Banqiao people http://www.jdon.com 2002/10/07 (reproduced please keep)
Practical Mode books Java Practical System Development Guide
Factory mode definition: Provides interfaces for object creation.
Why?The factory mode is our most commonly used model. The famous jive forum has used the factory mode extensively. The factory
Simple factory mode, abstract factory mode, and factory method mode all belong to the Creation Mode in the design mode. They are somewhat similar in form and characteristics, the ultimate goal is to help us extract the instantiation part of the object, optimize the system architecture, and enhance the scalability of the system, that is, to better reflect the open
Winlogon.exe Application error is our computer in the process of using a relatively no solution error, many people say that the problem is basically only to reload, and I am here to share, my own solution. Since it's your own solution and don't know what your situation is, you can try it a little. This is better than your direct reload system.
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Description of the specific description of the Winlogon.exe application error
Pop-up 0x10065cb0 This memory cannot be read. "Regardless of whether th
Now when you install Windows Server 2003 for your server, or when you install XP for a workstation that uses SATA raid, you need to load the associated driver from the floppy drive, but many machines do not have a floppy drive. For a server, you can install it using the boot CD from the server, but the first logical disk for the disk display will be partitioned when installed.
In the past, most of the drivers for SCSI cards, RAID cards, SATA, or SAS
In a variety of test mix scenarios, the combination of 10 (combination 10:SSD * 2, RAID 0, Xfs,wb,nobarrier,noop) has the highest overall performance, so it is the benchmark, and the comparison of other schemes, the following table is the comparison of the combinations and combinations 10:650) this.width=650; "Src=" http://dp.imysql.com:8080/files/upload_yejr_imysql/SAS_VS_SSD_MySQL_OLTP%E5%AF%B9%E6% Af%94%e6%b5%8b%e8%af%95%e8%a1%a8-20120907.png "style=" border:0px; "alt=" sas_vs_ssd_mysql_oltp%
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Simple factories, factory methods, and abstract factories all belong to the Creation Mode in the design mode. Its main function is to help us extract the instantiation part of the object, optimize the system architecture, and enhance the scalability of the system.
This article is my summary of these three models and my understanding of the differences between them.
Simple Factory
---- Simple factory (also called static factory model): An abstract product abstracts multiple product classes and a specific factory class.
Code:
// Abstract Product role public interface car {public void drive ();} // specific product role public class Benz implements car {public void drive () {system. out. println ("Driving Benz");} public class BMW implements
Simple FactoryAdvantages and disadvantages of a simple factory:Cons: ① violates the OCP (open-closed principle). (When adding a method in the factory to create an object, you need to add a case statement in the original factory). Modifying the original class is a violation of design principles.② increases the coupling of the client and factory classes.Pros: ① Rem
Factory method mode And abstract factory mode, mode and Abstract Factory
I. Factory method model
The defect of the simple factory mode is that the creation of classes is too dependent on the factory. Once the program needs to be e
In fact, this three C + + design pattern has been learning for a long time, only to remember tonight to write these three design patterns, why use C + + design patterns? For example, you've been driving, just driving, upside down, turning, these are all basic, but you're not very good at driving, and not cool. Drift, just like the design patterns in C + +, you learn C + + based on a skilled application of new skills, can make your car more open.Why use a simple
During development, we often use three design modes to help us solve the scalability of project code.
In simple factory, factory method, abstract factory, the code is actually very simple, mainly to understand and use.
Simple Factory:
To put it bluntly, the switch is used for instantiation Based on the passed parameter
Note: A hollow arrow represents an inheritance relationship, and a dependency between a factory class and a product class. is indicated by the arrows with the dotted line, the following model diagram is used by the solid lines is not correct (time is not enough, I am lazy here.) This habit is not good, hehe)Simple Factory Pattern: Use a class (usually a monomer) to create an instance, and a simple
Learning Source: C # design pattern, Liu WeiThe creation pattern describes how to separate the creation and use of objects, so that users do not have to care about the object's creation details when working with objects, thus reducing the coupling of the system and making the design easier to modify and extend.Introduction:Simple factory (Static factory)1, Mode applicable environmentThe
To create a bean by calling the static factory method1) Calling the static factory method to create the bean is the process of encapsulating the object creation into a static method. When a client needs an object, it simply calls the static method without having to worry about the specifics of the object being created.2) to declare a bean created through a static method, you need to specify the class of the
These three design patterns belong to the creation mode, which is related to each other, and is explained together. In fact, the simple factory model is a special case of the factory method, not one of the 23 design patterns.These design patterns are written using java. The Java file directory tree looks like this:[Email protected]:~/code/designpattern/simplefactory/src$ tree.├──client.java└──zy ├──abstr
In fact, this three C + + design pattern has been learning for a long time, only to remember tonight to write these three design patterns, why use C + + design patterns? For example, you've been driving, just driving, upside down, turning, these are all basic, but you're not very good at driving, and not cool. Drift, just like the design patterns in C + +, you learn C + + based on a skilled application of new skills, can make your car more open.Why use a simple
Summary of simple factory mode and factory method mode, and summary of factory mode methodsI. Concepts and Class Diagrams
1. Simple factory mode (static factory Mode)In the simple factory mode, the
Simple factory mode (not one of the GoF23 design modes), factory method mode, and abstract factory mode all belong to the creation design mode. They have their own advantages and disadvantages and are also related to each other, next let's take a look at the comparison between the three: Advantages of mode name definition disadvantages of applicability simple
has been to the simple factory, factory methods and abstract Factory division is not clear, so in here to clarify the relationship between them, in fact, they belong to the factory model.1. The first is the simple factory, that is, all objects, regardless of classification,
1. Factory method mode. Defines an interface for creating objects, letting subclasses decide which class to instantiate. A factory method is an instantiation of a class that is deferred to its subclasses.Factory method Pattern class structure diagram:Realize:2. Simple Factory mode. Also known as the Static factory meth
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