as important as it is, but is the reading sequence I suggest. "Elements of User Experience" Author: Jesse-james-garrett Publishing House: Machinery Industry Press the book is very short, in 2 hours, find a café, you can read the finished. The whole book is about a picture, an Internet product model diagram, which divides the work of Internet products into five ...

Do not open the axure until you are proficient in using 2B pencils

In the area of Internet products, axure has become an essential tool for product managers, product designers, and interactive designers, and, to some extent, Axure helps us to establish a minimum-benefit model that is easy to authenticate with the needs of the user, and also helps us conceive the details of the interaction, making it easier for the front-end and But on the other hand, axure kidnapped our thinking, so many product managers and designers have developed a "no axure not design" abuse, ignoring the user stories, functional specifications and information architecture, and even into the "for the use of the axure with the wrong" ...

China Mobile mobile phone payment experience

Shopping on the Red kids and paying for them can be paid with mobile phones. Pay attention to "China Mobile full network mobile phone payment" Project for some time, watching mobile phone payment project report documents, said very good. And there are "100 minus 15 yuan" activities, decided to experience a mobile phone payment. After a long and arduous journey to finally complete the payment, experience is very bad, lazy to write a specific process, some thinking: 1, business model for many mobile payment providers described by the "use of brush mobile phone anytime and anywhere to pay" is not very cold, mainly feel in the "country into the people back" background ...

Step forward and take a step back.

In many occasions, I have been asked how to do from a graphic design, and finally to achieve product design. Translation over is: visual-> interactive-> products. In fact, I am sorry, these three areas, I was half the tune. But ask a lot, or write a blog to synthesize my ideas and suggestions, to some beginners of the designers, summed up is three words: curiosity. I have two things to do: think of one, but the good side is, like to think and think. Lazy, the good side is, always pick up important things to do, willing to find the key way out of the problem. Back to the point, interconnected ...

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