After svn updates the code, open the xcode project file and xxx appears .. xcodeproj cannot be opened because the project file cannot be parsed. because. the xcodeproj project file conflicts, and the update will still be forced. The internal file conflicts, so the file cannot be parsed. This conflicting message [cpp]
First, create a project that can run both in Xcode and Eclipse:1.Open the Mac terminal, enter the Tools/project-creator in the Cocos2d-x directory, execute the command./create_project.py-project [Project name]-package [package name]-language [using the language CPP or Java,
complain, because this syco** and text** has not been associated. So how to relate it. Click on Engineering documents in Xcode, targets->build phases->link Binary with libraries Click on the lower left corner +, add libsyco**.a file, so two works can be compiled together.
The fifth step: although can compile, but in text** introduce syco** in the header file or error, said is to find the end file, this is because the header file search path witho
ObjectiveThe article is long, so at the beginning of the article I would like to briefly introduce the content of this article, the reader can choose the entire fineness, or directly find the part of their interest.Since it is about Cocoapods, it is first to understand the background of its emergence. Experienced developers know that Cocoapods in practical use, often encountered a variety of problems, there is a certain cost of use, so the measurement of Cocoapods costs and benefits is critical.
ObjectiveThe article is long, so at the beginning of the article I would like to briefly introduce the content of this article, the reader can choose the entire fineness, or directly find the part of their interest.Since it is about Cocoapods, it is first to understand the background of its emergence. Experienced developers know that Cocoapods in practical use, often encountered a variety of problems, there is a certain cost of use, so the measurement of Cocoapods costs and benefits is critical.
Use Xcode to write C + + programs [1] new C + + Project EngineeringThe first section starts with the new project and compiles C + + source codeNew ProjectSource:////main.cpp//Yehelloworld////Created by Xianmingyou on 15/3/5.//Copyright (c) 2015 xianmingyou. All rights reserved.//#includeusing namespacestd;intMain () {cout"Hello, world!\n."Endl; return 0;}Printing
The WatchKit app requires an existing iOS app. In the iOS app project, add a new WatchKit app target that contains the resources needed in the WatchKit app and WatchKit extension. They will be posted to AppStore with the iOS app.WatchKit app Target provides all the resources for the initial creation of WatchKit App,glances, as well as custom notification interfaces. The iOS simulator can be used to test all the interfaces and behaviors.Note: WatchKit
My first iOS project was successful
You need to be aware of the bundle Identifier option when exporting, and also the option for this target Device, and note that SDK version chooses your device.
In the question of exporting the model in 3dmax, a single gameobect mesh supported in Unity3d is 65,000, but the test in the Mac can be identified by about 61,000, so it needs to be noted that the upper limit may not be displayed when used. You may not be a
If you're doing app development under OS X or IOS , I believe Xcode Development tools http://www.maiziedu.com/course/234/ We are familiar with the IDE , there is a sentence to say: 工欲善其事, its prerequisite. Well, I think it is necessary to understand Xcode 's project management thinking throughout the project develop
This article belongs to one of the series of articles on "unity and iOS, Android platform Integration .This article focuses on the directory structure of the Xcode project that unity exports.The version of the software I use:Unity 5.3.5F1Xcode 7.3Preamble StepThe first step is to create a new project Build_to_ios_androidThe second step is to create a new file CSh
Recently used unity to connect iOS SDK, with unity to export Xcode project, since just started, each time is manually set. After watching the Unity3d Research Institute of iOS fully automatic editing framework, plist, OC Code (67) and unity-export Xcode project when the automatic configuration, with Xuporter tried, or
First, the basic knowledge of iOS1. Only one application is running. On iOS, you can activate only one application and display it on the screen at any time.2. There is only one window. A window that allows application operations only.3. Access is restricted. You can read and write files only in the file system that iOS creates for your application. This area is called the application sandbox, where applications store a variety of data that needs to be stored, such as documents, preferences, and
Create a password for iPhone software-start xcode creation project
The development of any mac application starts from xcode and then creates a project. When developing an application, you must first create a project.
You can use a template to create a
Integrated reveal: Add reveal to your Xcode projectAdd reveal to your Xcode project so that other members of your team can use reveal without any additional configuration.
warning : Never publish an app that contains reveal dynamic library files. Apple does not allow iOS apps that contain dynamically loaded library files to be published to the Apple stor
Create a navigation-based project named oldname. we modify the project name newname:
1. Copy the existing project folder oldname, and rename the copied folder (oldname 2) to your desired name (newname ).
2. Open the new folder, change oldname. xcodeproj to newname. xcodeproj, change oldname_prefix.pch to newname_prefix.pch, and change the OldName-Info.plist
A project template is an item that you select when you create a project, and Xcode generates a fixed-format project based on the selected entry.
For example, if you want to create a command line project, select command lines Tool
How to modify a
XcodeAllowSVNManage projectsFileThe tutorial is the content to be introduced in this article.XcodeIt is no stranger to those who believe in it, so we will enter the topic.XcodeIt is the quickest way for developers to build Mac OS X applications and the simplest way to use the technology of the new Apple Computer Company.SVNIs a version control tool. This article mainly describesSVNYou can only use the following steps to perform the search:
1. Create the proj
1. Menu Bar
There are files, edits, views, navigation, editors, products, windows, and help columns respectively.
Let's talk about the most commonly used menu bar.
(1) Create and open a file
(2) clear memory
During project development, after multiple compilation times, xcode is often stuck or changed on its own.CodeIf there is still no change in the simulator, you can select clean in the
iOS development is updated quickly, this article explains how to use the latest Xcode version (version 6.2 (6C131E)) to get out of the project code from our SVN server check out.First, locate the source Control menu item in Xcode, and select Check out ...Enter the address of the project in the SVN server: (It should be
I. Load reveal without modifying the Xcode project1. Original address: http://www.jianshu.com/p/9229812b2038?utm_campaign=hugoutm_medium=reader_shareutm_content= Note2. On the iOS UI debugging tool reveal configuration, many beginner friends may search the Internet for some articles, most of which is about how to configure the Xcode project, by adding some librar
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