Global tyrants big competition, who throws more money to the game

Source: Internet
Author: User
Keywords Mobile games Internet games game consoles

Often heard that the domestic tyrants will go to the network game crazy throw money, casually throw a virtual equipment can change the BMW X6 high match ... In fact, gamers who are good at pulling hate are not only in the country. Foreigners in the game world to build money, that is "trench" no one!

Russia

Which country man plays the net swims the most tyrants really is not China

The Russian favorite type of game is role-playing, and the plot prefers the real story. In particular, war-background games, particularly popular in the fighting nation side. They play a game highlighting a style, the most representative is the "DotA evergreen tree," said the "light elder brother"--lightofheaven. The Russian boys play a variety of elegant, often kill opponents in the invisible, in Russia domestic popularity is high. Russia, with a population of only 140 million, has 21.6 million gamers and 8.7 million paid players, and the total consumption is steadily growing at 20% a year. Although the top teams are few, the Russians ' ability to spend money on games is well worth affirming.

The average monthly consumption of online gaming players in the country: 436 RMB

Germany

Which country man plays the net swims the most tyrants really is not China

In a survey of European players, the seemingly low-key Germany has become a "dark horse." The country has 30 million gamers, the largest number of European countries. Because of the existence of the Cologne international Games show, the Germans love the game more like a culture. From underage children to retired seniors, about 26% of the country's people are gamers, their favorite games are online games, and they seem to feel that these games are more technical content. But what worries the authorities is that people seem particularly obsessed with the genre of violence, and the bloody uncensored version of "GTA: Sin City" was first painted almost overnight in the heat list.

The average monthly consumption of online gaming players in the country: 350 RMB

Dubai

Which country man plays the net swims the most tyrants really is not China

Who can compare with the white robes of the UAE? A Dubai tyrants has collected more than 8,000 Nintendo consoles, cassettes and accessories, and has broken the Guinness Book of World Records. It took him about 2.51 million yuan to collect them, but it was totally irrelevant in his eyes. They are going to be really open, and the ability to burn money will definitely keep all Chinese gamers quiet. PS4 released, two Dubai game players rushed to the first two, so that other players are still waiting to release the gas stare. Sony served the group as well, and the machine was personally presented to them by the Chairman of the European division. In case they get upset, it's possible to buy you out directly.

The average monthly consumption of the country's online game-paying players: about 12800 RMB

China

Which country man plays the net swims the most tyrants really is not China

Now to a glance at the Internet café, nine out of ten are playing games. In the home computer almost universal popularity today, Internet cafes are still thriving, enough to prove the number of domestic game players large base group. And the year before the start of China to cancel the game ban, all the games hard to set up the manufacturers have aimed at the gold mine. A study shows that Chinese gamers have reached 517 million people, a full 200 million of the total population of the United States in the same period! But it's embarrassing that less than 10% of people are willing to spend money on the game. And the top of a small number of "Yuan warrior", is accounted for the total consumption of 70%. So now most of the game in the country, are free + internal purchase mode, for the is not willing to spend the screen off.

The average monthly consumption of online gaming players in the country: 400 RMB

Japan

Which country man plays the net swims the most tyrants really is not China

Japan's game market pattern is very exclusive, those who want to go to neon country hit the market of the new game brand almost all failed to return. The reason is that Japanese players are highly mature, and they rarely try to play new games, except for those high quality works that are provocative to see-such as Administrator Game. In Japan, 57.5 million people have consoles, and the number of mobile games has surpassed that of computer gamers. Just like the birth of a generation of classic GB palm machine, it originates from people's need of daily relaxing. And can be perfect for this role of the mobile phone game, has become the most love of the Japanese now. And their spending on the game is also a year old, which is the main reason foreign games have little interest in the market.

The average monthly consumption of online gaming players in the country: 220 RMB

Australia

Which country man plays the net swims the most tyrants really is not China

"Island" life has been very leisurely, populated, birds meet people dare to rush down to peck. In such an easy environment, people will naturally be more willing to spend their time playing games. But it is strange that Australia's paid gamers are less than 1% of the total population, and the stingy index may be the highest in the world. More surprisingly, 30% of the paid players are women. They spend their money on role-playing games that play a variety of powder colors, such as dressing Barbie dolls or buying gold coins in mobile games, with very limited spending power. Pointing to their support for a gaming company is a myth.

The average monthly consumption of online gaming players in the country: 200 RMB

United States

Which country man plays the net swims the most tyrants really is not China

There are many very cattle gaming companies in the United States, EA, Blizzard, Pop caps ... The development of high-quality games are numerous. It is in this environment that American gamers are particularly willing to throw money at the game. The United States has 50 million gamers and paid players up to 23 million, which means nearly half of them are willing to spend money in the game. In their eyes, this kind of consumption and go to the cinema to see no difference, money to buy services! Counter-View the domestic game players, to see a fun game, every day squatting forum to find free crack version. So in addition to some stable money-taking games, such as World of Warcraft, most American gaming companies are more willing to do business with local players.

The average monthly consumption of online gaming players in the country: 746 RMB

Brazil

Which country man plays the net swims the most tyrants really is not China

In many people's view, the situation in Brazil and China is very close. All are developing countries, the environment is very poor, the climate belt distribution is similar. Even when it comes to the game, the two most favorite games are the Moba type of online games. But when it comes to game spending, Brazilian gamers are a lot more polished than we are. The entire country has 19.2 million gamers, 9.1 million of whom are willing to charge for the game. It's not because they're richer--Brazil is actually a lot poorer than China, but they maintain a very high level of copyright, if you share a cracked version of the game, the next day will be dragged out of the bedroom by the police.

The average monthly consumption of the country's online game-paying players: About 412 RMB

So, Dubai man is really tyrants ...

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