project editor xcode

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Xcode calculates the number of project code lines and common shortcut keys

1. count the number of lines of xcode project code 1. Open the terminal. 2. Use LS and CD to enter the path of your project. 3. Enter the following command: grep-R "\ n" classes | WC-l (Classes, the folder where the project file is located) (or use grep-dRecurse "\ n" classes | WC-l) Here, we use the Unix Command to co

Xcode modifies the project name.

I don't know if you have ever encountered any need to modify the project name. During the development process, when the project is halfway through, I feel that the project name is incorrect, or that the current project needs to be similar to the previously used project, ther

Do not modify the Xcode project load reveal

With regard to the iOS UI debugging tool reveal configuration, many beginner friends may search the Internet for some articles, most of which are about how to configure the Xcode project, by adding some library files, and in the program to write additional code to invoke the reveal service, This ensures that the project can be attached to the reveal for analysis

Do not modify the Xcode project load reveal

With regard to the iOS UI debugging tool reveal configuration, many beginner friends may search the Internet for some articles, most of which are about how to configure the Xcode project, by adding some library files, and in the program to write additional code to invoke the reveal service, This ensures that the project can be attached to the reveal for analysis

Xcode submits the project code to the remote SVN server

Environment Xcode 7 Mac AirXcode supports GIT source management tool by default, but now you want to submit the code to the SVN server, the steps are as follows:1, open SVN link address in Safari, trust certificate, enter username password, login successful, can view SVN directory in browser2, if your SVN is an empty folder, that is, there is no project upload, check out in

Differences between xcode Targets & Project

Xcode project is the basic template of new target. All new targets are created based on the project. I believe many people have noticed the concept of target in xcode. this is reflected in many places. For example, after opening a project, there is a targets item in the li

[Cocoa] Create a git repository for an existing xcode Project

Create a git repository for an existing xcode Project Luo chaohui (http://blog.csdn.net/kesalin/) CC license, reprinted please indicate the source Xcode automatically creates a local git repository for the new project, but how does one create a git repository for the existing proj

Differences between project and targets in xcode

In the xcode project, targets is the content to be introduced in this article. I believe many people have noticed the concept of target in xcode. this is reflected in many places. For example, after opening a project, there is a targets item in the list on the left, and in the top menu of the

Solution to adding the open-source library zxing to the xcode Project

Today, we need to use the QR code scanning function to port the zxing of a demo that can be correctly run to a new project, but the iostream file not found problem occurs. The solution is as follows. Refer to the following article to add zxing to xcode. Http://yannickloriot.com/2011/04/how-to-install-zxing-in-xcode-4/ But I followed the above method and the error

Introduction to targets in the xcode Project

I believe many people have noticed the concept of Target in XCode. this is reflected in many places. For example, after opening a project, there is a Targets item in the list on the left, and in the top menu of the Project interface, there are also multiple projects that involve the Target, so what is the Target? Apple said: "Targets that define the products to b

[Xcode uses-3] copy the project template from Xcode5.1.1 to Xcode6.1

Since Xcode6 has streamlined many project and file templates, which makes development very inconvenient, here is a brief introduction to how to copy the old version of Xcode template into the new Xcode here to copy the project template empty application implementation steps:1. Install Xcode5.1.1 ready to install the pa

Xcode 6 or later how to create an empty project (empty application)

There is no empty application template in the official version of Xcode 6, which is not used by programmers who are accustomed to writing a UI interface with pure code.One of the best ways to do this is to copy the templates from the Xcode 6 beta version to the past.But what if you've completely removed Xcode 6 beta and can't find the empty application template d

Xcode creates multiple taget for a project to facilitate testing and release multiple versions.

the view, typically from a nib.If ([bundleidentifierisinclutostring: @ "yohunl. testtarget2"]) {// Process the codeNslog (@ "TestTarget2-Info.plist ");}Else {// Process the codeNslog (@ "TestTarget-Info.plist ");}The second method is to define a compiler macro for differentiation. When testtarget2 is enabled, Note that the above-D is required. Generally, we can use uppercase letters for such definition Macros in the code. # Ifdef TARGET2// Processing code of TARGET2Nslog (@ "TARGET2 ");# ElseNs

Xcode 6.3 Hosting your project with GitHub

Create a library on GitHub.Do not close the page, we also need to use the address of the library and wipe the upload code after the situation. 2Open Xcode, select "Xcode" "Preferences ..." and select the "@" tab. After clicking "+", click "Add Repository", fill in the GitHub Library's address (on the GitHub page), then fill in the user name and password, enter and so on the chrysanthemum turn finished.

"Turn" Xcode creates multiple taget of a project for easy testing and release of multiple versions

after loading the view, typically from a nib.if ([bundleidentifierisequaltostring:@] yohunl. TestTarget2 "]) {Working with CodeNSLog (@ "testtarget2-info.plist");}else {Working with CodeNSLog (@ "testtarget-info.plist");}The second way, define a compiler macro to differentiate between opening TestTarget2, Note that the-D above is required, and we generally capitalize on this defined macro in code that can#ifdef TARGET2Target2 's handling codeNSLog (@ "TARGET2");#elseNSLog (@ "TARGET1");#en

Add the Cordova framework to an existing Xcode project

$ Cordova Platform LS 5.build iOS Project $ Cordova Build iOS 6. Use Xcode to open the project and run it with the following effect:The steps above describe how to build a simple project using Cordova, and then we'll look at how to add Cordova to an existing native project.How to integrate

Detailed description of Targets in the XCode Project

. This is not all the content specified by a target. Each target can use an independent, different Info. plist file. We all know that this Info. plist file defines many key content of an iPhone project, such as the program name and the globally unique id of the product.In addition, different targets can define complete and differentiated compilation settings, from simple adjustment of Optimization Options to adding the compilation conditions used for

How Xcode modifies the project name

Some small partners have just entered the iOS development industry there is always a problem, how to change the name of the project has been created? Is it necessary to rebuild the project? The answer is no, we can modify the project name directly in Xcode.Step: Directly in Xcode click on the left

Cocos2d-x project in Xcode no iOS Simulator, no emulation solution

I migrated the project under WIN7 with VS2012 to iOS, built a project with Cocos New in OSX, and covered the original classess and resources with the newly generated Xcode project, Then use Xcode to open the project to add the abo

101 cocos2d-x project meetings-Installation and environment building-xcode

Cocos2d-x 101 encounter/directory1. Installation and environment setup-xcode2 Scenes, Director, Layers, Sprites3. Create an image menu4. Create a new scenario on HelloWorld5. Add a sprite.5.1 scale down sprite and display it completely6 action, mobile sprite3.0 Click Event, CCTouchDelegate has been disabled8 use the touch event mobile genie 1. Installation and environment setup-xcode Use cocos2d-x in xcode

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