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Unity3d Practice series 02, viewing Scene Window objects

Delete "directional light" in the Hierarchy window. Place your mouse over the scene window and slide the mouse wheel to zoom to the scene window. Place your mouse in the scene window, hold down the ALT key, and hold down the left mouse button to adjust the angle of the scene window. Click "Main Camera" in the "Hiera

Cocostudio Basic Tutorials (5) Associating components with the Cocostudio scene editor

1. OverviewWe have UI interactions, animated characters, physical simulations, and a final step--blending these elements together. This is going to use the scene editor in Cocostudio. This time we're going to put everything we've done before in a scene. The project is simpler than it seems.2. Create a sceneRun Cocostudio and select Sceneeditor. Enter after creating a new project: MyScene. We then find the e

Creating a COCOS2DX Scene

New COCOS2DX Project The default is a HelloWorld project, which contains 2 class files, one is Appdelegate, one is Helloworldscene class file (this class is called Hellowworld, Why the class file and the class name are different this makes me feel very uncomfortable. In Appdelegate, the main "director" initialization, set the display information and window size and so on. One of the main functions is to initialize and display the first scene.Auto scene

How to make a mini map for your scene in unity3d

How to make a mini map for your scene in unity3d this is my first tutorial on unity, kinda nervous writing it... anyway have you guys ever play hitman, dynasty warrior, Starcraft or any RTS games? Usually at the bottom left of those games, there's a 2D map showing where the players are and where you're suppose to go etc. well, that's what I'm trying to write about today, how to make a simple Mini map similar to that, instead of using the top down came

Cocos2d-x 3.8.1+cocos Studio 2.3.2 Insect capture in the control scene file in the skeletal animation

cocos2d-x 3.8.1+cocos Studio 2.3.2 insect-catching control of skeletal animation in a scene fileIntroThis period of time has been trying to put in early versions of the Thumb solitaire game ( cocos2d-x 2.2.3+cocostudio 1.4.0.1 ) to the current relatively stable, tall environment-- cocos2d-x 3.8.1+cocos Studio 2.3.2 . The trip encountered a lot of trouble, time unconsciously like flowing water quietly passed away (this is I sometimes sour to think of "

Unity3d Game scene Optimization talk (3)

LOD (Level-of-detail) is the most commonly used game optimization technique. If your program can be customized to develop modules that apply LOD, of courseIt's a beautiful thing. But if it doesn't matter, you can use Unilod, a third-party LOD plugin. Free shared Oh (Tribute to the Unilod developer, praise the great shared spirit!!!) )Here is an introduction:Many features, involving scene management, model optimization, resource managers, and display e

QQ scene ISEE easy to build

I believe a lot of people have been doing QQ scenes. Will do the people do not spin to see once, I just teach some people who are learning to do QQ scenes. Don't kick me, bite! In fact, there are a lot of software can be made into dynamic pictures, this here I do not have to lift. Because I like isee this software very much, so this time use it to do dynamic picture. In this article, the reader will learn some basic isee design methods and some methods of making QQ

[Unity3d] Inter-scene switching and data transfer (and object removal techniques)

http://blog.163.com/kingmax_res/blog/static/77282442201031712216508/First introduce some basic functions (use your own documentation):--------------------------------------------------------1. Scene Switching:application.loadlevel ("Level1")2. Do not remove objects when reading a scene:Dontdestroyonload (object)//will be insuredany data that leaves the object, including coordinates, can be used in any object, including the GUI, and can be applied flex

"Daily" Make a scene

Scene has the meaning of scene, scene, just make a scene does not mean to do scene. Scene also has a meaning, refers to very angry and make a scene of the

Three.js Introductory chapter (i) Creating a scene

The upper side describes adding object objects to the scene. This article is prepared to tell each function point carefully, on the one hand, in order to deepen their understanding. On the other hand hope toHelp people who are in need.When you are learning WebGL, you should first understand what steps are required to create a WEBGL program. Just like the pork, what steps are needed. Initializing the WebGL drawing context Initializing the

3D Scene Lighting Overview

The lighting is the most important means of simulating the effect of natural illumination in 3DS Max, which is called the soul of the max scene. However, the complex lighting settings, changing the use of the effect, but it is so many novice extremely troubled by a major problem, how to get a satisfactory lighting effect so many friends feel headache and helpless. The main purpose of this tutorial is to take a closer look at the lighting settings in 3

A little record of event invocation order in Unity3d about scene destruction

First of all, I've got an object pool. Manages multiple objects, the object pool is bound on a gameobject, and each object is reclaimed when onbecameinvisible (that is, the move out of the screen is recycled). But when the scene switches or stops running the program, if the object is still to be recycled in the scene, the error is displayed, the error message shows that the gameobject of my object pool has

[One sentence per day] make a scene

Scene has scenes and scenes, but make a scene does not mean scenes. Scene also has another meaning, which is very angry and noisy ), therefore, make a scene means that a person is out of control and gets angry. Now let's take the following example to learn how to use this phrase! Example: The boy started to make a

In C # using the Anycad three-dimensional control scene node detailed

Scenenode is one of the core objects of the Anyviz display engine of the Anycad three-dimensional graphics platform, only nodes placed in the scene Manager (Scenemanager) can be displayed by the display engine. 1.Node classification Scenenode is the base class for scene nodes, and subclasses inheriting from Scenenode have the following three main classes: ? Entityscenenode Hook up the node that displays

Package scene scenario for Unity5 version of Assetbundle packaging solution

usingUnityengine;usingSystem.Collections;usingUnityeditor;/// ///Script location: Under Editor folder///Scripting Features: Packaging/// Public classcreateassetbundle:editor{//packaging Unity Scene Files[MenuItem ("assets/build assetbundle Scene")] Static voidMybuild () {//the name of the scene that needs to be packaged string[] levels = {"assets/2.uni

Export the unity scene as a configuration file

When dealing with a lot of people involved in the project, many times in the operation of the scene, may be involved in the scene modification conflict, this time, we can save the scene as a configuration file (Cocos scene, Android View saving idea), can be used json/xml/ Binary and other ways to store, at this time, w

Multi-scene switching life cycle in Cocos2d-x Lua

multi-scene switching life cycle in Cocos2d-x LuaThe life cycle of a scene is more complex when multiple scenes are switched. In this section we describe the scene switching life cycle.There are several scenarios when switching multiple scenes:In case 1, use the Pushscene function to enter the Settingscene scene from t

Javafx scene builder usage Summary

Continuously update the problems and solutions I encountered when using javafx scene builder! My general development steps: first, design the interface layout in javafx scene builder and finish the work to be done on the interface, including defining the Controller class and defining a simple style, define the event method, and then copy the entire fxml file and the used resource file (image, etc.) together

14. Search for the Scene and Layer of Game Development in Cocos2dx 3.0: A game has a dream.

Heavy developer labor results, reproduced when please be sure to indicate the source: http://blog.csdn.net/haomengzhu/article/details/30474393Scene: After learning about Director, we will introduce Scene, a game component closely related to it. Through previous learning, we have learned about the scenario and its position in Process Control.In Cocos2d-x, Scene defines a scenario. The scenario is only a laye

Threejs basic components in a scene

General Ordercamera : Decide which things will be rendered on the screenLight source : Determines how the material will be displayed and used to generate shadows objects: Objects being rendered in the cameraSeveral methods of scene scenes Scene.add (object);//Add objects to the scene Scene.remove (object);//Remove object from scene Scene.children

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