The United States to implement the Network game classification management six level Division clear

Source: Internet
Author: User

According to statistics, the United States 12-17-year-old youth online ratio of more than 93%, of which 78% of the Internet Youth Contact Network games, their preference for the type of game is racing, intelligence, sports, action, strategy and so on. Violence caused by online gaming addiction is common in the United States. In October 2007, a 16-year-old Ohio teenager was sentenced to 23 years in prison for not having his parents play games and shooting his mother. A couple in Nevada, who were addicted to online games in 2007, almost let their two babies starve to death.

Kimberley Yang, a psychologist at Pittsburg University in the United States, noticed the problem of Internet addiction in 1996, and he set up an "Internet addiction Rehabilitation Center" in Pennsylvania State to help people quit their addiction. Last year, Seattle also set up an Internet addiction abstinence center, each can receive 6 "Internet addiction patients", a course of 45 days, spend 14,000 dollars.

Experts point out that internet addicts are often suffering from mental anguish such as anxiety, despair and more than half of the network "addicts" are accompanied by other addictive problems, such as alcohol addiction, addiction, drugs and so on. 75% of Internet addicts http://www.aliyun.com/zixun/aggregation/7185.html "> interpersonal relationships, allowing them to use online chat rooms, instant messaging or online gaming as a means of escaping reality and rebuilding confidence."

Some psychologists advocate "internet addiction" as a mental disorder treatment, but academia has not formed a unified opinion. Psychologists believe that abstinence from internet addiction can be achieved by content control software, psychological counseling and cognitive behavioral therapy.

The United States Government mainly adopts an age-graded approach to prevent game pornography and violence against adolescents. Under the supervision of the Fair Trade Commission, the non-profit organization "Entertainment software Grading Committee" will be divided into 6 levels: children over 3 years of age, children over 6 years of age, children over 10 years of age, children over 13 years of age, adults over 17 years of age, adults only 18 years of age. One of the criteria for "adults older than 18" is that there are long periods of intense violence or erotic and nude images in the game. In addition, the standard uses different depths of yellow and red to identify the game's violent and pornographic content. The Fair Trade Commission also reminded parents to adopt "parental control" settings in game consoles or computers, or to install filtering software to prevent youngsters from contacting bad information.

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