Game Orange Fantasy 3 epic "Coreblaze" public latest video

Source: Internet
Author: User
Keywords Epic games
The game Orange Research and development team to make, use the secondary generation engine Unreal Engine 3 development, the Oriental large-scale 3D action role-playing online game "Core Blaze", in today's public latest game screen video. In this year's Tokyo video game exhibition held in the Media limited publication, "Core Blaze" to the original world view and a breakthrough high degree of freedom of play, won the world many media acclaim, and very concerned about the "core blaze" development progress.  Through the film release, will let the player a glimpse of the "Core Blaze" in the "high degree of freedom" game settings, weapons attack "realistic action" display features, but also the first release of the main four weapons intelligence. "Core Blaze" to the eastern ancient myths, the construction of the aerial fantasy continental world. Game to the player "own choice" as the core of the game, from the combat strategy, the freedom of choice of weapons, to the level of environment and the impact of monster properties, players play every step of the game, will become the key to the next direction of adventure, even the climate and terrain are the factors affecting. A high degree of freedom of play allows the player to experience different patterns of the previous game.  Even the same copy of the battlefield, can be because of the interaction of multiple factors, creating a pluralistic plot of the trend to obtain constant freshness. "Core blaze" attaches importance to the team action in the game cooperation, game design is basically a team of 1~4 players for the composition of the model to carry out the various checkpoints, cooperation, in addition to enhance the efficiency of exploration, the partnership between the real-time action of tacit agreement, will be able to feel the most real adventure, for the gains also have an absolute impact.  The research team says it is possible to open up to 4 more players in the future.  "Core Blaze" This release of the Game 4 major weapons, they are "knife shield", "Giant Sword", "Double Knife" and "long Bow", both in appearance or in the use of attacks are unique, and in the team adventure also have their own different positioning. Knife Shield Sword & Shield with close-range chopping as the main attack method, the range of attack is short; because the enemy must be close to the fatal blow, it must be supplemented by shield as defense, but also some attack with the development of shields.  Attacks in teams are more conservative, and the role is primarily defensive and responsible for resisting hostile attacks. Giant Sword Great Sword a huge and heavy sword, it must be the force of the hands to be able to wave, in the attack can give the enemy a high degree of damage, range of attack, the most damage, the relative must withstand a second strike before the risk of being hit.  When teams strike together, they act as the most damaging role of the destructive force. Double knife Dual Blade "double knife" can be applied to the enemy fast and continuous close range, but because the weapon itself cast force properties, a single attack is small, and the scope of the attack is small, it must be a number of consecutive attacks as the strength of the strongOf。  For the team's action, the two knives in the speed has an absolute advantage, is a good Pathfinder pioneer role. Long Bow Bow "bow hand" in the game, is absolutely indispensable auxiliary offensive role.  In the long distance can be the first attack on the enemy, and in the large-scale war, although not in the front line, but can still choose the secondary point of attack or high position of the enemies continue to attack, but also to help fight in the frontline teammates to cover. "Core blaze" for weapons to choose a very high degree of freedom, players can freely operate different weapons, in the game, before the attack can be arbitrarily replaced, you can "today with a knife shield, tomorrow to take a giant sword, the team out of the task of a long bow for strategic attack." "As a result, players are fairly easy to find in a team of first-order replicas," he said.  However, each player still has their own attributes of growth, and these attributes, which are configured for each individual's preferences, will affect the performance of different weapons. In the future to make a more difficult copy, the choice of the weapon combination team is no longer a single rule, breaking through the past "knife shield", "Giant Sword", "Double Knife" and "long Bow" one of the traditional way, but according to copy content, choose "Shield, Sword, bow, bow" or "sword, sword, sword, knife" combination, more efficient completion of the task, And get an unexpected exploration record.  Players must focus on unique personality development, and have a broad combination of possibilities, is "Core blaze" This game is a major feature. Unlike most game-playing, punch-level game mode, "Core blaze" more players to develop their own unique techniques of killing strange.  In addition to the body's equipment and skills, each player after the growth of the attributes and the above conditions of the collocation, have become offensive and defensive effect of the core elements of efficiency, players play the real-time action, the decision to take the offensive rhythm and kill angle, even with the partner action on the complementary, will be a risk to win the key. The game Orange also released the "Core Blaze" official Facebook fan group, the future progress of the game development process, and the latest game information will be the first time in a fan group public.  "Core Blaze" is still a research and development phase, the fastest will be listed in the second half of 2011. About the "core blaze" "Core blaze" for the game Orange 2011 Heavyweight 3D game masterpiece, with the second generation Unreal Engine 3 development, with magnificent and magnificent scene, exciting and extremely challenging depth level. Players need to work closely with the team to carry out adventure strategy, feel the smooth rhythm of action and sincere to the meat of the strike sense; whether it is the smoke caused by the operation of the action, the ground with the wind flying leaves, or the impact of huge falling stone, even the breathless giant beast, all let the player experience exquisite and incomparable real telepresence, Show the amazing momentum of the masterpiece! (Digging the shell net)
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