How do you play "sideways"? Horizontal version of the game popular 30 download the confidential record

Source: Internet
Author: User
Keywords Games Secrets
Fc,family Computer.  When we call it red and white machine, this "to look for the machine" of the urban vocabulary than "home computer" more comfortable, people think of "funerals" such a word to ... Bring it up. You always feel that it is a bored summer, a shabby and dimly lit room, a not very new TV, in front of a red and white machine, surrounded by a few yellow-colored cards. A naked teenager and his friends were shasheng around with red cheeks ... How many teenagers, how many summers, how many such youth time, has no one remembers ...  The Melancholy of the children is buried deep in the shrill and loud laughter. I. The metaphor of the bat and the ball--the "Super Mary" created the new era of the horizontal version of the game 1983 the first FC brought the first horizontal version of the game "Ping Pang", the control of two rods to catch the ejection of the small balls of the simple play that year great success,  Now it seems to have a bit of reproductive significance from the point of view and connotation--in the era of the red and white machine, which flourished in mainland China a few years later, the rods and small balls shape such as the Iron plate plane, Mario Brothers, the soul of the fighters, Double Dragon brother and so the desire of strong offspring. In the 1985, "Super Mary" created a new era in the gaming industry, that eat mushrooms will become big eat a flower can send cannon see hole casually drill red underwear villain also meet how many juvenile save the Princess Dream, left and right screen game mode also become a rule "horizontal" line up. "Super Mary" to the player, just as Bill Roppa (Blizzard Entertainment company) said of "Super Mary," the creator of the Miyamoto say: "Miyamoto not only to make the game year in, he is really the people who create the world." From the moment you started playing the game, you can clearly feel his mind, his pursuit of detail and his passion for the game, he can let you in the first 30 seconds to enjoy the fun of the game, in this respect no designer can do better than him. He keeps pointing the way for the development of the game industry, and he never forgets what real fun is. "Second, eat mushrooms grow up--the outbreak of the" Soul Dou Luo, "the impact of a generation of childhood broke out of the era, those classic names thunderclap new dream of the lover all know AH ~ ~ 1986 production of" Takahashi Celebrity Adventure Island. " Cute little fat guy, he ran and jumped the adventure of the trip it was easy to think of that plumber Mary.  But his fist kungfu is not, can not trample on flat mountain snail, also can not hit the sea Crow, can only rely on the hands of the fly axe open, but also keep looking for fruit to eat only physical escape. Then "the Soul Dou Luo" will its development, in the horizontal version of the added a richer view of the model, such as up and down the stair checkpoint, and came to the enemy can not jump away overlooking the checkpoint. There have been some games that have affected a generation's childhood, and the most typical one is "the bucket". And presumably the Japanese developers did not think of the same periodRPG games such as "Dragon Warrior" "Final Fantasy" can not arouse the Chinese player's appetite because we do not understand the long story of Japanese--| | |  They need to get started easy, play more exciting games, a variety of weapons and operating mode of the killing pleasure has made "the soul Dou Luo" become a classic. Then, the horizontal version arcade game popular, do not know is the "fist Emperor" achievements of small gangs or small Hun gang achievements of the "fist Emperor", every day under the class grabbed the bag straight to recreation, mouth non-stop "Ah du with!" Ah, beep! Gas Consumption!  ”。 FC platform on the "Rainbow Island (Rainbow Cayman)" and the network version of "Rainbow Island (La Tale)" contrast significantly different from the boy's violence, the impression that my sister and I rob the machine is to play "Adventure Island", "Squirrel Wars", "Rainbow Island" and so on. Look at her skilled manipulation of the little one from the bottom of a curved rainbow spray to cover the monster and then step up to jump coherent ... This is not meat Mountain ~ and as the game into a stronger terminal era, such as PS, GBA, X, Wii and other emerging, horizontal version of the game has always been in its classic and innovation between the development. The Mario brothers are not just fatter, they are more flexible when picking up mushrooms. The King of the Fist in the MM also more and more will be picked mushrooms ..., the advent of the era of online gaming also let the original names of those classics have a new active space.  These include "Adventure Island", "Devouring Heaven" and the new version of the name of a separate game of "Rainbow Island", they are in a more contemporary style of the appearance of the new.  The development of horizontal screen game throughout the history of the development of the game, the history of the game is a horizontal version of the game. Third, how many days do not play fishing also to the Internet-Network horizontal version of the game era horizontal version of the pattern of online games began to appear differentiated horizontal version of the game is only horizontal version so simple?  Of course not! Look at the market now popular horizontal version of the game, to "Rainbow Island", "Adventure Island" as the representative of the horizontal version of the game, to DNF as the representative of the horizontal version of the fighting game, in fact, have their similarities in common. (This is in no way a metaphor for a company's Shanzhai characteristics ~), such as: the screen horizontal, of course, this is the most obvious, from the time of birth to a basic mold. So "Rainbow Island" is a horizontal island, "Adventure Island" is also a horizontal island. The horizontal version of the game still retains its historical features is a simple horizontal perspective, stretching the horizon.  At the same time, most of the game is fresh and lovely screen, but after the games, whether it is "Rainbow Island" or "Adventure Island", have gone to the development line of the Meng department, like small and little Lori's basic did not run.  How easy to operate, action for attack, sitting, jumping, running, pickup, and so on, because of the 2D screen reason, basically will not have too many complex action operation, but does not hinder its casting action the gorgeous and the lovable expression ah ah ah ah ah ~ The fighting method is mostly round system or simple instant system. Client Petite. Want to than those large 3D net users to say the horizontal version of the online games more exquisite, such asLess than 200M of "bubble Hall" can be downloaded less than 5 minutes, and even if the 1G big "Rainbow Island" looked up at the 17G of Wow, "Swordsman Love Network Edition" and so will be neck sour.  This does not, think oneself big overdo of DNF also want to come to do Homepage edition ....  Four, your uncle or your uncle, your aunt is not that aunt has a horizontal version of most of the online games with Meng mainly play and the arrival of the game era, horizontal version of the play how to inherit the original elements of the times? That's a difficult question. ~~~~~ first of all, the horizontal version of the screen is unchanged, but the way and effect is not the same, such as "Rainbow Island" 2D horizontal version of the scroll, the entire game of exquisite painting interpretation of a full of myths and modern colors combined with the world. The main feature is Meng Department, all kinds of fun maps, skills, as well as social systems.  and DNF of the horizontal version of the MMO copy model, but also arcade fighting and online games earlier upgrade, add, PK play integration, forming a different from the traditional horizontal version of the play. Then, the game's operating mode is richer, whether it is "Adventure Island", DNF or "Rainbow Island", 2D horizontal version of the interface, players can run, jump, climb in the game. Most of them have begun to abandon the previous 2D leisure online games Simple Swing, the former arcade in the fighting in which, such as "Rainbow Island" four anniversary of the new "Big World" in this aspect of the improvement is obvious. And DNF is a cross-axis action combo system is particularly good, late game players are basically the main forging PK skills.  This is also the distinction between two categories: MMO or action. In addition, network horizontal version of the game is also a combination of interesting elements such as DNF's weapon forging system, pet nurturance system, etc., in these games as a child once intoxicated incomparable Super Mary, Adventure Island, such as the classic version of the classics are all familiar with the wonderful scene are all presented, like Super Mary as top bricks,  Jungle battles like the island of Adventure, the hula-hoop has made me cross. In fact, the horizontal version of another development trend, that is, 3D. "Small Big World" on PS3 platform is this kind of representative. And it means the development trend will be: more creative play, more gorgeous picture.  But the same, is horizontal play! And writing here, we will see that the horizontal version of the game 30, now has entered a new era.  The network big stage, still has the horizontal version of some world, still has its infinite horizontal play simple happiness. The end remembers Carnegie once said: "Do not recall the past, that will delay us how much time!" It sounds so easy and sad, if everyone has 9 lives like a cat, then the experience of the juvenile era is not enough to cherish, a 10, 20 experience is not enough to cherish.  But do we have 9 lives? Although the teenager no longer, fortunately the game déjà vu, perhaps we can from today's horizontal version of the online game to find a 30 years in the red and white machine, arcade play "Horizontal" memories. This may be whyTo this day, the horizontal version is still such a wonderful reason to attract people! (Digging the shell net)
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