The first service-side (Server) complete code is as follows:
Introduction of namespaces:
The code is as follows
Copy Code
Using System.Net.Sockets;Using System.Net;Using System.Threading;
The complete code is
This article shares a simple example of a socket, using PHP. Implements a receive input string that handles and returns this string to the client's TCP service.
Generate a socket service side
Hint: You should use your command prompt to run
0102If (php_sapi_name ()! = 'Cli '){03Exit ("run cli ");04}05 06# Error_reporting settings in php. ini are either active or dead07# While (true) is so fierce that writing logs will occupy high I/O resources.08// Ini_set ('error _ report', E_ERROR );
An example of HelloWord-level Java Socket communication. Communication Process:Start the Server first and enter an endless loop so that you can monitor whether a port has connection requests. Then run the Client, and the Client sends a connection
This is a creation in
Article, where the information may have evolved or changed.
in order to publish our well-written server to the server, we have to build our code to package, so if you want to modify some code later, you need to re-compile the
This is a creation in
Article, where the information may have evolved or changed.
Through the first two chapters, we succeeded in writing out a set of server and client that could be used, and communicated through protocol between them. So, a simple
This is a creation in
Article, where the information may have evolved or changed.
Main.go the code is separated from the project and then run by itself)
package mainimport ("Flag" "FMT" "Log" "OS" "Runtime") var (port = flag. String
The server must have a cache for global message sending. The reason is as follows:
Assume that the server's computing bottleneck is to send 100 messages per second. If the number of messages sent by the server itself is far greater than this
Recently in a PHP socket-based chat program, but encountered a problem:
The open WS port can only open the port in PHP server.php under CMD, and cannot close the CMD command Line window, and once it is closed, the socket connection is
1. design model;The I/O receiving and receiving threads and employ task threads must be separated. Otherwise, if I/O threads are only taken into account to handle all things, once a service interface runs slowly, it will inevitably cause IO network
Since I published two articles on the implementation of the Windows Socket communication component, I have received comments from many readers, hoping to share the complete source code. At this time, this seat does not harm you. The complete code of
/* Net_select.c */
# Include # Include # Include # Include # Include # Include # Include # Include # Include # Include
# Define Port 4321# Define max_que_conn_nm 5# Define max_sock_fd fd_setsize# Define buffer_size 1024
Typedef struct user{Struct
1 */This article provides an example of socket-related functions in the PHP tutorial. If you create a socket, you will receive a socket connection and write it into a socket to initialize the connection. */2 $ IP = "127.0.0.1"; // define IP address 3
This article simulates a demonstration of whether a server with data greater than 100 accepts connections from multiple clients and provides services for multiple clients. The example is simple and can only be used to simulate one scenario, it
Server description # include // handle some error messages # include // standard input and output # include // Basic System Data Type # include // Internet address family defines the address family like sockaddr_in # include // socket # include
Server decoupling-logical distribution via Router+controller implementation
In the actual system project engineering, we should try to avoid unnecessary coupling when we write code, otherwise you will find that you are in deep mire when you update
Send a Picture:
First find the specific transfer of the picture:
private Bitmap getimage (String srcpath) {bitmapfactory.options newopts = new Bitmapfactory.options ();//start reading the picture, at this point O
Ptions.injustdecodebounds set
1 general statement
The client program is generally simpler, and the server program is more complex, because the server program design, must take into account its response speed and responsiveness and other service performance factors. This
On the Internet to find a number of examples are the client must first send a message, the server to reply to a message. This approach is inconvenient for the server to actively send messages to clients.
Research, found that the main reason is
Day8 -- socket network programming advanced, day8 -- socket
Socket: socketIt is to achieve data exchange between the server and the client. The server receives and sends data, and the client sends and receives data.Python3. This is because the
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