Games can also become children's play, Plants vs zombies bring you positive energy

Source: Internet
Author: User
Keywords Internet games video games

With the development of electronic technology and network, the West in this century, especially in the United States, video games popular, and quickly spread around the world. This kind of game is not only children and teenagers love, but also many adults are attracted. Therefore, the design, production and sales of electronic games soon formed a huge market management system, a lot of profits. Although such games provide entertainment for consumers and have some benefits in developing children's intelligence, sensitivity to the mind, and even a wealth of knowledge, their fascination with gambling can also fascinate many children and affect learning. How to make better use of this kind of game, weakening the gambling of the game to play its positive energy, still almost no one topic.

Recently, the Beijing children's Art theater has made a bold attempt in this regard, an American video game "Plant Vs Zombies" adapted for children's play, moved to the stage, began in Beijing, and plans to tour the country. Although the script is still a bit rough, there is room for improvement in the stage of audio-visual processing and child audience participation, interaction, but the meaning of this attempt and children's identity has been in Beijing's performance has been affirmed. The scene of the atmosphere is very warm, the children warmly echoed on the stage on behalf of the Justice of fruits and vegetables to resist the battle of zombies. As the plot progressed, the smaller children became brave and finally took the plastic ball and threw it at the zombies to fight. But adapting the game to play means more than giving children the courage to fight monsters. The theatrical works weakened and even negated the uncertain factors of the game, thus highlighting the weaker positive energies in the original game.

The original version of the American video game "Plant vs. Zombies" is that plants vs Zombies,vs can be translated as "war," but more specifically, "against." Therefore, the original game design is the two sides against, there is a win, does not emphasize the success of the plant side. This is also the game is the characteristics of the game. However, after the Beijing children's Art theater adaptation, the stage play has abandoned the game to win or lose uncertain possibility. The audience saw the vegetables and melons, all bravely fighting, pea shooters keep firing bullets, giant pumpkins like boxers, garlic-fired pungent sap, prickly cactus, hard nuts, stick-like corn, they form a team to protect their homes and finally beat the zombies who dared to invade their homes. In this sense, the play gives the game a positive education for the children, and thus frees them from the "game addiction" of endlessly manipulating the game to win or lose.

Under the influence of market economy, Western movies, novels, plays and games have strong profit-seeking purposes, but the producers still have to take into account some moral bottom line. For example, their films in addition to violence and pornography, but also to promote good and evil, but also preach courage, loyalty, reputation and other basic moral concepts. In the game such moral care is far inferior to film and television, but can not say no. For example, "Plant vs. Zombies" is more ideological than a game of race or treasure hunting. But the way it deals with ideology is symbolic, and often people don't realize it when they play games. First of all, because of cultural differences, here the "zombie" (zombies) and the Chinese Mind Zha Zombie is not the same thing, it is more associated with western props for Halloween, so you can see that in the game design, the zombie's head and mouth teeth are much like a Halloween-carved ghost head. Therefore, similar to our common people familiar with the "Monkey King three Dozen Bones", "Plant vs Zombies" game of good people, bad people set for westerners commonplace. These zombies are just symbols in the game, they come from cemeteries, representing death and darkness. And as the opposite of the zombie plant, in the game from a garden, they represent the life and light. The game also designed the garden in the sunflower for all plants to provide energy, if the game people forget to give the sunflower in time to input energy, the garden plant will gradually dry up, also can not beat zombies. The sunflower is obviously a symbol of the sun, so the potential educational connotation of the game is the Western eternal good and evil, dark and light, life and death of the opposition and struggle. However, the original game's uncertain characteristics greatly weakened its educational significance. And the Beijing children's Art theater put the game on stage, after the adaptation of the play, the original educational connotation in the game emerges, and through the interactive arrangement of the children of the play, they can gain the education of uniting against the dark and evil, and realize the joy of victory.

Wang Dong, deputy general manager of Beijing Children's Arts Theatre, which runs the show, said their adaptations were also endorsed by the United States for the game's copyright company. Although by the original game copyright restrictions, but still have a lot of independent creative room. Copyright American companies are welcome to adapt because their games will be more widely publicized. And for our adaptation, the attempt is also meaningful. First, it is the first time in the country to put the game on stage, the choreographer in the play actually combined the game, drama, magic and film these four different types of art, and a large number of use of three-dimensional film, sound and Light and other High-tech means, in the art of innovation in the means of expression is commendable. Second, this attempt weakens the game's opportunistic nature, highlighting and strengthening the game's positive energy education content. The stage version of "Plants vs Zombies" to do the serve, is in the market economy is pervasive in the present to adapt to the market and resist its adverse effects of a move, it is worth affirming. In addition, in the global economy and trade policy, we have always stressed the mutual benefit. It can be said that the Beijing children's Theatre adaptation of the United States Games and moved to the Chinese stage also embodies the spirit of such a cooperation and mutual benefit.

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