Walking 48 hours to complete the map to explore the deer Ding Kee Dragon excavation
Source: Internet
Author: User
KeywordsDing after walking
March 21, Sohu Tour invited the media to participate in "Deer Ding kee" Research and development team meeting, exposure to the closed-end of the open blockbuster game content-the game will have a similar "Avatar" in the "Pandora" of the place, and this part of the map, by the South Korean Research and Development Center developed independently, Its art style and play all have a big difference with the ontology world. Players in the dragon excavation of the situation, different Server alliance formed a new force on foot to take 48 hours to walk through the dragon excavation of the situation is introduced, this mysterious map named "Dragon Excavation", the player must meet certain conditions before arriving. This map is independent of the "Deer Ding" ontology world, but also the original map size 256 times times. If you want to walk the complete map, it takes 48 hours to consume the real time. Develop this map of the tour South Korea Research and Development Center, by the former NCsoft art director Kim Yan (once participated in the "sword" core development), so its art style with Korean-style online games gorgeous texture. More dynamic interaction is added to the scene to truly present the environmental effects of sunrise and sunset, clouds with wind, rain and snow (as we see in World of Warcraft). The game has designed more than 80 kinds of different functions and different styles of transportation and in order to make the Dragon excavation will not appear too empty, the research team joined 50 alien race forces, introduced a new World view, urban construction and camp warfare as the main play. This means that players can use their expertise to build their own cities in the Dragon excavation, which could be completely destroyed by the war between the players. The infinite World system that brings 500,000 of players together. If you think of each server as a parallel world, players from different servers will be like living in different planes, unable to communicate and communicate. Based on the "full Server seamless Connection technology", "The Deer Ding Kee" will "infinite World" game design concept into reality. Players from different servers can travel freely in each other's world, instant copy of player role data. At present they can support 50 server connections, which means that a maximum of 500,000 people can build a world social system. Seamless connection technology diagram The development team said that 90% of the game's play is added to the cross-service function, as well as a cross-service copy task, the player's behavior on the server, may be due to cross-service linkage effect, have far-reaching impact (such as the monopoly of the price of the server). Those who aspire to do business can even open chains that span servers. "But just as the visa is time-sensitive, cross-clothing also remember to come back, illegal settlement is not possible Oh!" "said the chief policy. The two main lines of the four-line battle between the sea and land are PvP and PvE, with PvP as the focus. The Dragon digs the Earth to provide the core, the seabed, the land, the high altitude four-dimensional adventure. In the previous games, the land can only fight with the land, the air can only play with the air, can not interact with each other. In the Dragon excavation, the war appears more real and three-dimensional, the player may driveAerial airship throws bomb air raids on ground marine units. The confrontation between the four layers of free interacting players has also become more complex. The confrontation between guild and Power escalated to a group confrontation between servers. In the Dragon excavation, the server can be alliance and hostility, competition is the overall strength of the server, including economic, production, political system. If the management of a guild need is "Dengau, the people gathered" the prestige, in the alliances between multiple servers, the need will be "in the strategy, winning" strategic vision. The individual development demand of the player gets the greatest degree of respect the story background of "The Deer Ding Kee" is in the Qing Dynasty, which is a special time when the new and old culture had a violent collision. Therefore, "The Deer Ding Kee" also will the magic, the DAO technique, martial arts, firearms, and other four different types of combat methods set in a body, creating Reggie (equivalent to Warriors), swordsman (the equivalent of thieves), pharmacists (equivalent to priests), the Magi (equivalent to the Mage), Musketeers (equivalent to Hunters), the hermit (equivalent to the priest) 6 major occupations. Each role can be practiced at the same time 3 kinds of occupations, each career and 3 kinds of talent development, can be free to switch in combat. Fire shooters set up a chart each player can go out with up to 5 partners, including riding (early as a means of transport, the latter may be involved in combat, reference to the film "Dragon Rider" in the Dragon Knight), mercenaries (fighting and life assistants, such as players fighting when mercenaries can help dig mine), magic Weapon (with spirituality, can be formed), The precious beast (similar to the combat pet) and the tail (combining horoscope and DotA hero concept, usually is the Guardian God, the battle when the critical juncture may incarnate as the power Terror of the Beast). Players are also free to choose their own career path, if they are born tired of fighting and like doing business or hand-made, can diligent life skills, until become experts in this field. For example, casting division, appear in the field that the player needs most, the reward will be very considerable! Moreover, in addition to the urban construction system, "Deer Ding" in the marriage system and housing system, bought a room to decorate, to display furniture, this market will provide professional players with a broad space for development. Try to provide more play points to maintain the balance of free games during the media exchange period, NetEase game channel reporter raised the question, free game, that is, props charge the biggest flaw in the game, is the RMB player over the non-renminbi players above, to create the ultimate weapon and advanced God Beast let them invincible, the amount of money to determine the player's victory or defeat. and "Deer Ding" as a emphasis on PvP-oriented game, if taken free form, will not destroy the PVP Most valuable fairness? "Deer Ding kee" will not design Arena class System "Deer Ding kee," research and Development team said the game is Sohu developed 5 years of work, the current stage does not consider how to make money, but to allow players to experience the exclusive characteristics of the game and fun. And the game has a lot of play points, for some of the points of charge, will not affect the overall game can play. Especially as a big player camp confrontation, strategic planningRequirements will be much greater than the requirements of personal equipment capacity. (Edit/Xu Mingming)
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