Tags: game programming 3D game programming master skillsAfter reading section 1.3 of 3D game programming Masters, I feel that many of the knowledge of this science has suddenly found value. For example, assembly and addressing.The
of the file in the definition of the same names, must inherit Monobehaviour. The component is created by: gameobject.addcomponent or get the Component object from the game object: Gameobject. Getcomponent, not in new waysThe game objects add different components can become a model in the scene, here are some examples of simple classification and model: Abstract object: Gameobject can be represented as an i
Author: Zhu Jincan
Source: http://www.cnblogs.com/clever101
Recently, I had to develop the game pole programming for the project, so I would like to make a special summary of the gains.
First, test and configure the game rod. In Windows, the control panel has a "game controller" function. You can click it t
IntroductionThe blog just opened, want to take the recent study of things to record down, is a kind of notes. Recently I'm going to start learning python, because I feel python is a very interesting language, long ago to learn (lazy), it is very powerful, you can use it for scientific operations, or digital image processing, or task automation, you can also build dynamic website, A lot of it sounds like an interesting implementation. You can also find more information about Python, which is not
button), flag becomes 1, and when the "View Results" button is clicked the Trigger function Showres () will be judged if flag==1 instructionsThe "Input End" button has been clicked before, this operation is correct, pop-up view results subwindow. If flag==0, this means that you have not clicked the "Input End" button before, you need toIndicates that this operation is illegal . function Showres () {if (flag==0) {alert ("Please click" Enter End Button ") return 0; else{$ (' #myModal '). Modal ({
Some functions are frequently used during php game development. For more information, see. Listing 1. simple throttling
Many games and game systems require dice. Let's start with the simple part: throw a six-sided dice. In fact, rolling a six-sided dice means selecting a random number from 1 to 6. In PHP, this is very simple: echo rand );.
In many cases, this is basically simple. However, when dealing with
Layer), which is the hardware abstraction layer. It and other relationships are shown in the following illustration:
As you can see from the diagram, the bottom graphics hardware is the graphics display card hardware, on which the device Driver interface is the display card driver, provided by the video card manufacturer. The drivers are then architected with two sets of APIs, one for Windows GDI and the other for the Direct3D API on the HAL hardware abstraction layer. The HAL can provide bett
color appear in adjacent positions, the game ends.
(8) Two gamers at the same table can chat.
Although this game is relatively small, it is "small but dirty ". If you really understand the writing method, you can easily write other TCP-based applications.
(I'm tired of typing. I typed the words one by one .)
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After the above introduction, you can directly upload
With the increasingly complex development of software requirements, the idea of object-oriented programming is gradually developed in the process programming thought of ancient times.When people find object-oriented in coping with the benefits of high-level software, they are increasingly fascinated by object-oriented, eager to study how to abstract objects more gracefully.However, modern development gradua
-zplane.
Of course, you can continue to use a variety of range volumes to help you better solve the appropriate problems, such as the axis or object axis-aligned volume boxes. Collision Tests are similar. You need to calculate objects overlap with a battery of geometric tests.
Note: Some classic books include computing image ry and ry tools, good graphics and classical series of game programming.
Use data s
Other good booksSeveral out-of-the-box old books for Reference
This post is continuously updated...
There are so many good books! Most of the above are intermediate to advanced levels. To become a senior game developer, each of the above books must be read. In fact, there are still many basic translated books that I have not listed, for example, "DX9 game development basics", "3D mathematical basics", "
Video games are very exciting because they can take us anywhere. For a few minutes (or, more honestly, a bit longer), we are called the inhabitants of the virtual world. Creating this world is the greatest joy for game developers.The biggest feature of the game world is time-artificial world life and breathing at a certain rhythm. As world builders, we have to invent time and gears that drive
PHP game programming 25 script code. Listing 1. simple throttling many games and game systems need dice. Let's start with the simple part: throw a six-sided dice. In fact, rolling a six-sided dice is from the list 1. simple throw...
Many games and game systems require dice. Let's start with the simple part: throw a six
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The principle of an animation is to draw/play images continuously. When you draw/play different expressions and a certain number of motion pictures per second, it is a visual illusion and a smooth animation effect will be displayed! With animation, an object has a soul and a life.
Game object analysis:
In the
I think the plagiarism of this book:
On Sunday, I went to the Provincial Library and borrowed a DirectX programming book DirectX game programming (edited by Zhou Guoqing's Chen Hong Feng renguo, it seems to be new. The new frame mounting and cover design make people feel bright and don't hesitate. Quick browsing at night, but the more you get familiar with it, t
-Twinsen compiling-My skills are limited, and mistakes are inevitable. Please give me some advice from mathematical experts and programming experts.-My email-Address: popyy@netease.com
Andre Lamothe said: "vector ry is the best friend of game programmers ". It is not false. Vector RY's position in game programming cann
I want to write a book, of course, it is utilitarian, needless to say, it is not a serious of technical works, it is mainly about my life games, game programming. In the end may not be able to out of the book is not particularly important, can not be nothing more than the author level or have not met their own bole. Equally important is, if I can through this platform to share my
coins respectively, 14 of the position if the allocation of 3 gold coins can not meet more than 13 of the conditions, so 14 of the position allocated 4 gold coins. Therefore, the local maximum value corresponds to a larger number of gold coins when the local maximum value is incremented from both sides to the local max position.
For the leftmost and most right position of the sequence, if the first number is less than/greater than the second number, then it is the local minimum/large value,
The script described in this article is easy to understand, easy to use, and can be quickly mastered.Simple flipperMany games and game systems require dice. Let's start with the simple part: throw a six-sided dice. In fact, rolling a six-sided dice means selecting a random number from 1 to 6. In PHP, this is very simple: Echo rand );.In many cases, this is basically simple. However, when dealing with probability games, we need some better implementati
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