At the end of the North American summer season's final Super week, Cloud 9 is excellent, 21 wins 2. In the Summer Games, Vulcun, CLG, DIG, Coast, and TSM, these teams also had a chance to bring a failure to C9. C9 's win over 90%, is their defense really unbreakable? How to ban heroes for C9 The hero selection is one of the weakest aspects of the North American professional competition. For me, it is clear that the North American mind has been fixed on "against your line of enemies" and that this is the easy way to win. S3 began, riot in the "counterattack play" on the great effort, the idea is very simple, "every hero has a way to fight back." This is not the exact words, but is the general idea of the counterattack game. Riot has jumped out of the fixed pattern of "hammer and scissors," so many strategies and heroes are available and will work under different lineup. Now the game has become more targeted to the enemy's lineup than their heroes. When the other teams faced C9, I saw them hesitating. According to their own humble opinion, they have a lot of options, so ban the hero like Rambo, Ash, is just wasting opportunities. Because they can be replaced by similar heroes like Kennan or Izerille. Personally, other teams should be more concerned about letting Meteos (C9) in an uncomfortable position because he is more like the cornerstone of the whole team. For Meteos, the first of course to ban Nethers and Zack, on the LCS, he used their proportion is 17/23, in the last 10 games, the use of the number of times is 8 times. His next two high-pick heroes were Li and Elizabeth, and he used them in the two failed games. Let him not choose the comfortable "tank/money/play" hero, will let C9 produce some changes, the whole team's adhesion will also be reduced. Also, Balls (C9) rarely plays melee heroes and is basically on the road using AP Heroes. In the last 10 games, he was cautious once, and nine others were playing raze, Kennan, Rambo, Kael, and Elizabeth. If you remove Nethers and Zack for Meteos, and let him choose Elizabeth, then let balls use a different style of play, which will have an impact on the entire team. Left-to-right from left to right: Balis (on single), Meteos (Wild), Hai (in single), Lemonnation (auxiliary), Sneaky (ADC) Select at least 1 singles heroes and 1 C9 with the ability to fight with a clear army, and push the outer towers through early push lines, whichThey have a global pressure on the enemy. To achieve this, they would choose a hero (like Nethers/Zach) with a good army of soldiers, and choose a strong-singled hero to pose a threat to each other (the proportion of their choice of robberies in the recent game was 5/10). For this play, is the use of line change, so that your hero can develop a good, but also to the other side of the threat of cut/singled out. Your line may be better than the C9, then you can choose the early group battle lineup, and as soon as possible to take the dragon, start snowball strategy. Sneaky is a weak link C9 adc,sneaky, the weakest link in their ranks. He's not as famous as All-Star carry, like Doublelift or Zuna, or Super core ADC, like Tristana, Vera, Tuchi or Korg. Before he weakened, he played with the Izerille and the ash, and now almost all of them played in the last 10 games with her 7 times. In the current season, he played with Vera and Tuchi each time. Sneaky's kda is ranked third in the North American LCS, but the biggest reason is that they have won so often. In contrast, sneaky's hero-killing is the third-lowest in North American ADC players. In the 2 games that C9 lost, their opponents used a long distance super core hero (Tristana and Kegmo). Personally feel that if you have a full cut into the lineup and have a super core hero, then defeating the C9 is simpler, can mirror their target control earlier, and then beat them later. Data doesn't lie. Compared to Hai (C9) and Balls,sneaky's heroic kill number is the lowest, if he was forced to choose the super core hero, then he will become more uncomfortable, even do not like to carry or contribute to the team. Summary I think the biggest problem with the North American LCS is that many old teams have a fixed mindset and are in a difficult phase of adaptation. In other parts of the world, teams like evil geniuses have also encountered bottlenecks in the European LCS season because they are too accustomed to S2 's "late" game. Even some Korean teams are not fully adapted to the new play, as Najin Sword won the Winter Championship earlier this year, but did not qualify for the team during the spring or Summer championships. Although C9 is in a state of compaction, there are still 5 games, 4 of which will face the "Titan" team of the North American LCS. With proper analysis, tactical adjustment, adaptability, and executive power, it is possible to see their failures when C9 represents the North American region.
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