Competitive brush screen to scold Chinese gamers ten bad habits
Source: Internet
Author: User
KeywordsChina games the top ten brush screen
Foreword: This is an easy to scold the topic. Not all Chinese players have these problems, the reason why this article is reproduced, hope to see this article players can add more introspection of the heart, reduce the wrong behavior of the place, together to improve the overall quality of Chinese players, mistakes, no encouragement. Brush frequency (screen) to scold brush screen is a domestic network game will exist phenomenon, originated in the chat room era. Speaking of the domestic players brush screen habits, as well as foreign players orderly channel, it is easy to associate in foreign countries only Chinese people like loud noise rumors. Some players seem to feel that, as long as the voice of the big on behalf of their own momentum, brush screen faster, on behalf of the high strength. Frequent brush screens interfere with other players ' speeches, resulting in each player having to brush the screen to ensure the use of public channels. As a result, no one is taking advantage of the frequent brush screens. To discriminate against others is not only the bad roots of the Chinese people, but all mankind. People like to belittle the superiority of others. Play in Europe and the United States online game of contempt to play Korean games, said it is kimchi. Play South Korea game of contempt to play European and American Games, said that it is loaded force. Low level of contempt, said it is a rookie. Low level of contempt for the high level, said that it must be a real loser. He who spends money is despised for not spending, it is pauper. Do not spend money despise, it is no ability to play games nouveau riche. People are happy in this mutual discrimination, as if everyone is standing on the other person's head. Petty greed is small. Cheap is not not to be greedy, but if because petty gain violates morals that should not. In online games, there are many opportunities to cheap. When there is a bug in the game, a lot of players learn to use bugs for profit in a short time. Play strange Rob blame, others hit things quickly snatched, in "World of Warcraft" in the auction house logo easy to ignore the price of the players, these are cheap performance. Cheap also let the game cheats have the opportunity to use the players like cheap psychological set traps, is their commonly used means of the center of many online games need the cooperation between players, in the team can complete the goal of the game. But many players have achieved a self-centered mindset. In team work, only pay attention to their own interests and do not care about others. Always complain that you get too little from the team, so that the team needs to give their own time to shrink their heads. Some domestic network games also always emphasize the player's personal status, highlighting the personal honor that the player can obtain, and even using a variety of emperors, master and other names to emphasize the personal identity of the player, further aggravating the player's ego-centric concept. Other online games are not. The "R2", which attaches importance to the guild system, is like a touchstone, and only the players accommodated by the Guild can fully enjoy the benefits of owning the guild. It is not possible to make a difference in the game. Cynical beginnings: Brothers will come out, no brothers. Those selfish little people were hit by blizzard in TBC.Face for the benefit, the network game contains too many illegal acts. Cheats, stolen numbers, dozen money, plug, the secret, every action to destroy the online game is hidden behind the behavior of their own interests. For these benefits, the player must always endure the threat of being cheated of property and theft of accounts. Because of the lag of management, in the network game in order to make money for the illegal cause of the occasional. Game manufacturers because of the above behavior increased operating costs, the corresponding can only be transferred to the player to consume or reduce the investment in the game. All kinds of illegal behavior from the network game industry divided into a small profit, the result is to reduce the actual size of the industry, reducing the pace of development. Those who do not have the ability to steal the number of ordinary players, but also in order to gain profits in the game, fraud. There are also many examples of borrowing equipment in the name of a friend and not returning it. The angry youth is stirring up national mood is a kind of mood that often appears in the network game. Patriotism, of course, is good, but if you put too much emphasis on national sentiment in the game, sometimes it will not bring any beneficial results to the society. For example, in a foreign server through the Chinese players work together to eliminate foreign players. Although this can increase the Chinese player's mentality, but in a network game to win, not so happy. In comparison, it is more worthy of the people's Pride to win the respect of foreigners through polite behavior in the game, or to win the victory through their own efforts in competitive competitions. As for patriotic people in the online game non-stop play a variety of virtual invaders, this and patriotic spirit is far worse. For some players this may be able to achieve the effect of patriotic education, but and let the player in front of the computer non-stop to play the blame, perhaps to use such energy in the social welfare undertakings, it should be more worthwhile. Cheating is the most common negative behavior in online games because of the characteristics of the network. Lying and cheating in online games is easier because you don't need to be face-to-face, because you can change the Web name at any time. As long as the use of typing and mouse operation can be in the game without pains, this is a lot of people lack of moral sense of the value of the players. In order to gain more benefit, some players scatter all kinds of lies in the game, or use the game characteristic to cheat directly. The result of the widespread fraud is that the trust between the players in the online game becomes so bad that there is a lot of mistrust between people. Yet even those who are willing to reap the rewards of deception continue to use new tricks to increase the success rate of deception. A fraudulent society can only create wary members of society and internal consumption, players in the distrust of the increase in the cost of communication, for everyone is not good. Beck Mind female players have been some of the important selling points like the opposite sex is normal human psychological activities, there is nothing to blame. But some players who have long been in the game have taken a more specific attitude towards the female players in the game because of the lack of opportunities in the real world and the different sex. In some games guild, the female player receives the special care. or getThe excessive care of male members affects the overall interests of the Guild, or it destroys the relationship between male players in the flirting with many male players. In order to approach the female players, some male players can destroy the normal rules of the game, for the Bo confidante a smile. This kind of middle school students ' attitude is more ridiculous on the network which is farther from each other. In the online game and the opposite sex is not a bad thing, but if always with the purpose of unclean, will certainly affect the usual game behavior. Some players take the opportunity to get in touch with the opposite sex as the main purpose of the game, so it is inevitable because of their desire to make the game process become more quick. This behavior also spawned a lot of players deliberately in the game to dress up cute women, temptation to deceive the passion of the male players, so that the identity trust between the players to further decline. Vindictive narrow-minded is also the behavior characteristic of many players in the network game. This probably and online game has a lot of habits to self-centered only child has a certain relationship. In the game we can always meet such people, perhaps just because of a small thing annoyed him, light is the use of game system to interfere with you, PK or Rob Strange, heavy simply in many places to brush you a few days of screen, as if only so he can psychological balance. Lack of tolerance is a distinct feature of some players. In the real world can be powerful, to the network game is to enjoy the Lord of them, will naturally become more and more selfish tyranny. A list of the common disadvantages of these players is not to give everyone the opportunity to abuse each other. Light is to guard the body for several hours the real PK, benefactor you This is addicted to human beings have such a bad, when they see these ills, often the response is: these shortcomings are said to be others, their own body is not. We hope that this article will not cause more controversy, but let everyone in peacetime behavior more self-discipline. Accusation does not necessarily purify the environment, but self-discipline is a good way to improve the overall quality. In order to improve the image of Chinese players in foreign servers, in order to give themselves a good game environment, let us face these shortcomings, and they fight it. (Digging the shell net)
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