yield return

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Design of helicopter simulation based on unity

The previous article introduced the use of Unity3d for fighter flight simulation design http://www.cnblogs.com/jqg-aliang/p/4598515.html, in fact, as long as a slight modification, it becomes a helicopter flight simulation. Just a few more moving

Use of yield in C #

The yield keyword indicates to the compiler that the method in which it resides is an iterator block. The compiler generates a class to implement the behavior represented in the iterator block. In an iterator block, theyield keyword is used in

C # Basics

Notes from "C # graphic tutorial" Each. CS file must contain at least one class with the same file name. Destructor: performs operations to clear or release unmanaged data before the class instance is destroyed. Each class can have only one

How to Use the iterator in C #

The most common method to create an iterator is to implement the getenumerator method for the ienumerable interface, for example: PublicSystem. Collections. ienumerator getenumerator () { For(IntI = 0; I { Yield ReturnI; } } The

C # clever use of extension methods Article 7: "Tree" generic Traversal

In my previous article "C # Extension Method whimsical use advanced Article 6: winform control selector", a winform selector is provided. Its essence is a "Tree" traversal tool, however, this traversal is limited to the control class of winform. In

[Translation] enumerators in C #

Source: http://www.ondotnet.com/pub/a/dotnet/2004/06/07/liberty.html PDF browse: http://www.tracefact.net/Document/Iterators-In-CSharp.pdf Enumerator Glossary in C # Iterator: enumerator If you are creating a class with the same performance and

C # advanced programming (7) -- Iteration

. NET uses the IEnumerator interface and the IEnumerable interface (and their generic versions) to implement the iterator mode. iteration is the core of LINQ.The interface is defined as follows:[Csharp]Public interface IEnumerable{IEnumerator

Unfamiliar yield keywords

What is the function of the yield keyword? It is estimated that most people are confused like me before. I pay attention to him after preparing an interview question. I checked Msdn's description about yield: In the iterator block, it is used to

Talking about the Unity3d process

Co-processUnderstanding: The process is not a thread, nor does it execute asynchronously (knowing the line).1. The monobehaviour and the update function are also executed in mainthread (it is important to understand the meaning of this statement).

The Assetbundle of the Unity resource solution

1. What is AssetbundleAssetbundle is a file format used by Unity Pro to store resources that can store any kind of resources that the unity engine can recognize, such as scene, Mesh, Material, Texture, Audio, NOXSS, and so on, while Assetbundle can

Unit test for. NET core programs using Xunit (4)

Part 1th: http://www.cnblogs.com/cgzl/p/8283610.htmlPart 2nd: http://www.cnblogs.com/cgzl/p/8287588.htmlPart 3rd: http://www.cnblogs.com/cgzl/p/8438019.htmlPlease use the code for this project: Https://pan.baidu.com/s/1i7d8z2HData-driven testingOpen

C # IEnumerator and IEnumerable

1, the use of the interface(1) Define the interface first Public interface Ibattlemapmanager: { Stages currentstage {get;} Event eventhandler enterfight; }(2) Implementing a class with a

The co-process in unity

//The coroutine would continue after all Update functionshave been Calledon the next frame. yield return 1; //Continue After a specified time delay, after all Update functions has been called for the frame. yield return

Unity3d Automatic file Update system

Unity3d Automatic file Update systemtime 2014-08-27 17:47:10 csdn Blog original http://blog.csdn.net/x_studying/article/details/38873727 After the game content changes, generally do not want to let the player download the entire game pack reinstall,

(30) unity4.6 Learning Ugui Chinese documents-------making a generic modal window

Sun Guangdong 2015.5.11in this article we will make a generic type ofMODALwindow (Yes, No, Maybeso, Cancel) Where we can put the content and the actionPushto the window, this window can be used anywhere in our game, the button is pressed when the

WPF implementation socket Asynchronous communication example

Example One The code is as follows Copy Code public class Sockethelper{private IPAddress IP = null;private int port = 0;Private socket socket = NULL;private static ManualResetEvent Connectdone = new ManualResetEvent

A brief analysis of the Unity3d in the continuous management of the chaotic yield

Excerpt from: http://www.unitymanual.com/thread-23724-1-1.htmlFirst, let's look at the following code.void Start () { startcoroutine (Destroy ());} IEnumerator Destroy () { yield return waitforseconds (3.0f); Destroy (gameobject);}This

Unity3d want to give up www, look at the new network request way Unitywebrequest__unity3d

Sun Guangdong 2016.10.11 http://blog.csdn.net/u010019717 Unity will gradually abandon the WWW network request API, the new API request approach: Unitywebrequestthe The old www: Https://docs.unity3d.com/ScriptReference/WWW.html The new

Research on data return between Resume-yield of collaborative programs in Lua _lua

It's simple to introduce a few this time, but be sure to return the value rule carefully. 1.resume of parameters The resume function can continue to pass other parameters besides the first parameter, the following code: Copy Code code as

Unity3d playing video

http://blog.csdn.net/awnuxcvbn/article/details/17618919Click here to download the video converter, the converter will convert other formats into OGV format, directly recognized by unity, do not need to install QuickTime do not need to restart, more

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