People pick up material flame high cocos2d-x for XNA game engine full support WP7
Source: Internet
Author: User
KeywordsEveryone
Recently, the famous open source community cocos2d-x.org released the Microsoft mobile operating system Windows Phone 7 platform game engine, and was officially named Cocos2d-x for XNA. From then on, developers can develop Windows Phone games in the C # language without learning XNA drawing interfaces. The game engine was developed in collaboration with the Cocos2d-x team and OpenXLive, and was supported by Cocoachina, the largest iOS development community website in the Mandarin region. Cocos2d-x for XNA Hello World in the past few months, two development teams have made great efforts to successfully solve a number of difficult technical issues, and then continue to cocos2d-x for XNA version maintenance and new feature development, According to the update progress every one months, a more stable version is expected to be completed by June, providing a more reliable open source game engine for Windows Phone developers. You know, over the past year, there have been more than 60,000 apps on Windows phone, but there has long been a lack of a convenient C # language game engine. Now, this technical difficulty finally by the domestic two teams to conquer, greatly reduces the Windows Phone game development difficulty and entry threshold, I believe there will be more developers and teams to participate in this platform development game. Cocos2d-x is a cross-platform version of the best 2D game engine cocos2d-iphone on the iOS platform, porting with the C + + language, enabling the game to encode and run across platforms, dramatically reducing the cost of development and maintenance for game developers. Its masterpiece is a popular 2011-year leisure game "fishing Tatsu people", now the game across the two mainstream iOS and Android platform, and in Samsung's Bada platform released, the cumulative download over 50 million times. In 2012, the leading mobile game research and development team, such as the Dragon, the air network, and everyone's game, will cocos2d-x as the Queen's development engine. Looking to the international market, the world's top three wireless terminal game development company Glu use Cocos2d-x development game "Sgt Street" this month 22nd the global online. Disney Mobile, which used cocos2d-x to transplant the famous page of "Marvel City" on Facebook to the iOS platform, received more than a few comments on the shelves of Apple Mall. Also, the award-winning mobile video game development XMG Studio is based on the Cocos2d-x engine, porting the big hot apple Game "cow War aliens" to the Android platform and downloading the 5 million mark. The first social gaming developer on Facebook, Zynga's engineer, is heading to Cocos2d-xProject contribution code, we can't help wondering if Zynga has any future plans to use cocos2d-x out of the game. Games developed using Cocos2d-x are currently cocos2d-x engines across iOS, Android, Bada, BlackBerry, Marmalade, Meego, Windows, Linux platforms. The recent release of Cocos2d-x for XNA has been strongly supported by Microsoft's official support, enabling Windows Phone 7 to join the Cocos2d-x-compatible family. Windows phone 7 operating systems are well known, because Windows Phone does not support C + + language development applications, and the platform uses the XNA Framework as a game development interface on Windows Phone, so based on C + + Cocos2d-x and Cocos2d-iphone based on objective C are not running on the Windows Phone platform. Windows Phone's game engine, transplanted from the XNA on the Xbox 360, is a game development environment based on DirectX that is more difficult to work with and more suited to the development of large game projects, raising the bar for Windows Phone platform development Games. On the other hand, Windows Phone 7 is Microsoft's latest mobile operating system, its new Metro-style interface, and its sleek user experience that makes it available and well received by all. The combination of Nokia and Microsoft, combined with the Windows ecosystem, is seen as a strong competitive new mobile ecosystem with iOS and Android. The only flaw in Windows Phone 7 is that game development is far more difficult than Apple and Android platforms. In this context, cocos2d-x for the emergence of XNA, has far-reaching meaning. Windows Phone game developers can bypass the XNA framework and interfaces and exploit the more familiar C # language to develop games on this very promising platform. In the past few years, there have been a lot of game works in the App Store and Android harsh success, it is their global popularity, the mobile gaming market to maintain a high-speed and stable growth. Such a large number of mature products, can use Cocos2d-x for XNA's super transplant ability, in a short time landing Windows Phone 7 platform. The success of Apple, developers to contribute to the vast amount of application is absolutely not. By February this year, the ITunes store had more than 550,000 apps. The user experience is no more than the Windows Phone 7 platform, which is not as bad as iOS, but does not have a great application. The expansion of the application software is precisely the user's choice of wisdomA very important standard for the machine. Now that the cocos2d-x for XNA has greatly improved the efficiency of the transplant, the entertainment of Windows Phone 7 has been greatly expanded and its market share has been guaranteed. At the same time, a large number of technologically mature developers and teams with Cocos2d-x for XNA good compatibility, will be more concerned about Windows Phone 7, compared to the battered Apple Store, Windows Phone 7 is a new continent, full of challenges unlimited opportunities. Admittedly, now we see the cocos2d-x for XNA is only the first version, the game engine perfect and mature also need everyone's support, in order to keep feedback, you can visit the http://www.cocos2d-x.org and the development team to get in touch. The author learned that the fourth session of the Cocoachina Developer Conference and Cocos2d-x Technical seminar, to be held in Beijing on March 31, will be the industry pioneer, industry bosses and manufacturers of senior executives to share the experience with the vast number of developers. Rumors of Cocos2d's father, Ricardo Quesada, will appear at this developer's conference and make important keynote speeches.
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