Since the "Payne" series, the game's time-related manipulations have brought a lot of fun to the game. Remedy's latest work brings us the "Bullet time" function. There are also many other games that include time travel and other time based functions. Activision and Raven Software believe that time is a very important element in the first-person shooter game. Not only is the shooting game considered the time element, the action game also fully utilizes the time factor. Prince of Persia: The Sands of time, you can use the temporal backtracking function to come back. Let's take a look at some of the best time related works. In "Singularity" you can manipulate time, to kill an enemy or solve a riddle. In "Timeshift", you can manipulate time to solve the mystery "Prince of Persia: Sands of Time" and "forgotten Desert", you can use the time backtracking function to prevent the role of death shooting game "dark Day" entirely based on time travel [page] In time and space, you can stop the timing. Command and Conquer: Red Alert, you will go through time with Einstein to prevent the "bullet time" in the series "Payne" in the Second World War. This feature can slow down the game, let the protagonist have time to knock down the enemy "Wild West" in the so-called "focus mode", its function and bullet time function similar to the "Reflection Time" in "F.E.A.R" [Page] "Radiation 3" in the vats aiming system provided. This system will allow you to more accurately target the bullet time function in the edge of the mirror called Reaction time. When this mode is opened, the player can, without losing "power", pre-set FPS game for run action "Call of Duty: Modern Warfare 2" when you break into the door, you also have to slow down. The "Mark-execute" feature of "cell division: Breaking Sin" in the 1993-year classic "Crazy Times" Includes the elements of time travel, the adventures spanning 400 of years, all of which take place.
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