The official first disclosure of "Gujian Tan ol" is in secret research and development

Source: Internet
Author: User
Keywords Secret for the first time
By Taiwan veteran game producer "Foreman June" and the development team together to create the fairy role playing game "Gujian Tan" today (31) day officially listed in Taiwan, Bahamut GNN interview to Shanghai Candle Dragon General manager "foreman June" and research and development team, in-depth analysis of the "Gujian Tan" research and development ideas, and "Gujian Tan", "  Gujian Tan Online "at the same time in the development of new progress."  "Gujian Tan" by the Taiwan Senior Producer Foreman June and his development team spent 3 years of development and production, emphasizing a complete game world view, exquisite game screen, exciting feelings of children and then coupled with soul-stirring music.  The following is the Bahamut GNN interview "Gujian Tan" research and development team content, GNN referred to as "G": G: "Gujian Tan" series The most want to express the concept of why? A tree (Planning Director & Master): "The idea" seems too serious, in fact, no matter what the story, how the style, this is what we want to bring to the player a spiritual experience, very simple, as long as someone feel touched, the real core of the goal has been reached ~ of course, in view of the team style, "Gujian tan"  Will have a stronger Chinese flavor. Foreman (general manager and project producer): The theme is Rebirth, the actor Barry Tusujiu is a very stoic youth. All of us in our lives have a lot of unhappiness, troubles, difficulties, misunderstandings, bad framing and so on.  Hope that by Tusujiu perseverance, to the player to convey a kind of adherence to the concept and obsession, the face of unhappiness we do not evade or complain, adhere to go down is often the most wonderful life. G: In the single market more vulnerable circumstances, is what kind of opportunity and determination, resolutely create a new stand-alone role play game series?  How much time and manpower did this work take to complete?  Foreman June: This game developed nearly three years, research and development cost of NT $100 million, with the final picture and the results of the plot performance, the original determination is not wrong (laugh). In fact, three years ago, the motivation is very simple, one is to see our Chinese to do a single game every uncharacteristically, always hope to have a sign of progress. Two is three years ago saw a player to buy a lot of sets only to express support. I have nothing to repay this player, I am a person can not change what, the heart is stuffy, is destined to encounter the opportunity to develop stand-alone work, nature is willing to use this life may be the last chance to let go.  Three years later, Bite's results are lucky to be worthy of the company's dozens of research and development comrades, but also reluctantly worthy of the backing of the "Gujian tan" investment side.  G: As a role-playing game is very important is the story, can you talk about what kind of story or inspiration, to create the "Gujian tan" story? A tree: To find inspiration this kind of thing like a dream, a lot of reading is just a sheer amount of accumulation, but want to produce a qualitative change is to see the right people and, sitting in front of the table all day may not have a little harvest. I like to take a ride on the way home and when I take a bath to design the plot (cover my face, so the tree mother poleDissatisfaction with my bath, will be washed for a long time a long time) ... the story of "Gujian tan" I initially identified two clues, one is the Prince and the Black Dragon, the second is Han Yunxi the child lives in a valley, and the relationship with the mother is quite delicate, together, just is "Qin Heart Sword Soul", Then the story slowly unfolds ~ must say, may be a sudden flash of light, but more because this is something I have always wanted to say: The former is "the Impermanence of Fate", the latter is "the complexity of the so-called family" and "maybe everyone has a prison that you desperately want to escape in your life, but when you are older,  Looking back, many things become sad and happy unspeakable.  G: Some players feel that the story seems more sad, is the series set is more sad route? Foreman June: In fact, since the "Paladin three", no longer design the boss of the pure villain.  When I was a child, the evil force in "The Science Peter Pan" was afraid that the audience would not know that he was a wicked person, and that he should write a "bad" word on his forehead. So boss gradually have their own joys and sorrows love hate, game world no longer only black and white good and evil, a large number of middle Gray occupy the intention of the design. Players with the evolution of the story, in the play boss, but also the boss has feelings and understanding, this is a better thing (laughter).  So I guess because of this, the player thinks the route is very sad, but I don't think so, because the design intention is not to grieve as the starting point, but to express a kind of obsession.  G: Compared to previous role-playing games, the research team believes that the biggest breakthrough in the system or the most recommended players to play the system why? Call me old K (product director and after system integration): I personally recommend the Star Yun System, of course, in the game can play and the combination of freedom, the most performance is this system. The player's ability to influence the characters, attributes, and moves that can be learned is a lot of change to the battle and tactics.  Many bosses also need to be able to win by combining the stars and skills of an appearance. This system in the research and development Team Test is also our own fun, the company's lowest level of the second boss of the game was also circulated at that time (hello, this is in the development or game playing game ah?)  )。 So I personally also more addicted to the system, of course, strongly recommended here.  Even if you want to use the modifier to quickly break off to see the plot, but also please try this system Oh! G: Can you talk about the game picture, the scene of the presentation of ideas?  How does the antique scene join the game? Stomach Demon (art director and Master Art): More research into the reality of creating, design from life-this is in the design of production, we will emphasize and demand an idea. Our scene production requirements, from the overall feeling will be required to meet the overall game atmosphere style, and the most reflective of the designer's ideas and reflect the atmosphere of the details of the scene, small to pots and pans, big to the roomHouse statues, will also be very elegant-see these designs are not in line with the Chinese ancient habits, is not in line with the geographical needs, and this scene of the residents usually how to use life ...  These are mentioned in design and are measured as standards. If this is not the case, then the design of fantastic ideas will not be adopted.  I think, perhaps as a result of these little work is seriously done, will have finally everyone to see the comfortable picture and the antique atmosphere bar.  G: "Gujian Tan" in the game music design also took some time, can you introduce to the players? Foreman June: "Gujian tan" music is still a multi-year partner Zhou and Ching. We have worked together for ten years, and the tacit understanding between us has been very deep, coupled with the development cost is sufficient, so this game music song number is almost twice times before the team, the increase of the number of songs did not affect quality, Ching in the "Cape Seventh" won the Golden Horse Award of the composition of the ability, in the "Gujian Tan"  There are more than 70 songs outstanding performance.  G: Is there a new download and update content program coming out of the game? Call me old K: Of course, we have prepared some DLC, players in the purchase of products can be free to get the first, in order to get a lot of personalized game items.  After the two DLC can be confirmed is the "Eternal sword" and "Days of the Old story", after playing the game, we know that these two DLC can play what kind of special role ^ ^. We are working with agents to confirm in what form the final release of these DLC to players. And after this we have six months to a year of the DLC continuation program in the itinerary, hope to be able to from the product content, play to continue to support the "Gujian Tan" this game go on. So you can not have to worry about the future of the play Oh >O< G: As the first subtitle is "Where is the soul of the Sword", can you disclose the whole series of projects, such as the current progress of the second part?  Or how long will future projects be launched? Foreman June: With "Gujian tan" sales have broken 100,000 sets of cases, the next generation of development is imperative.  At present, "Gujian Tan" and "Gujian Tan Online" at the same time in the development, the next content in the research and development of "the Heart Sword Soul" is over, we hope to have more in-depth and better design performance in the four aspects of instant combat, gameplay, drama and music.  And in the near future, "Gujian Tan" and "Gujian Tan Online" will be a new type of performance in front of the players, I hope you can support a lot of players.  G: Finally, can you say a word to Taiwanese players that the research team expects Taiwanese players to experience the content of Gujian tan? Stomach demon: In fact, I would like to use their favorite most comfortable way to play this game (*^__^*) ~ Whether it is like to play strange upgrade like playing system or like to experience the plot, whether it is like to go ahead with a breath play or like hornsThe corners are all over the treasure box are not let go slowly taste, these have no relationship ~ ~ As long as in the process of playing, can find or happy, or brisk, or carefree, or moved feeling, for research and development is happy enough ha O (∩_∩) o~. I really hope that this game can accompany the players to spend a different time, I hope you can like Gujian. (Digging the shell net)
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