News and technology information Beijing time September 11, U.S. market research company NPD's latest data show that the latest quarter of the United States video game players reached 211.5 million, accounting for about two-thirds of the total population, but a decrease of 12 million people in the last year, a decline of 5%.
As the largest group of players, the core players with traditional game consoles were reduced by 2%, which accounted for 21% of the total number of players, while mobile and digital gamers grew by 2011.
Overall, mobile players have accounted for 22% of the total number of gamers in the United States, up 9% per cent year-on-year. The number of players who get the games, mainly through free and paid downloads, is up 4%, accounting for 16% of the total.
Players have increased their incentive to buy downloaded content or buy items within the game, at 14% this year, up from 11% last year. Core players (27%) and digital players (23%) are most willing to buy digital content.
In addition, other players have fallen: Home and child players are down 7%, accounting for 15% of the total number of players, and mild PC players down 2%, accounting for 13% of the total number of players, and heavy PC players falling 2%, accounting for 13% of the total.