Basic multicast knowledge:
Common IP communication is performed between a sender and a receiver. We call it point-to-point communication. However, for some applications, this point-to-point communication mode cannot effectively meet the needs of practical applications. For example, a digital teleconference system is composed of multiple venues. When participants in one of the venues speak, other venues are required to instantly obtain the content of t
How to configure cross-route access in NLB multicast Mode
Some time ago, because a large number of shared files were required to be accessed, two servers were configured to improve the concurrent access speed, and NBL for windows was used for configuration. There were many configuration methods on the Internet. After configuration, multicast can be accessed locally, but it cannot be accessed from other netw
Source: "Bi Thing" data flow conversion-multicast, Union all, merge, merge JoinSet up test data:CREATE TABLEFactresults (NameVARCHAR( -), CourseVARCHAR( -), scoreINT )INSERT intofactresults (Name, Course, score)SELECT 'Zhang San' , 'language' , - UNION All SELECT 'Zhang San' , 'Mathematics' , the UNION All SELECT 'John Doe' , 'language' ,
Reprint Please specify source: http://www.cnblogs.com/fangkm/p/4374668.htmlThe previous blog introduces the local video collection, this article introduces the audio capture process, but also introduces WEBRTC native audio collection, and then introduces chromium source to its customization.1. WebRTC native Audio captureLet's first introduce the interface concepts in WE
[Transfer to]WEBRTC Learning: Deploying Stun and turn serversHttp://www.cnblogs.com/lingdhox/p/4209659.htmlThe WEBRTC-to-peer penetration part is implemented by Libjingle.The sequence of steps is probably this:1. Try direct Connect.2. Penetrate through the stun server3. Cannot penetrate through the turn server relay.Stun server is relatively simple. There are also many public stun servers available for test
Transferred from: http://www.cnblogs.com/fangkm/p/4374668.htmlThe previous blog introduces the local video collection, this article introduces the audio capture process, but also introduces WEBRTC native audio collection, and then introduces chromium source to its customization.1. WEBRTC native Audio captureLet's first introduce the interface concepts in WEBRTC t
This article original from Http://blog.csdn.net/voipmaker reprint annotated source.Based on WEBRTC technology, you can achieve point-to-point audio and video, instant messaging, video conferencing, and the latest system components include:Teleice NAT Traversal server:Standard-based NAT traversal protocol ICE for NAT traversal, audio-video-to-peer transmissionSingle machine supports tens of thousands of concurrentTELEMCU Video Conferencing Server:Imple
Very interesting website http://io13webrtc.appspot.com/#1HTML5 about using WEBRTC http://www.html5rocks.com/en/tutorials/getusermedia/intro/HTML5 example of setting resolution https://simpl.info/getusermedia/constraints/HTML5 examples of various special effects http://webcamtoy.com/zh/app/Examples of HTML5 recordings http://www.webaudiodemos.appspot.com/AudioRecorder/index.htmlGoogle's latest HTML5-based code HTTPS://GITHUB.COM/GOOGLECHROME/WEBRTCSIPM
016-11-25 DORAWEBRTC series Wind net WEBRTC series Wind Net
Source: Wind NET Series
Author: Weizhenwei, fan network columnist
Audio and video synchronization is the most intuitive user experience for multimedia products, and is the most basic quality guarantee for audio and video media data transmission and rendering playback. If the audio and video is not synchronized, it is possible to cause delay, lag, etc. that affect the user experience very much
Multicast MAC addressIs a type of logical MAC address. This MAC address represents a multicast group. All members in this group receive data frames with the target address of the multicast MAC address corresponding to this group. To better understand the concept of multicast and MAC address, let's look at the following
1. Broadcast
Full-network broadcast
Single CIDR Block Broadcast
2. Multicast
When to use Multicast
When the same data is sent to multiple users
Unknown recipient
Send data to multiple users at the same time-stock trading
Why Multicast
Process consumption on the host and vro is reduced
Saves bandwidth and saves bandwidth compared with unicast
Optimized Link Perfor
After reading this, you will know how IGMPv3 is implemented... Multicasting with setsockopt
Originally, the only way to join or leave a multicast group wasVia the setsockopt API. WinSock 2 introducesProtocol-independent method of multicasting with the wsajoinleaf API (discussed in the next section),As we will soon see, the setsockopt method isMuch more flexible even though it is more closely tied to the protocol beingUsed.IPv4
There are two socket opt
What is WEBRTC.
As we all know, the browser itself does not support each other directly to establish channels for communication, are through the server relay. For example, now there are two clients, A and B, they want to communicate, first need a and server, B and server to establish a channel between. A to send a message to B, a first message sent to the server, the server to a message relay, sent to B, and vice versa. In this way a message between A
asynchronous communication system, it also integrates distributed systems based on data communication. By providing message transmission and Message Queuing Models, it can expand inter-process communication in a distributed environment and support multi-communication protocols, languages, applications, hardware, and software platforms. Currently, popular mom middleware Products include IBM MQSeries and Bea.Messageq and activemq of Apache.
Message-oriented middleware generally has two transmissi
1. repeatedly broadcast a piece of news.Code:
Package mulsocket. frombook;
Import java.net .*;
Public class broadcast extends thread {
String S = "today's weather is fine, good scenery everywhere! ";
Int Port = 5858; // The multicast port.
Inetaddress group = NULL; // multicast group
Multicastsocket socket = NULL; // multicast socket
Broadcast (){
1. Introduction
Unicast transfers data to a specific host. If an IP packet is sent to a host, the link layer header is a very specific destination address. For Ethernet, It is the MAC address of the NIC.
Broadcast and multicast are only used in UDP. They are very important for applications that need to transmit packets to multiple receivers at the same time.
Broadcast is to send packets to all hosts on a network. The network may be a network, a
Broadcast and multicast are only applicable to UDP. Generally, each Ethernet frame is sent only to a single destination host. The destination address specifies a single receiving interface, which is called unicast ). A host sends frames to other hosts on the Internet. This is broadcast. Multicast (multicast) is between unicast and broadcast: Ethernet frames are s
,senferaddsize);Here is a message like this broadcast Group, note that the address sent is the broadcast address Inaddr_broadcast, the port number is the port number of the reorganization broadcast 11114Sockaddr_in Dstadd;Dstadd.sin_family=af_inet;Dstadd.sin_port=htons (11114);Dstadd.sin_addr.s_addr=inaddr_broadcast;SendTo (S,data (), totalbyte,0, (sockaddr*) dstadd,sizeof (sockaddr));Second, multicast1. InitializationWSAStartup (Makeword (2,2), wsad);2. Create a socket for
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