Famous game blogger Gu: Market determines the fate of products

Source: Internet
Author: User
Keywords Become China very become become China China very very become China very become China become very very very very very very very very very very very very very very very very very very very very very very Chinese Very very very very very very very very very very much China become become become very become China China China so very very very very very very very very very very very very very very very very very very very very very very much China China very very very
More games (reporter/Chen) June 24 News, aimed at the introduction of the Gu to focus on the reasons for the success of the "Great Visit" weekly column, as a high-end player interviewed game blogger told reporters, she believes that the creation of the millions game is determined by the market demand.  As to why few million in recent years, in addition to the proliferation of online games to make the millions platform is difficult to become a masterpiece, but also may be due to the million of the contingency, so that everyone in a game to become millions before, and will not pay attention to it. More recent visits to the Chinese variety of millions, through with a large number of players to investigate and producer dialogue, trying to find millions success behind the law. We found that China's millions online games is only a few, only the Dream West Tour, the journey, through the FireWire, Dungeons and Warriors, asked, legends and other few of the masterpiece has been such a success, and these games still become a large number of major companies now the main source of income.  In your opinion, what are the factors that make the Chinese millions game a masterpiece? Gu: The characteristics of Chinese millions games are very strange, because no one dares to say that every quality of the game has reached the absolute high quality, even one or two "million masterpiece" has been criticized by the players and the industry. Therefore, the individual believes that the Chinese millions of the creation of the game itself and the quality of the relationship is not small, but by the market demand to make decisions. Take Parina masterpiece legend, at that time, the Chinese online games just started, many of the network is not very proficient people become online users. These users because of previous and not too much online gaming experience, less difficult interaction, and not too many game task requirements of the game experience a higher degree of acceptance. And after the legendary million masterpiece, obviously in the game operation Sense and the difficulty of the game improved.  This law shows that the market determines the fate of products, and market demand has been increasing.  In addition to Tencent's several games, in recent years, rarely appeared millions, why? Gu: The proliferation of online gaming products determines that the platform for non-large users is difficult to become a millions. But individuals feel that the dominance of a large user platform will not be long-term.  There must be a new situation in a few years.  More play launched the first period of the visit, we have the most successful domestic game "Dream West Tour" did a survey, found that the economic balance of Dream West Tour and community viscosity, so far in the country has not been surpassed, their success what can be worth learning? Gu: The most rewarding place to use is the maintenance of the user experience. "Dream West Tour" Although the operating time of nearly six years, but the activity in the game frequency has never been because of its long life and shortened.  So that users do not have nothing to do in the game, and in the free general trend of online games to stick to the principle of the point card, do not damage the balance of the game, this attitude is not common operators can do. Do you think the success of Chinese millions can be reproduced or transplanted? Which games do you think are the most likely to be the next millions? which companies depend onTo be a new generation of game stars by making a masterpiece? Gu: Millions's success cannot be copied or transplanted. The creation of millions of people need to be at the same Suin all kinds of, indispensable. There seems to be no million-dollar masterpiece yet. This may be due to the contingency of China's million-dollar masterpiece, so that everyone will not be concerned about a game until it becomes millions. (Edit Zhang Xing)
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