The voice of the condemnation of online games for minors is pervasive

Source: Internet
Author: User

Some experts in this year's evaluation said that hundreds popular online games nearly 70% is not suitable for minors. Some of our minors are very influential in the online games, in their country of origin is not to provide all minors play.

Non-graded online games are fierce in tigers. Because there is no corresponding mechanism, minors can choose to include violence and other factors of the online game entertainment, this situation, so keen on the net "father of Internet addiction" has generated concern.

Four worried about "internet addiction Dad"

27-Year-old Liu Xiaoyan (alias) has been "reputation" for the online game "fighter", this is because in college, he has for nearly 1 months in the Internet cafes play online games. At that time, he did not want to leave the computer, eat to order takeout, sleep lying on the table. But now, Liu Xiaoyan became a father, he began to worry, his keen online game, will not destroy his son.

"I am an adult, although I like to play games, but I can control myself." Children are different, online games often have "children are not suitable" factors, I worry that these things will let my son embark on Klacka. "he said.

Liu Xiaoyan's first worry was that bad games would tempt his son to be "yellow".

"When I surf the internet, it often pops up," Let women see the Red heart beat, "the most private game, no one dares to play on the edge of online ads." Advertising pages are often a half-naked beauty, constantly dancing the body. Liu Xiaoyan Frankly, he was afraid the children would see it later.

Liu Xiaoyan's second worry is that online gaming can make his son addicted.

"I'm an old player in the World of Warcraft game, and I know how big this game is," addiction. So if my child is exposed to this kind of game, will he neglect his studies? Also, online games are inherently fee-based, and I'm worried that my kids will do bad things because they don't have money to play games. "Liu Xiaoyan said.

Liu Xiaoyan's third worry is that the violence in online gaming can put children on the Klacka.

Liu Xiaoyan said that he played criminal violence type of game for a long time, "when driving to watch pedestrians are a little impulsive," not to mention the minors with poor self-control. Now the online game has a lot of antagonistic elements of violence, "such as shooting games, the player must shoot the other side of the line."

Dressed in a thick protective suit and carrying a AK47 rifle, he rushed into the "defender" territory. Boom, BOOM! After three shots, the opponent fell to the ground, and a golden skull appeared on the screen that represented the Shooters ' skill. But his mission has not been completed and the other "enemies" must be wiped out. After a fight, he blew up the enemy's "base". After the victory he turned to reveal his face a zombie mask, red blood from the orbital overflow ...

The fierce "battle" occurred in the August 6 in Dongcheng District, Beijing, an internet café in the Baidu popular online games in the top of the list of "through the FireWire" game, accurate killing people unimaginable, the operator is a 15-year-old junior high school students.

And that's what Liu Xiaoyan is most worried about: "If it's just violence, pornography, addiction or whatever, I'm going to be more strict at home." But the problem is that many primary and secondary school students are playing online games, the child went to the school, the ears of the control ah. ”

Chinese Youth Daily Reporter in Beijing several internet cafes in the results of the interview to confirm the words of Liu Xiaoyan. The "marksmanship" accurate junior high school students told reporters that their level in the class can only be counted, "more than I have a better."

Some adult "through the FireWire" players also said that the game "a lot of children, the dull ones are generally, but also have a master." Due to the large number of young players, some game groups also set the player age as the standard, such as "declined to join under 16 years of age."

China Youth Daily reporter found that Baidu bar a "what age group of people who play CF most" survey shows that junior high school students to 34.9% of the highest proportion of the top, followed by high school students, accounting for 17.8%.

In other online games bar, forum, the reporter also found that many of the posters said that they are minors.

Expert evaluation: Hundreds online games nearly 70% not suitable for minors

According to the latest statistics of China Internet Network Information Center, as at the end of June 2012, the number of Internet users under 19 in China reached 150 million. On the other hand, the domestic online gaming market has expanded dramatically in recent years. China's online gaming market grew by 34.4% in 2011, adding more than 600 online games, according to the Ministry of Culture's annual report on the 2011 China online gaming market.

This March, China Youth Network organization experts, sampling the current popular 117 online games. By experts initially think that suitable for primary school students and older users of the game only 6, accounting for about 5% of the total proportion of the game. Nearly 70% were sampling online games due to the spread of vulgar information, encourage malicious PK, and other reasons, by experts are not suitable for minors to use.

Experts to "Dream Island" as an example, although the game screen is full of childlike color, but the content of the game is "murderous treacherous." Players just buy a "kill steamed bread" props, you can blatantly kill, vent their inner dissatisfaction.

The network games that promote violence and create hatred are not only the visual impact of the minors who are not strong in discernment, but also the erroneous values that are imperceptibly influenced. A social scholar in central China Normal University said in a media interview: "The content of the game, which is full of blood, killing and pornography, will give the child the tendency to be violent and to solve the problem in a subconscious way." ”

What is the impact of online games that contain "children not suitable" content?

According to reports, the Beijing Juvenile Correctional Institute 2009 statistics show that among the juvenile offenders, violent crime accounted for 65.8%, and 70% to 80% of them, are directly or indirectly because of online games on the road to crime.

Shanghong, Secretary General of China Youth Network Association, is closely watching the impact of online games on the growth of young people. He believes that in online games let the young people to this direction, the impact of moral bottom line, the network game of human weaknesses in the settings, the young people, especially minors, the temptation and influence is very large.

Network game grading is urgent

Some of the minors in our country have a very influential online games, in their country of origin, but not all minors to play.

For example, "across the line of fire" in South Korea is classified as suitable for people over the age of 18 games.

U.S. game rating agency staff have said that the purpose of the grading is to "inform consumers of interactive video or computer entertainment software content appropriate to the age layer, in order to help parents better prevent and control the minors may be exposed to unhealthy content."

It is understood that in our country, in order to prevent young people from exposure to violence, pornography online games, the implementation of a strict content censorship system and anti-addiction system. Users under 18 years of age and incomplete identity information will be limited by the system of addiction control, game time exceeded the limit, the benefit will be reduced.

But "after playing the game addiction, but also what income", Liu Xiaoyan said, "Really not, just search the Internet ID number to fill in."

The review of the content of the game, some netizens said, but also just "to the skull with flesh and blood, no bleeding", but the nature of the game has not fundamentally changed.

If you want to network game "a Knife", Liu Xiaoyan also expressed strong opposition, "Don't let the bad factors affect the child, on the line."

Netizens posted a suggestion, "at present we do not have a clear game grading system, which leads to a game content to be accepted by all ages of society, it is difficult to do." Therefore, the establishment of game grading system is urgent, so as to ensure that adults enjoy the real adult entertainment, but also to protect minors from infringement. Isn't that a happy thing? ”

Liu Xiaoyan more in favor of this view.

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