The number of weapons and TERA will be increased 10 times times more than the 3 test.

Source: Internet
Author: User
Keywords Brand new through new new through through therefore so so completely new through therefore completely new through and therefore completely new through new through and therefore new so through new through therefore completely new through therefore new through new through therefore new through so

★ Because most of the current content is Korean transliteration, so with the future of the mainland official translation may be different.  There has been no official progress since the end of the 3 test.  Although the release of new skills and strengthen the crystal and other news but to satisfy everyone's doubts is not enough, so the official yesterday introduced a part of the main points of concern.  Although the introduction, but its full content is very small part of the remaining content of course must be the player to confirm.  One of the biggest touches of the 3-time test staff is the need for more and more diverse items of equipment.  The joys and the selectivity of growth, in order to be able to show the difference between others and other elements of the staff to determine the importance of strengthening the equipment.  Diversity, not only in terms of quantity, but also in terms of quality to ensure that personal orientation makes the appearance "to use this or the equipment ..." and so on, the choices they decide can also be rewarded, so the staff take into account the quantity and quality of equipment and progress in this direction.  The most common opinion in the 3 test is that the number of items is too small, and therefore unable to find the difference between the roles of hunting medium monsters when not to lose any equipment thus the opinion has been, and in order to solve this shortcoming to improve the number of changes in the goods.  The number of weapons and armor is increased by more than 10 times times over 3, and the increase in necklace is matched with enhanced crystal, as well as the increased versatility of the equipment with additional attributes.  These devices will be available through tasks, monster drop, production, etc. but we also mostly want to be able to get the equipment planned in a specific way except in these ways.  In the wild, occasionally seen in the boos of the elite or the copy, we can pick up the equipment with the name of the monster in the medium boos, and buy the equipment with the heraldry obtained by the copy or the task, and gain the battlefield reward equipment in favor of PvP by participating in the victory in the battlefield with the power and strategy to decide.  Make the equipment and get more powerful items through efficiency.  A clear distinction between goods is the diversity of goods has a common character, equipment items will be divided into general, advanced, rare, legendary grade, and to white, green, blue, orange to separate.  Grade is not only used in the strength and weakness of the equipment.  More advanced equipment will have green attached properties, advanced is 1, rare is 2, Legend is 3 in addition, there are other wonderful attributes in the equipment picked up from the replica boos.  In addition to the equipment acquired through the task, the equipment acquired by the player will have different attributes as well as the same name.  Well, this kind of equipment shows up as both the same outfit but will show a different value. Chorus enhancement, in addition to the ability to enhance the attack and defensive strength of the basic value of the additionalThe role of sex.  The enhanced properties of the equipment can be enhanced randomly.  The gray attribute is the potential for this item, and the ability to activate this potential requires hardening the left-hardening values.  What attributes will be given to obtain items or make moments that have been randomly set, so no one can predict (including the production staff).  In addition to today's introduction of the content will also debut 3 test did not experience the production of goods to facilitate the increase in jewelry, shells and other items can be thrown to increase the synthesis can appear when the appearance of special effects, equipment color changes (individual speculation for staining) and so on.  Here is not public all the content also to everyone a lot of understanding, the remaining huge content hope everyone to dig in person. East also with official footsteps immediately report ^*^ more information please pay attention to play game Network (edit/Ming)

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