How far to roll: Blizzard and the Korean thing.

Source: Internet
Author: User
Keywords Blizzard how far
Last year's big event in the e-sports world-the dispute over the intellectual property rights of the Korean StarCraft continued to this year, with the South Korean Electric Competition Alliance opposing Blizzard's action getting stronger.  Before the WCG of the name of the Crown sponsor is also the South Korean Electric Competition (KESPA) of the director of Samsung Electronics to bring Blizzard games from the WCG project, except, now a new round of anti-blizzard operations in South Korea continue to play. Conflict escalation Korea electric competition in full anti-Blizzard March 3, is another competition in South Korea, E-stars Seoul Electric Competition Festival Organizing committee also decided to kick out Blizzard Entertainment all the games in this year's game project (mainly Warcraft III), only to retain CS as the only item in this competition, And the total number of CS bonus from 53000 U.S. dollars to 70,000 U.S. dollars, will be the CS team from 6 to 8, at the same time will be a large-scale introduction of some online games sports performance projects, such as raids, running kart and CF and so on. The traditional Project Warcraft III will also be kicked out of the WEM as the operating company runs the annual WEM global electronic Athletics masters.  But because WEM has been held in China, if the Warcraft project is canceled, China may not agree. The trigger for the event was a joint statement by KESPA (Korea Electric Competition Association), on Game Net (South Korea's largest professional game programming company), and MBC Television (South Korea's CCTV) to boycott Blizzard Entertainment, resist Warcraft, StarCraft and DotA.  Because OGN Radio is responsible for most of the Korean electric competition, and intellectual property disputes will ogn and Blizzard pushed to the opposite, which means that OGN radio will not live any of the games that contain Blizzard games, so the South Korean Competition organizing Committee at all levels have made a statement, and Blizzard demarcation line.  StarCraft 2 is struggling in South Korea. KeSPA may also announce the abolition of the Korean Star League, the dissolution of the Republic of Korea's interstellar occupation system, all clubs and professional star players have the right to choose to retire or transition to join other electric competition or online games. The alliance is likely to hold CS 1.6 or CS online in the next quarter, perhaps boxer, Moon, Bisu, Solo and Nada team play CS scene is not impossible. Of course, the star professionals fighting for their right to survive are still protected by the Korean Constitution, and the trade unions have the right to choose collective strike to protest, but since the Star league system no longer exists, they will not strike the results of StarCraft games and jobs,  Any Korean professional who still participates in the Warcraft and StarCraft games may be barred from KESPA for any other competition in the league. Allied personnel also pointed out that, in addition to SC and WARIII, even playing StarCraft II and DotA will be seen as unpatriotic, so that WCG sponsor Samsung Electronics after a long time to play soy sauce is likely to show loveAfter announcing the following, the world resisted all Blizzard Entertainment games, and this year's WCG will probably not have SC, SCII, WARIII and DotA. Star professionals in South Korea household name Blizzard and Korea Electric Competition Association dispute review 1.  StarCraft is unusually hot and successful in South Korea, which makes blizzard covet the South Korean market, and Blizzard wants to control live and league markets and start looking for entrances.  2. Blizzard tried to find KeSPA negotiations, the goal is to obtain the Korean market, not fruit.  3. Blizzard tried to sue KeSPA infringement, but KeSPA is not nine city, plus the Korean government has always been willing to the domestic gaming industry companies, for this also specifically introduced the law-as long as the broadcast party has a genuine game CD-ROM, you can live under the line game. 4. Blizzard began to develop the interstellar 2 to develop its own live market, and tried to bypass KeSPA, directly to find OGN,MBC cooperation live Star 2.  As the Korean Government came forward again, the result failed. 5. Blizzard has targeted the GOMTV and officially became one of the sponsors of GSL's third season, GSL Championship bonuses have even surpassed OSL and increased the game of Wow and Warcraft 3.  Inspired by KeSPA, most of the Korean star professional clubs have announced their refusal to participate in the GOMTV event. 6. The third session of GSL, with the participation of half of the professional teams, was "successfully concluded". The top three had access to BlizzCon, and the Korean star Uranus Flash declared that the schedule was too full to go.  It is said that because of all kinds of pressure, as the fourth place Julyzerg finally did not go.  7. GOMTV announced that GSL fourth season completely GG Smecta, not because no sponsors, but because no players to participate. 8. South Korea ESWC, Blizzard refused to let KeSPA broadcast the game.  KeSPA immediately countered, announcing that TV station was not broadcasting the game one hour before the Seoul E-stars Star 2 exhibition Moon vs Nada competition began. 9. Blizzard officially announces that Interstellar 2 will cancel the offline IPX interconnection mode. On the one hand this is to prevent some game interactive platform profit, its more important purpose is to deal with KeSPA. Blizzard regulations, the player interconnection must be in the Battle.net, all involved in the bonus game must obtain Blizzard's approval, must have the so-called tournament License, that is, the competition license (this is the ZOTAC forced to delay the game reason).  The advent of the Battle Network 2 and the cancellation of IPX battle (LAN) can be said to be Blizzard's retaliation against the Korean league. 10. Before StarCraft 2 's beta test, the Korean Ministry of Culture suddenly converted StarCraft 2 into a 18-game ban. Specific reason: A propaganda picture in StarCraft 2 clashes with South Korea's latest amendment to the Youth Protection Act, which stipulates that "there is no picture of alcohol or smoking in any child, teen-contact media." And in the Interstellar racePA 2 Posters, the gun in his mouth with the smoke of the face left us a deep impression.  In this way, StarCraft 2 in Korea basic GG. 11. StarCraft 2Beta is officially launched.  Known as the star Paradise of Korea, unusually quiet.  Korea StarCraft intellectual property rights dispute the simple version: (Cang jing empty for Blizzard, yellow website for Korea Electric Competition Association) Cang Jing Empty: Do not upload my av again.  Yellow site: You have to understand this, you have so high popularity in Korea, because I have been helping you upload AV, this is my credit.  Cang Jing Empty: I want to sue you. Yellow site: Your body is not your own, public property should let everyone share, OK?  But the people who downloaded from me have to pay the corresponding fee.  WCG and Samsung are drifting away WCG are heading for death?  And the Korean electric competition is different from the overall anti-blizzard, once rumored that the game will not contain Blizzard game WCG on March 7 announced StarCraft 2 and Warcraft became the 2011 official event, the move will also WCG to the Korean electric competition and blizzard dispute the cusp of the incident. Since Blizzard (along with GOMTV) is on the issue of StarCraft intellectual property rights with KESPA (Korea Electronic Sports Association and its 2 major television stations OGN&MBC) dispute, there is still no possibility of reconciliation, so WCG main sponsor Samsung Electronic technology company, as KeSPA (  Korea Electronic Sports Association, the Board of directors, strongly opposed to WCG2011 blizzard in the official event of the game, and clearly informed the WCG Organizing committee must be the blizzard game out of the formal event. The WCG organizing committee is in a dilemma because once the blizzard game is removed it will greatly affect WCG's worldwide status and attention, Samsung electronic response: "Like other game companies, ask Blizzard to sponsor, since they chose their game, they are going to pay for it." As a result, WCG officials have been delaying the announcement of WC2011 's official competition: whether it will include StarCraft: The Battle of the Hive, Warcraft 3: The Frozen Throne, and StarCraft 2: Wings of Freedom as official WCG. To step back, if StarCraft, StarCraft 2 or Warcraft 3 remain the WCG official program, OGN Radio will still not be broadcast in South Korea, not only to affect WCG's domestic broadcast, WCG will not be able to organize the South Korean division of the Competition,  Even South Korea does not send teams to participate in WCG. Today, the Executive Committee of the WCG Commission chose not to listen to the main sponsor, refused to boycott Blizzard, and at the same time to take the middle way to cancel StarCraft, while increasing StarCraft 2 and the Wow Arena competition, to the blizzard company to flatter, to Samsung, Blizzard two not offended, two-take-all purpose. To this end, Samsung Electronics high-rise internal is a heated discussion,It is rumored that the shareholders of the Samsung consortium may opt to cancel the sponsorship of the WCG, instead supporting the Korean power competition, such as walk E-stars or WEM, which is willing to boycott Blizzard, and Samsung will be happy to sponsor them even if Ief and ESWC are willing to boycott blizzard together. As the WCG tournament more than 80% of the sponsorship funds from Samsung Electronics (another 20% from the United States Microsoft, China Tencent and other companies, without Samsung financial support, WCG the death is only a matter of time, unless in this critical moment Blizzard is willing to reach out to take over WCG, but Blizzard's financial resources and Samsung can not on the same day,  WCG is heading for the road to death. However, the WCG organizing committee dare to reverse the day and the line certainly has its reason, first WCG is still Samsung Electronics technology subordinate industry, even if Samsung large-scale divestment, but at least not to kill it, WCG to make the worst plan is to lose Samsung's name (WCG has been known as Samsung WCG),  Second, there has been news that Intel would be withdrawing from the famous European competition, perhaps WCG has quietly come to the top of Intel's power to win Samsung. 2 of the emergence of the war network can be said to be Blizzard's revenge on the Korean Star League Blizzard and the Korean Electric Competition Association who's the same as blizzard hope that "World of Warcraft" in China to maximize the benefits of the same, they also want to be like the holding of China's "World of Warcraft" in the same The ultimate goal is to kill all blizzard partners that have benefited from Blizzard games, and to put their wealth in their own hands.  According to the law, Blizzard's behavior is legally legal, but not reasonable, because everyone knows that StarCraft can have today's achievements, can say that half of the credit is Korean. Blizzard in China to do a little trick can make people dog-eat-dog (nine City's "World of Warcraft" agency dispute), but in South Korea is not. As a company, Blizzard can easily kill any enemy or friend with its own strength, but in the face of a government-backed institution, Blizzard cannot win any victory. The original passive Korean Electric Competition Association was supported by South Korean enterprises, but the hard up to the full ban blizzard game.  Compared to the damage to the interests of the people, and immediately photographed several like the Jing Wu door, fearless, Ye asked and Sue children and other films to meet the needs of the Chinese people, Koreans really strongly too much.  StarCraft in South Korea is known as the national technical tip StarCraft in South Korea as a national technology in Korea, "StarCraft" has long been more than a simple game, can even be said to have risen to the height of national spirit, which is unique on the entire Earth.  1, since the beginning of 2008, "StarCraft" global sales of 9 million, in South Korea alone sold 4.5 million, occupy half.  2, "StarCraft 2" championship in the United States, only 5000 U.S. dollars in the prize, in South Korea can get 500,000 dollars. 3, the United States is still playing "InterstellarThere are only 180,000 players in the tournament, and 4.9 million people in Korea.  4, "StarCraft" accounted for all of South Korea's e-sports projects 70%.  5. The average salary for the Korean StarCraft player in 2010 was 60000 U.S. dollars, while South Koreans earned 16291 dollars in average wages.  At any time in 6 and 2005, South Korea has at least one, up to four television channels playing StarCraft games.  7, "StarCraft" also maintained a Guinness World Record, 120,000 people play the largest number of spectators, of course, they are Koreans. More information please pay attention to play game network. (Edit/Xu Mingming)
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