Game Cloud: Www.game.aliyun.con
Provides gaming industry users with a variety of scenarios, sophisticated deployment architecture reference scenarios, technical documentation and deployment architecture optimization services.
How the game cloud solves the five major problems of game deployment:
- Don't let waiting be a pity
Cloud server for multiple lines of exclusive BGP bandwidth, the best domestic network, perfect solution to the problem of North-South interoperability. CDN Service is enabled to solve the problem of small network bandwidth, large user traffic and uneven distribution of dot.
Second, the hard to push the shields
Frequent large-scale attack, how to solve the security problem?
Open Cloud Shield services, for the deployed game Cloud server to provide protection against DDoS, backdoor clearance, vulnerabilities and Trojan detection and other security features, comprehensive provision of security protection services.
Three, overseas deployment as easy
To develop overseas markets, how to achieve the unified management of server at home and abroad?
Choose Hong Kong's regional cloud services to achieve a unified management and maintenance of the trans-regional cloud services, making it easier for the game to deploy overseas.
Iv. Mainstream Database Solutions
How do SQL, NoSQL database deployment requirements meet?
Choose relational Database (RDS), compatible with SQL Server, MySQL, master-slave hot standby architecture, service availability 99.95%. or select the appropriate NoSQL compatibility scheme based on the database type.
V. Mass data analysis
Is it hard to build terabytes of log data analysis clusters?
Using the Open Data Processing service (ODPS), the massive data off-line processing does not need to build the exclusive server cluster, can handle the PB level game log Data batch processing difficulty. Supports sql-based data processing and provides advanced features such as window functions, as well as extended MapReduce programming frameworks.
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