2014 Q2 Mobile Game Publishers list: China Hand Tour continued to be the first

Source: Internet
Author: User
Keywords Mobile games

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China's Hand Tour (NASDAQ:CMGE) was 19.3% in the second quarter of 2014, according to >2014, the 2nd Quarterly report on China's mobile gaming market, released recently by the Analysys think-tank. Mobile gaming full platform distribution market share continues to be the first distributor of mobile games. Market share increased by 1.2% in the previous quarter, leading to further expansion. The second-place distributor to the fifth place is the fun game, Touch technology, Dragon chart and Fei Liu, whose market share is 15%, 12.9%, 11.9% and 6.3% respectively.

In the 2nd quarter, the whole platform issuer pattern is more stable, Chinese hand tour, amusement game, touch control technology ranked in the top three, and the 1th quarter ranked the same. Chinese hand Tour by virtue of the successful issue of the "Martial arts Q biography", "Monster Island", "Kingdoms Power Enhanced Version", "God steals milk Father: small yellow people run fast" and so on the continuous steady growth of the game water and Q2 new release Hero series, "Noisy Tiangong HD" and other star products, in Q2 continue to be in the leading position. China's tour in the 2nd quarter was not affected by personnel adjustments, and the company issued a flat line of management, integration optimization resources, so the share accounted for the 1th quarter of a slight rise, up to 19.3%.

Although the first echelon of the issuer to maintain stability, but the second echelon of the distributor gap is not small, the ranking competition is more intense, both in the Qing long figure such a dark horse, which appeared like the palm of the fun technology from the developers into the distribution market later competition. The report shows that the Dragon chart in the two quarter to 11.9% of the market share ranked 4th. Palm technology is also the first time to 5.6% of the full platform to squeeze the market share in the seventh place.

The report shows that China's hand tour in the Android Market has an absolute advantage, its market share of up to 24%, the second-game in the Android market share of 20%, while the third-touch technology accounted for 13.9% of the market share, black horse issuer of the Qing long figure 10.8% followed by the fourth ranking. Android has become the strategic focus of major mobile game publishers, with its huge number of users and product revenues occupying more than 60% per cent of the market.

Yi view that the 2nd quarter of 2014 China Mobile game market size continued to maintain rapid growth. As the core participant of game product promotion, marketing and operation, the Distributor decides whether a product can be successfully pushed to market, and its value and status is being paid more and more attention by developers and channel operators. Similar to "Legend of the Sword", "Superhero", "Qin Moon" in the 2nd quarter of the outstanding performance of the Star products, are inseparable from the participation of distributors. Has a strong capital, brand, promotion, operation ability of the first-line mobile game publishers have become the main driving force of China Mobile gaming industry, but also become the mobile gaming companies listed in the boom leader.

The hand tour industry is likely to remain one of the fastest growing industries in the world in the next few years. The 2018 China Mobile gaming market will be close to 100 billion (93.78 billion), according to a recent forecast by International Data Corporation IDC. Among them, the domestic mobile game market in the 2013~2018 annual composite growth rate (CAGR) is about 52.9%, is the same time the global mobile game market (CAGR=23.7%,DFC FDI) more than twice times.

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