Korea becomes Blizzard Asia Strategy Center Chinese player has been forgotten

Source: Internet
Author: User
Keywords Player Blizzard
The world's star 2 fans are pleasantly surprised to find out today that Blizzard has opened up the download of the Star 2 test client.  July 27, just wait another more than 10 days, and they can enjoy the Star Wars on the Internet.  More news, please pay attention to play StarCraft 2 area Blizzard was the first to announce the news in South Korea, Blizzard in StarCraft 2 above the Korean people especially love. Although I have always been cold to Koreans.  But at this moment, I suddenly envy them, from an ordinary star-lover's point of view, this moment, Koreans are happier than us. Suddenly remembered last night in QQ group, the enthusiastic domestic professionals of Star 2 have discussed how to get South Korea's 15-Year-old ID card and mobile phone number to buy Korean clients so that they can compete with the world's highest level of professional players and create the best training environment for their strengths. They are passionate, they work hard, and we all see.  But as we racked our brains to play the game, South Koreans may be on the Star 2 theme of the plane, brush with Star 2 logo card, enjoy the various benefits of blizzard, but also keep complaining about the Battle network too card, so blizzard fart up to revise, to perfect.  Also the Star 2 player, we have been forgotten by blizzard.  Like Blizzard's approval in China's World of Warcraft, Blizzard is not as smooth in South Korea as it is in South Korea. The electricity competition in South Korea is called the National System (PS: Of course, I remember a Chinese official has also said, to establish the system of electronic sports). A generation of star King Boxer in the eyes of Korean teenagers even as the Asian King Rain.  However, in the past few months, the Korean electronic sports industry after several major events have become precarious, fraught with crisis. April 25 this year, Blizzard officially issued a statement to stop negotiations with the Korean Electronic Sports Association KESPA, will seek new partners in Korea, which means KeSPA will lose the title of the Star League. Although there have been many times before the news of the discord, but the official release of the statement, the Korean electric crisis has become the fuse.  Meanwhile, South Korea's game approval department has also continued to pressure blizzard, blizzard in several months to submit game approval applications were dismissed, the reasons for strange, such as the Uncle Finley smoking, foul language content, such as completely harmless content, like the wrath of the Lich King in China, Blizzard in South Korea is also mired in "approval door. May 6, the famous Star Star Horse was arrested, shocked South Korea's star fake case surfaced.  The matter in Korea's domestic impact is extremely bad abyss, will Korea electric competition industry pushed to the edge of the cliff, the electric competition may be suspended at any time, the audience have cast a disappointment questioning eyes. However, the high efficiency of the Korean people is amazing, "false gate" of the rapid detection and public to the precarious Korean electricity competition a reassuring. Blizzard Star 2 's approval will often be published several days after the submission of the results, after many attemptsAfter the final adoption of the 12 ban and 18 banned two versions, two versions of the parallel program has been recognized by South Korean players.  Subsequently, Blizzard in South Korea made a large amount of charitable donations, and in 6.24 in the Korean Air Hangar held a grand press conference, in the eye to earn enough, at the same time, to re-establish their own image in Korea. July 8, the Ministry of Cultural and Sports tourism in order to promote the second take-off of electronic athletics "e-sports Innovation 2.0: Electronic sports medium and long Term development Plan (2010 ~2014)", Korea's electronic athletics again on the right track.  South Korea's electricity competition has come out of the crisis, ready to meet the "StarCraft 2: Wings of Freedom" preparation. The 2-agent NetEase in the mainland region has no movement within months of the launch of StarCraft 2. Since August 13, 2008 NetEase announced that the StarCraft 2 will be introduced into China with blizzard, we rarely hear about StarCraft 2 from NetEase.  And Sc2.cn's mainland star 2 website, has not been updated for two years. After becoming a blizzard in the mainland of the agents, NetEase for the wrath of the Lich King of the launch of the struggle, but so far has not launched this epic network game of the second piece of information.  StarCraft 2, was dragged by Warcraft exhausted NetEase may have forgotten her in the back of the brain. May 20 this year, Ding lei in the analyst conference call, said publicly that the 2 Chinese version of StarCraft No timetable, will make every effort to Warcraft. And on the same day, deleted a lot of language violence content of the 2 in South Korea's approval is defined as 12 ban, South Korean netizens are very dissatisfied, dubbed StarCraft 2 as "StarCraft 2-free pupil."  In the domestic star fans see these two news, all coincide with the feeling, Koreans seem to have encountered the same trouble as us. But that is not the case.  After what happened in South Korea, as mentioned above, after the crisis finally on the right track, StarCraft 2 wings of freedom, like the Korean Airlines aircraft, will be soar in Korea.  NetEase, ding lei this time can not promise, StarCraft 2 Chinese version still no movement. At present, "World of Warcraft," The Problem of national service, the player encountered no place to make representations, but to the letter Blizzard North America headquarters, but also no response.  Blizzard also avoided talking about the Chinese market in a press release, saying the focus was on South Korea and Taiwan.  So far, South Korea and Taiwan have become the new favorite of Blizzard, and the Chinese mainland has been gradually forgotten by blizzard. In fact, our request is not high, TBC belated one year, we still put aside the complaints before, rejoice with friends into Outland. Wlk belated two years have not opened, our hearts still to the state of Warcraft to keep so many sentimentally attached.  Millions of domestic players, this is a very large number, but apart from regrets, what can we do? A few years later, when South Korea's friends in America and Taiwan have been tired of StarCraft 2, the third version of StarCraft 2: The remnant of the Void, they opened the web and found that the Chinese mainland's StarCraft 2: Wings of Freedom was finally on the line, and after a sip of laughter, did they ever think of mainland players looking for a high price for their love of the game across the border? Have you ever thought of mainland contestants carrying their dreams with high latency in other countries on the server to play, whether ever thought we and they are the same, just a group of people who love StarCraft this game.
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