socket operation on non socket

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Linux Socket network programming

("receivedConnection from % s/n ", inet_ntoa (remote_addr.sin_addr ));If (! Fork ()){/*Child Process Code segment */If (send (client_fd, "Hello, you are connected! /N ", 26, 0) =-1)Perror ("send error! ");Close (client_fd );Exit (0 ); }Close (client_fd );} }}The workflow of the server is as follows: first call the socket function to create a

Python Socket programming tutorial, pythonsocket

# Connect to remote serverS. connect (remote_ip, port )) Print 'socket Ted CTED to '+ host + 'on ip' + remote_ip # Send some data to remote serverMessage = "GET/HTTP/1.1 \ r \ n" Try:# Set the whole stringS. sendall (message)Failed t socket. error:# Send failedPrint 'send failed'Sys. exit () Print 'message send successfully' In the preceding example, connect to

Socket module, socket

. recv (1024)Print (str (server_reply2, encoding = 'utf-8 '))Sk. close ()3 ssh_socket3.1 server #! /Usr/local/env python#-*-Coding: UTF-8 -*-Import socket, subprocessNum = 100Sk = socket. socket ()Ip_port = ('0. 0.0.0 ', 9999)Sk. bind (ip_port)Sk. listen (5)Count = 0While True:Count + = 1Print ("server is waiting [% s]..." % count)Conn, add = sk. accept ()# Clien

Simple socket communication and socket Communication

(int sockfd, const struct sockaddr * addr,Socklen_t addrlen ); Remember that the value must be addrlen. Accept socklen_t * addrlen is a pointer I thought they were the same, and the results were adjusted for an hour. You still need to work hard. Layman c ++ simple code socket communication # Include "stdafx. h"# Include # Include # Include # Define PORT 5000Int main (int argc, char * argv []){Int port = PORT;WSADATA wsaData;

The socket module in Python

Sock_streamProto defaults to 0, and we don't usually have a relationship.To create a TCP socket instanceIn [6]: Import Socketin [7]: S=socket.socket (socket.af_inet,socket. SOCK_STREAM)OK, with the socket instance, you can use many of the socket instance methods. What do these methods have?| Methods of

Use PHP socket to communicate with flash socket

of code is the code in the program where I implement the communication: 1. 2. Set_time_limit (0);3. $address = "127.0.0.1";4. Ob_implicit_flush ();5./*6. * Created on 2009-9-147. *8. * To change the template of this generated file go9. * Window-preferences-phpeclipse-php-code Templates10. */11. $port = ' 8083 ';13. if ($sock = Socket_create (Af_inet, Sock_stream, sol_tcp)) echo "Socket_create () Failed:reason:". Socket_strerror ($sock). "\ n";16.}17

PHP socket connection to service-side template, Socket server _php Tutorial

]) 24 ) + ( ord ( $head [ 1 ]) 16 ) + ( ord ( $head [ 2 ]) 8 ) + ord ( $head [ 3 ]); $content =@socket_read($socket,$len-4,PHP_NORMAL_READ); socket_close ( $socket ); return substr($content,3); } publicstaticfunction packet($group,$cmd,$message){ $size = strlen($message)+8; $str =''; $str .=self::writeInt($size); $str .=self::writeByte(0); $str .=self::writeByte

PHP uses socket to send HTTP requests. PHP socket to send requests _ PHP Tutorial

PHP uses socket to send HTTP requests, and phpsocket to send requests. PHP uses socket to send HTTP requests. phpsocket to send requests this article describes how PHP uses socket to send HTTP requests. For your reference, the details are as follows: so PHP uses socket to send HTTP requests, and phpsocket to send reque

Linux socket programming with TCP example

function to receive the request to send SYN K to the client, ACK j+ 1, then accept into the blocking state, the client receives the server SYN K, after the ACK j+1, then connect returns, and the Syn K Confirmation, the server received an ACK k+1, accept return, this three times the handshake is completed, the connection is established.Summary: The client's connect returns in the second time of the three handshake, while the server-side accept is returned for the third time in the three-time han

Simple PHP Socket Programming _php Instance

detailed Set some basic variables $host = "192.168.1.99"; $port = 1234; Set timeout time set_time_limit (0); Create a socket $socket = socket_create (af_inet, sock_stream, 0) or die ("could not createsocket\n"); Bind socket to port $result = Socket_bind ($socket, $h

Android self-study course-simple use of Socket, android course socket

); outputStream. flush (); outputStream. close ();} catch (IOExcep Tion e) {e. printStackTrace ();} handler. post (new Runnable () {@ Override public void run () {textView. append ("sent successfully:" + text + "\ n ");}});}}). start ();} private void connectThread () {new Thread (new Runnable () {@ Override public void run () {try {ClientSocket = new Socket ("10.0.2.2 ", 9001); if (ClientSocket. isConnecte

Socket programming, socket

Socket programming, socket I. Data Types and related functions of socket addresses Socket API is an abstract network programming interface that is applicable to various underlying network protocols, such as IPv4, IPv6, and UNIX Domain Socket. However, the address formats of

Socket Usage Details, Socket Usage Details

Socket Usage Details, Socket Usage Details Client Package Text; import java. io. bufferedReader; import java. io. bufferedWriter; import java. io. IOException; import java. io. inputStreamReader; import java. io. outputStreamWriter; import java.net. socket; import java.net. unknownHostException;/***** client */public class Client1 {public static void main (Strin

Socket in Linux Network Programming (I): Socket overview and byte order and address conversion functions

13 14 15 16 17 18 19 20 21 22 23 /*************************************** **********************************> File name: byteorder. c> Author: Simba> Mail: dameng34@163.com> Created time: Fri 01 Mar 2013 04:16:08 pm CST**************************************** ********************************/# Include # Include Int main (void){Unsigned int x = 0x12345678;Unsigned char * P = (unsigned char *) X;Printf ("% x \

Getting Started with node. JS Development-SOCKET (socket) programming

module documentation provided in the echoserver is used pipe, to see it.Echoclient Code AnalysisEchoclient.js: var net = require ("NET"), var readline = require (' ReadLine '); Console.log (' type ' "Exit" or "quit" to quit. '); /sock is an instance of net. Socketvar sock = Net.connect ({port:7}, function () {console.log (' server Connected '); Sock.setencoding (' UTF8 '); Sock.write (' Hello Echo server\r\n ');}); Sock.on (' Data ', function (dat

PHP Gets the response content of the Web server via socket socket

$url = "www.baidu.com"; Domain name $path = "/"; Path $type = "GET"; Request method Error_reporting (E_all); echo " TCP/IP Connection\ n "; /* Get the port number */ $service _port = getservbyname (' www ', ' tcp '); /* Get the IP address. */ $address = gethostbyname ($url); /* Create a TCP/IP socket. */ $socket = Socket_create (Af_inet, Sock_stream, sol_tcp); if

PHP development with a Mac socket, but directly in the Socket--blind directly lost, ask the big God solution

socketphp The relevant code is as follows, $socket =socket_create (Af_inet,sock_stream, $commonProtocol) or die("cannot create socket\n"); //绑定socket到端口 $result=socket_bind($socket,$host,$port) or die("cannot bind port to socket

C # socket programming (5) use TCP socket

break (\ r \ n) symbol to the end of each command as the separator. For string processing, the easiest way to implement this method is to useStreamwriterObject andStreamreaderObject. Used for sendingStreamwriterThe writeline () method of the object writes the sent string to the network stream. The receiver only needs to callStreamreaderThe Readline () method of the object reads the string using the carriage return linefeed as the separator from the n

Use socket to simulate http requests and socket to simulate requests

the packet capture tool to obtain the domain name or IP address of the server. The port http protocol is generally 80 public static string SocketSendReceive (string request, string server, int port) {try {Byte [] bytesSent = Encoding. ASCII. getBytes (request); Byte [] bytesReceived = new Byte [655350]; // create a connection Socket s = ConnectSocket (server, port); if (s = null) return ("Connection failed"); // sends the content. s. send (bytesSent,

Blocking socket and non-blocking Socket

, buffer, Len) {If (errno = ewouldblock){Return 0; // indicates that no data is read.} Else return-1; // indicates that the read fails.} Else return nread; read Data Length Write operation For write operations, the principle is similar. When the non-blocking socket has no space for sending the buffer, it will directly return the error code ewouldblock,Indicates that there is no space for writing data. If the error number is another value, it indicates

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