&http://www.aliyun.com/zixun/aggregation/37954.html ">nbsp; "Science and Technology" October 18 News, DOTA2 this week for the game's internal aspects of the update, but this is only a small, learned that the DOTA2 will carry out a larger scale of the update, the specific content has not been disclosed. However, it is noteworthy that this update on the map made some micro-adjustment, perhaps this means that after the DOTA2 map may face a major change, what will become the appearance of our continued attention.
Let's take a look at the details of this week's update:
-Add the Fame Hall option under the Community page to update a group of high-level players every week.
-The Community page increases the Battle Queue table option, which will show the teams participating in the client's inner league.
-Increase the video focus option at the time of the Spectator. When watching the video, click on the relevant button to enjoy the best moment of the game.
Halloween Small Map Change
Game Sex
Dark Sage
-Modify the damage interval of the ion shell and trigger the mechanism of rapid cooling.
Jammers
-Fixed the interaction between evil thoughts and invincible units.
Magnus
-Fix the error that the enemy can cast and attack in the course of the tusk Sprint.
Labic
-the secondary skill of fixing the spacer will trigger the magic wand error.
Agkistrodon
-Repair the damage of the nether poison in the case of a critical strike that is not counted.
Visagi
-Repair the animal before the attack to shake than should have a lot of mistakes.
Other errors
-Fix the illusion of inheriting the effect of the bead of poison.
User interface
-Now some of the items can be used to add the right button option, you can click to remind teammates to use (arcane shoes, track fog, Meckensmee)
-Fix Sometimes the mistake of moving a hero before the hero chooses to finish.
-Now the man-machine confrontation game has increased the pause interval.
-Fix a number of heroes exchanged errors.
-Fix the problem that the value of armor added to the 4:3 resolution is overwritten.
Visual effects and sound effects
-Increased the Magnus model.
-Fixed visual time intervals for destruction.
-Repair the incorrect error in the cooling time frame displayed by some states (slightly different from the status provided by the Halo).
-adjusted the size of the Visagi and the mercenary beast.
-adjusted the sound effects of some neutral organisms, mainly the volume is reduced, hear the range of sound effects expanded.
Hero Personalization
-Fixes the bug that causes the variant elves and other heroes who have changed their slots in the near future to be unable to equip part of the ornaments.
-Fix the problem of the Doomsday Messenger's tail missing.
-Repair "Uldorak" is not correctly displayed as an accessory set error.
-reduced the model of the prophet who was equipped with the call of the old tree.
-Fixes a bug in which the praying head disappears after equipping the head accessories. These ornaments may need to be furnished again.
-Repair of singular special effects the multiple-boundary error without detection count condition.
-Repair the rarity of a number of jewelry sets and the description of the suit does not match the problem.
-Fix some players see the Davian sword as white as the error.
-Fix the problem of rune shoulder over reflection.
Robot
-Fix the bug where the robot will not want to go to the mystery store when it wants to buy a scroll back to the town.
-The repair robot is always thinking of pushing the defensive towers that cannot be pushed down.
-optimizes the search for trees when using tree sacrifices.
-Now the dominant robot will be more accurate in estimating the damage of the invincible chop (no consideration will be given to units outside the scope of the action).
-Now the robot will consider whether the opponent is remote when selecting a tap.
-Now that a hero is playing money in a shunt, his teammates ' desire to push this shunt will weaken.
-Reduce the desire to help defense towers in the line-stage robot.
-Revise the assessment of defensive necessity.
-Reduce defensive desires in the late stages of the game.
-adjusted the robot's out of the sword.
-Now the blade storm will be more focused on the target.
-Now the robot will have a different time and method to determine the target.
-Now the robot will harass the enemy more frequently when it is aligned with the latter part of the line.