DNF Dark Knight Add equipment location selection full recommended

Source: Internet
Author: User
Keywords DNF

&http://www.aliyun.com/zixun/aggregation/37954.html ">nbsp; "Science and Technology" March 4 News, DNF New professional Dark Knight is currently the most relationship between the players of a career. Because of its various aspects of particularity, created his incomparable attraction. Weapon Ghost Sword general, anti-leather in addition to the various categories, skills are covered by the spirit of the Ghost Swordsman, but no awakening skills also make some players more depressed. The advantages and disadvantages are very obvious, how to choose the development direction of the Dark Warrior, completely rely on the personal preferences of players.

But for the novice players, such an alternative to the all-round occupation may make him a little touch of mind. Here we share some of the experiences of the new career from DNF's hardcore players, as well as recommendations in various ways. Hope to be able to have certain help to the novice player, to the old player hope also has certain reference function.

1.DNF Dark Warrior Armor selection:

Anti-armor recommended, I strongly recommend the plate armour, the Dark Warrior is all except the leather armour all proficient. But the best fit is a better board master, because the Dark Warrior has no body, no block, it's easy to break the skills, so you rush into the monster heap, if you choose to wear a cloth armor, then you are only lying to see the small penis of the monster, select the plate and a bit because the board armor proficient has back blue, and the blue upper limit, It's important to compare the Dark Knight to a royalty-blue career. Plate a belongs to the better, is the original strength, intelligence attributes better, average.

2.DNF Dark Knight Skill analysis:

First, the vertical skills bar CD cooling seems to be based on all the skill cooldown added then multiplied by a factor is not simply added, simply, is not a 1+1 problem.

Second, if you release the first skill without releasing the following skills, the CD will not be reset, that is to say. Skills have to be put off before they are reset, for example, with the two-plus wave of ground waves, you only put up the hike and the seismic waves are useless. The CD time is definitely longer than the one on the single skill bar, and you'll have about 1 seconds to 1 seconds and 5 of your release. If you do not release the CD reset, note that the total CD time calculation, so that the vertical skills bar is not the more the better.

Third, skills can not leapfrog release, or take the above to say that if in the same skill bar, must be released before the release of seismic waves, all the same skills.

Four, the skill bar only has 12 but can learn the skill to have many, therefore must learn the choice, what skill can put a column, what cannot put a column, what often uses the high damage CD short, this, the benevolence person sees wisdom.

This profession can not learn the air even cut, block also no, of course, no ghost, after jumping or sword soul how to mix it, this career with a front jump, high injury CD short, 3 seconds, the landlord tried to add a blunt instrument to take a rotten stick, add before the jump, the damage is very beautiful, because there are shock waves appear, Scope is very large, the range of words how to say, with the full Maure some than, so because of this appearance, this occupation can be divided into physics, magic, double repair, 3 trends.

3.DNF Dark Knight Weapon choice:

The Dark Knight fits the weapon strongly recommend too knife. Before the jump cut the hurt, if I say more than my own anger injury still higher do you believe it? The rage of this occupation is fixed injury, CD for 16 seconds I remember, but took the blunt force before the jump is a percentage of damage I remember I now add more than 1000%, you 2000 object attack, 3 seconds, with range damage seismic wave can float, Let's not say it.

4.DNF Dark Knight dot recommend:

Dark Knight recommended to go Magic Storm Stream, and then the physical crit-assisted, intelligence-oriented, power supplement principle. This career is a few of the most brilliant skills, ghost printing beads, 2 seconds, 2 seconds. Yes, you did not read the wrong is 2 seconds, the percentage of magic damage plus fixed damage, explosive inflammation wave, than the blind also abuses, because can gather strange, blind gathered end directly blown open, this is not and very high injury!! is also a percentage plus fixed damage, this career many skills are calculated as a percentage of damage so, high strength has been worth seeing tyrants hope.

Cross Chop, Moonlight Chop, this two skills, I'm going to put them in a skill bar, and there's only 2 of them, and here's the job. There is no compulsion to learn, but all skills can be enforced, as long as you put different skills in one column and at some point you can force the release of the next skill.

The above two skills are also very high injury, especially the moonlight Chop, must be full of two skills, cross chop hands enemy floating immediately to cut the Moon, cross cut 3 times to damage the Moonlight 2 damage, 5 damage very high also with float, 2 skills CD almost at the same time release the next CD to be released again, I can't feel a CD addition.

How do you say the ground wave? Landlord feel this skill damage generally below, but also full, I am the ground wave add before the jump chop put in a skill bar, CD is almost, ground wave pushes blame ground, jump before jumping up a special effect is very cool.

Crack wave full, here's a crack wave. The next skill is the Raptors, the third under the PA body distance is very far, you can take, the crack wave end direct third, fast distance with floating BA body, well, IMBA, broken Army injury, here to say no matter what weapon you take is not a master of science, The second of the broken army can release the whole body, yes the whole body.

The Dark Knight career positioning:

The Dark Knight in this occupation, want to see the skill of continuous skills, no video is simply no way to understand, because too many skills, four ghost sword skills are all inside, and need a few SP, 5 points, 10 points, 15 points.

This is a career that cannot be awakened and cannot be transferred, and the fight continuity requirements are very high, to their own technical feelings do not pass through the player to consider can be such as Mouse Wizard, the more continuous technology, the higher the skill damage, but still not enough other professional high explosion, overall is a gorgeous, take a look at the occupation.

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