Antiquity Scroll OL game director talk details user interface simpler

Source: Internet
Author: User

&http://www.aliyun.com/zixun/aggregation/37954.html ">nbsp; June 6 News, "Ancient scrolls ol" game director Matt Firor a few days before the E3 exhibition of the foreign media interview, talked about the game more recent details, including:

"The game has a very limited user interface, concise, clean and beautiful, do not appear a large number of toolbars, it looks more like a multiplayer version of the" Ancient Scrolls "rather than online games, the combat system is very moving. The development team wants to attract a series of stand-alone fans who are unfamiliar with online gaming and games, and the player can even use this as a single game experience. ”

"There is a story line in the game, just like every single version of the game before the series." Players start their own adventures in a prison and ultimately save the world. The story is very single, NPC characters will guide you all the way. Even if the player chooses to join an organization, the choices made are personal, and there is no group decision in the game. ”

"Socially, the game provides a public dungeon where players can play alongside others when they enter, but this is not a copy." Dungeon challenges are 1.5 times times more difficult than ground content. If you are in trouble, there will be other players assist, or other players are in danger, and you will be willing to help-even if you are not the same organization. The game advocates sharing experience and rewards, encouraging people to make friends, but not demanding. ”

"Role creation and customization, the game provides an initial default template, but the player is free to change." You can choose any weapon and armor, so there will be a lot of different abilities in the game, which helps you choose your favorite tasks and work in your organization. ”

"In the game, the world will salute the series, there will be 16-bit color lattice effect, so you will do some artistic adjustment." ”

This was developed by the ZeniMax online studio using the "Hero Engine", a background story about the war in the Tamriel world, a war that took place 1000 years ago in the sky. The game offers three major camps, each with 3 races. Players will face the worm King Mannimarco and Didera Lord Molang Bal conquer the world's conspiracy ambitions.

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