One person develops profitable geometry iphone game independent developer interview

Source: Internet
Author: User
Keywords Interviews Games
More Play network (compile/small hee) in Korea, after graduating from university is a very nerve-racking direction.  However, Zhao's parents abandoned their customary traditional ideas, encouraging their children to go to n companies to realize their value between a handful of big companies in Korea and the N-game companies that are not too good. In a rapidly changing environment, the rise and fall of a number of game development groups has given Zhao Mingju the idea of stabilizing his career and turning to new things.  In the process, his knowledge of the iphone system and software is gradually completed step-by-step.  4 months after making up his mind to be an independent iphone developer, his iphone game is ubiquitous in the App store.  Korea's KT company launched the iphone, the number of users quickly breakthrough 700,000, before the iphone mobile device and application mall open, independent game developers Zhao the game will be how to deal with the challenges of other games, has become a public concern. When the reporter proposed to interview Zhao Mingju, his answer is. "Never mind, interview, I'll try to answer whatever I know."  "Let's see that he not only has the technology and development experience of independent development of the iphone game, but also is sincere." Zhao Development of the RPG class iphone game Q: from the development team into an independent developer, experience will become a problem?  The process is too short to answer for the reader.  A: Initially, after the parents consulted, entered the N company, was assigned to the a development group, but the a development team soon terminated the previous project, all were assigned to the B development team.  Originally expected a one-year development period of the B team was suddenly the company into another new project, and because of the advent of the iphone, let me also have a great interest in it, so the initiation of the idea of quitting the company.  Q: So what did you do after making a decision? A: First is the choice of office space, independent development projects for the time can be more free, but I do not want to disturb other people's office, so I chose the current monthly rental 400,000 of the single office.  Then the company registers, obtains Apple's development permission, establishes the company's account.  As an independent brand, not Apple's research and development organization, to build the quality of the game products and the user's sense of responsibility. Zhao Single Studio Q: So after 4 months, finally in the app Store to sell the first RPG game, really independent research and development it?  I'm fascinated by its animation. A: From the start plan to the production is done by themselves independently, only the background music is the use of Korean composer music.  Initially, also tried to compose their own, but listened to several times, are not too satisfied, maybe I can be too shallow this aspect of it, hehe. Q: The first game in the App Store has produced considerable visibility, luck and efforts are inseparable? A: Actually, it's a good life.  Because I do not know what type of game we like, and to develop, speaking of success, really I did not think of.  Q: (for the game) you set the price is 0.99 dollars, this is why?  A: First of all, because, it is the first version of the game, so I hope there is a competitive advantage in price, second, free version, it may make people have doubts about the quality of the game itself, with a lower price to maintain the mystery of the game, to attract people to play, I think it is a good choice.  Q: What's the plan for the future?  A: There are really a lot of ideas, the first is the company financing bar, and then recruit some research and development staff, in just a few months, a person research and development, really very lonely, you have to eat and drink independently, face happiness or sadness.  Q: Have you ever thought about expanding new markets through agents? A: So far, Korea's IT industry is not the center of the world, so first from the domestic start.  But if there is a chance, will also go to find agents to open up, we have to have a long-term vision.  Q: Is there anything else you'd like to say to your readers? A: As I said earlier, independent research and development is really very lonely, have to face a person to eat the situation, so, if I read this report interested girls, please contact me oh, hehe.
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